Player Matchup

Apollo
Apollo
AGr0316
Apollo
Level 22
God Stats
1W - 1L
1,725 SR
Queue Stats
10W - 10L
1,555 Elo+
Party 2
Ymir
Ymir
AndasaurusRex
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
iLyuda
Anhur
Level 67
God Stats
10W - 11L
1,733 SR
Queue Stats
293W - 251L
1,573 Elo+
Party 2
Bellona
Bellona
notnoah910
Bellona
Level 109
God Stats
4W - 3L
1,478 SR
Queue Stats
113W - 112L
1,587 Elo+
Party 2
Janus
Janus
subm0raL
Janus
Level 122
God Stats
9W - 15L
1,399 SR
Queue Stats
43W - 55L
1,411 Elo+
Party 2
Team Averages
Level 85
1,567 SR
1,525 Elo+

VS

Team Averages
Level 57
1,418 SR
1,358 Elo+
Kuzenbo
Kuzenbo
Creuzeb3ck
Kuzenbo
Level 26
God Stats
3W - 5L
1,287 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 1
Anubis
Anubis
DannyFenton
Anubis
Level 27
God Stats
1W - 1L
1,453 SR
Queue Stats
37W - 50L
1,266 Elo+
Party 3
Mercury
Mercury
ELJuicyBacon
Mercury
Level 83
God Stats
1W - 1L
1,690 SR
Queue Stats
27W - 41L
1,247 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Recolstev
Cu Chulainn
Level 61
God Stats
3W - 4L
1,231 SR
Queue Stats
201W - 226L
1,513 Elo+
Solo
Danzaburou
Danzaburou
SweetGaona
Danzaburou
Level 88
God Stats
31W - 32L
1,427 SR
Queue Stats
202W - 269L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AGr0316
Apollo
11
2 / 1 / 0
7,292
521
1,754
5,011
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 2 / 9
7,131
509
6,303
10,299
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
iLyuda
Anhur
13
7 / 2 / 6
8,165
583
8,904
9,367
2,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
notnoah910
Bellona
14
8 / 1 / 2
9,052
647
9,973
8,750
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
subm0raL
Janus
14
3 / 3 / 7
7,960
569
6,752
7,506
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Creuzeb3ck
Kuzenbo
11
1 / 4 / 3
6,985
499
3,805
10,296
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
1 / 7 / 3
6,869
491
7,992
9,358
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ELJuicyBacon
Mercury
11
5 / 6 / 0
7,124
509
3,255
11,008
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Recolstev
Cu Chulainn
12
1 / 3 / 3
7,186
513
4,761
8,511
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SweetGaona
Danzaburou
13
1 / 2 / 2
7,440
531
4,563
5,525
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
22
Kills
9
9
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
AGr0316
Apollo
2
1
0
2
W
2
2
9
3.25
L
Kuzenbo
Creuzeb3ck
Kuzenbo
1
4
3
0.63
L
Anubis
1
7
3
0.36
L
Mercury
ELJuicyBacon
Mercury
5
6
0
0.83
L
Cu Chulainn
Recolstev
Cu Chulainn
1
3
3
0.83
L
Danzaburou
SweetGaona
Danzaburou
1
2
2
1
W
Anhur
iLyuda
Anhur
7
2
6
5
W
Bellona
notnoah910
Bellona
8
1
2
9
W
Janus
subm0raL
Janus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,686
Damage
24,376
40,933
Taken
44,698
19,629
Mitigated
22,508
12,437
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AGr0316
Apollo
1,754
772
0
944
5,011
1,463
0
184
4,802
0
27,124
W
6,303
1,903
0
2,174
10,299
5,508
68
4,511
5,559
18,368
0
L
Kuzenbo
Creuzeb3ck
Kuzenbo
3,805
1,617
248
2,379
10,296
7,529
0
4,352
5,836
15,263
0
L
Anubis
7,992
103
0
1,886
9,358
3,662
0
3,816
5,256
34,535
0
L
Mercury
ELJuicyBacon
Mercury
3,255
970
0
605
11,008
3,701
0
2,571
8,331
0
29,049
L
Cu Chulainn
Recolstev
Cu Chulainn
4,761
1,031
0
1,602
8,511
5,677
0
326
8,159
0
34,829
L
Danzaburou
SweetGaona
Danzaburou
4,563
1,814
0
1,748
5,525
1,939
0
1,464
4,061
0
42,464
W
Anhur
iLyuda
Anhur
8,904
3,999
0
3,926
9,367
2,612
0
2,551
6,599
0
42,095
W
Bellona
notnoah910
Bellona
9,973
4,070
0
3,554
8,750
7,888
553
1,006
7,377
0
51,004
W
Janus
subm0raL
Janus
6,752
311
0
1,839
7,506
2,158
165
2,850
4,394
45,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
35,604
360
Minions Killed
297
0
Camps Cleared
0
1,351,104
Distance Traveled
1,361,614
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,292
521
81
6
0
250,154
3
W
Ymir
7,131
509
24
2
0
277,277
1
L
Kuzenbo
6,985
499
16
1
0
277,108
1
L
Anubis
6,869
491
59
4
0
244,441
2
L
Mercury
7,124
509
56
4
0
305,391
2
L
Cu Chulainn
7,186
513
84
6
0
291,688
1
L
Danzaburou
7,440
531
82
6
0
242,986
6
W
Anhur
8,165
583
58
4
0
271,731
3
W
Bellona
9,052
647
108
8
0
284,255
0
W
Janus
7,960
569
89
6
0
267,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role