Player Matchup

Sun Wukong
Sun Wukong
MakinItSwacey
Sun Wukong
Level 85
God Stats
3W - 3L
1,492 SR
Queue Stats
295W - 287L
1,225 Elo+
Party 1
Pele
Pele
Scorpio_Sage98
Pele
Level 109
God Stats
3W - 4L
1,491 SR
Queue Stats
51W - 62L
1,566 Elo+
Party 2
Ymir
Ymir
Scotthunter419
Ymir
Level 29
God Stats
12W - 13L
1,445 SR
Queue Stats
101W - 108L
1,350 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StopLaughin
Ah Muzen Cab
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
192W - 174L
1,372 Elo+
Party 1
Janus
Janus
XxMadmanjulesXx
Janus
Level 125
God Stats
2W - 8L
1,552 SR
Queue Stats
316W - 340L
1,501 Elo+
Party 2
Team Averages
Level 83
1,496 SR
1,403 Elo+

VS

Team Averages
Level 52
1,567 SR
1,592 Elo+
Kukulkan
Kukulkan
GRUM77
Kukulkan
Level 29
God Stats
28W - 18L
1,684 SR
Queue Stats
38W - 35L
1,571 Elo+
Party 3
Jormungandr
Jormungandr
JMasse11
Jormungandr
Level 28
God Stats
8W - 2L
1,326 SR
Queue Stats
51W - 30L
1,664 Elo+
Party 3
Skadi
Skadi
Mavinal
Skadi
Level 41
God Stats
17W - 7L
1,435 SR
Queue Stats
52W - 34L
1,592 Elo+
Party 3
Awilix
Awilix
Welcome2Church
Awilix
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 45L
1,549 Elo+
Party 3
Chaac
Chaac
unKranz
Chaac
Level 113
God Stats
7W - 3L
1,891 SR
Queue Stats
64W - 41L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MakinItSwacey
Sun Wukong
9
0 / 4 / 0
5,260
478
2,655
9,759
3,910
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,838
440
686
5,623
1,449
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 2
4,975
452
2,013
7,040
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
StopLaughin
Ah Muzen Cab
9
2 / 2 / 0
5,190
472
6,218
7,024
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 0
5,595
509
3,122
4,251
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GRUM77
Kukulkan
11
2 / 1 / 0
6,489
590
737
4,118
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
JMasse11
Jormungandr
10
2 / 1 / 2
5,440
495
4,593
6,084
2,458
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Mavinal
Skadi
10
1 / 1 / 3
5,435
494
5,247
4,922
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 2
6,549
595
4,338
6,501
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
unKranz
Chaac
12
3 / 0 / 0
6,992
636
5,840
5,905
2,919
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GRUM77
Kukulkan
2
1
0
2
W
Jormungandr
JMasse11
Jormungandr
2
1
2
3
L
Sun Wukong
MakinItSwacey
Sun Wukong
0
4
0
0
W
Skadi
Mavinal
Skadi
1
1
3
2.5
L
0
0
0
0
L
0
2
2
0.5
L
Ah Muzen Cab
StopLaughin
Ah Muzen Cab
2
2
0
1
W
4
0
2
5
L
1
4
0
0.25
W
Chaac
unKranz
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,694
Damage
20,755
33,697
Taken
27,530
12,245
Mitigated
9,683
11,794
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GRUM77
Kukulkan
737
157
0
490
4,118
1,277
0
2,439
1,393
31,967
0
W
Jormungandr
JMasse11
Jormungandr
4,593
1,675
0
1,721
6,084
2,458
264
1,364
4,720
23,547
0
L
Sun Wukong
MakinItSwacey
Sun Wukong
2,655
419
0
2,235
9,759
3,910
0
0
9,759
0
25,614
W
Skadi
Mavinal
Skadi
5,247
2,967
0
3,055
4,922
1,247
320
272
4,650
0
25,224
L
686
156
0
2,616
5,623
1,449
0
266
5,357
0
20,144
L
2,013
244
0
2,013
7,040
4,176
0
2,704
4,336
6,115
0
L
Ah Muzen Cab
StopLaughin
Ah Muzen Cab
6,218
1,998
405
3,940
7,024
1,765
128
1,763
5,261
0
34,038
W
4,338
1,572
0
3,032
6,501
1,782
0
738
5,727
0
34,619
L
3,122
0
0
585
4,251
945
0
497
3,654
27,558
0
W
Chaac
unKranz
Chaac
5,840
958
0
2,358
5,905
2,919
297
0
5,905
0
39,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
30,905
244
Minions Killed
346
0
Camps Cleared
0
932,206
Distance Traveled
1,033,475
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,489
590
77
7
0
202,628
2
W
Jormungandr
5,440
495
58
5
0
194,143
3
L
Sun Wukong
5,260
478
67
6
0
170,528
2
W
Skadi
5,435
494
58
5
0
177,980
4
L
Pele
4,838
440
51
5
0
193,940
3
L
Ymir
4,975
452
15
1
0
191,367
2
L
Ah Muzen Cab
5,190
472
56
5
0
181,484
3
W
Awilix
6,549
595
66
6
0
253,361
3
L
Janus
5,595
509
55
5
0
194,887
3
W
Chaac
6,992
636
87
8
0
205,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role