Player Matchup

Cerberus
Cerberus
CleeOhFuzz
Cerberus
Level 30
God Stats
7W - 6L
1,604 SR
Queue Stats
117W - 134L
1,324 Elo+
Party 1
Loki
Loki
DaddyyDarkk1
Loki
Level 40
God Stats
7W - 5L
1,604 SR
Queue Stats
141W - 121L
1,514 Elo+
Solo
Merlin
Merlin
Kit__Valentine
Merlin
Level 119
God Stats
31W - 36L
1,471 SR
Queue Stats
467W - 486L
1,493 Elo+
Party 1
Nemesis
Nemesis
RoyalDoyle
Nemesis
Level 44
God Stats
49W - 52L
1,443 SR
Queue Stats
441W - 453L
1,473 Elo+
Solo
Cernunnos
Cernunnos
goat297
Cernunnos
Level 42
God Stats
69W - 64L
1,359 SR
Queue Stats
350W - 397L
1,427 Elo+
Solo
Team Averages
Level 55
1,496 SR
1,446 Elo+

VS

Team Averages
Level 67
1,524 SR
1,442 Elo+
Mulan
Mulan
Adam oversea
Mulan
Level 23
God Stats
106W - 115L
1,487 SR
Queue Stats
163W - 189L
1,363 Elo+
Party 3
Chronos
Chronos
AndDroopy
Chronos
Level 87
God Stats
8W - 18L
948 SR
Queue Stats
103W - 112L
1,313 Elo+
Party 3
Pele
Pele
Manc-Monto
Pele
Level 117
God Stats
6W - 5L
1,883 SR
Queue Stats
611W - 745L
1,463 Elo+
Party 2
Chernobog
Chernobog
THK_RG4L
Chernobog
Level 74
God Stats
10W - 8L
1,629 SR
Queue Stats
97W - 82L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Twitch_TheMencho
Kumbhakarna
Level 35
God Stats
8W - 10L
1,671 SR
Queue Stats
288W - 393L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CleeOhFuzz
Cerberus
12
1 / 3 / 3
7,809
434
8,159
14,853
12,505
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 1
7,586
421
6,664
11,330
5,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 5 / 2
9,522
529
13,272
8,798
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
RoyalDoyle
Nemesis
14
2 / 5 / 1
8,759
487
6,689
14,653
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
goat297
Cernunnos
11
0 / 6 / 3
6,953
386
7,770
13,384
4,060
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,301
517
6,938
11,464
13,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
AndDroopy
Chronos
16
5 / 4 / 4
9,797
544
7,679
12,806
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 4
10,440
580
11,162
13,148
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
THK_RG4L
Chernobog
15
5 / 2 / 9
9,442
525
14,874
11,442
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Twitch_TheMencho
Kumbhakarna
13
1 / 1 / 10
8,873
493
3,500
13,421
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
22
23
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Chronos
AndDroopy
Chronos
5
4
4
1.75
L
Cerberus
CleeOhFuzz
Cerberus
1
3
3
0.83
L
1
4
1
0.38
L
5
5
2
1.2
W
8
0
4
10
L
Nemesis
RoyalDoyle
Nemesis
2
5
1
0.5
W
Chernobog
THK_RG4L
Chernobog
5
2
9
4.75
W
Kumbhakarna
Twitch_TheMencho
Kumbhakarna
1
1
10
6
L
Cernunnos
goat297
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,554
Damage
44,153
63,018
Taken
62,281
30,120
Mitigated
40,283
16,944
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,938
1,405
243
2,783
11,464
13,308
139
2,869
8,595
0
47,425
W
Chronos
AndDroopy
Chronos
7,679
2,809
0
4,049
12,806
4,722
3,395
4,057
8,749
58,992
0
L
Cerberus
CleeOhFuzz
Cerberus
8,159
710
0
5,148
14,853
12,505
0
1,040
13,813
26,656
0
L
6,664
1,434
0
1,600
11,330
5,233
450
2,366
8,964
0
34,238
L
13,272
341
436
1,659
8,798
3,572
546
4,319
4,479
60,982
0
W
11,162
3,494
0
2,365
13,148
7,400
0
3,697
9,451
0
69,825
L
Nemesis
RoyalDoyle
Nemesis
6,689
1,980
0
4,588
14,653
4,750
0
1,384
13,269
0
57,968
W
Chernobog
THK_RG4L
Chernobog
14,874
10,159
0
1,882
11,442
4,028
2,131
5,117
6,325
0
59,945
W
Kumbhakarna
Twitch_TheMencho
Kumbhakarna
3,500
380
0
5,354
13,421
10,825
399
5,691
7,730
11,543
0
L
Cernunnos
goat297
Cernunnos
7,770
3,242
0
3,513
13,384
4,060
79
2,070
11,314
0
40,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
47,853
370
Minions Killed
393
0
Camps Cleared
0
1,489,450
Distance Traveled
1,622,663
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,301
517
92
5
0
287,529
2
W
Chronos
9,797
544
86
5
0
319,446
0
L
Cerberus
7,809
434
47
3
0
320,163
2
L
Loki
7,586
421
65
4
0
328,348
0
L
Merlin
9,522
529
101
6
0
261,954
1
W
Pele
10,440
580
96
5
0
389,516
1
L
Nemesis
8,759
487
105
6
0
315,160
3
W
Chernobog
9,442
525
105
6
0
324,564
0
W
Kumbhakarna
8,873
493
14
1
0
301,608
1
L
Cernunnos
6,953
386
52
3
0
263,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role