Player Matchup

Medusa
Medusa
LoneWolf2535
Medusa
Level 6
God Stats
2W - 3L
1,845 SR
Queue Stats
3W - 5L
1,627 Elo+
Party 1
Sobek
Sobek
LordBettencourt
Sobek
Level 7
God Stats
0W - 2L
1,594 SR
Queue Stats
4W - 6L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Vinsterx11
Kukulkan
Level 4
God Stats
2W - 3L
1,767 SR
Queue Stats
4W - 3L
1,627 Elo+
Party 1
Team Averages
Level 6
1,735 SR
1,583 Elo+

VS

Team Averages
Level 66
1,502 SR
1,947 Elo+
Horus
Horus
DirtyAshTrae
Horus
Level 104
God Stats
3W - 2L
1,706 SR
Queue Stats
71W - 48L
1,948 Elo+
Party 2
Janus
Janus
bleauxman
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
2,036 Elo+
Party 2
Izanami
Izanami
pap417
Izanami
Level 66
God Stats
3W - 1L
1,301 SR
Queue Stats
12W - 8L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 4 / 5
9,665
537
7,706
11,464
4,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 4 / 8
11,631
646
4,794
20,536
21,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Vinsterx11
Kukulkan
15
8 / 7 / 1
12,171
676
21,213
12,348
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
11,279
627
9,585
23,051
18,335
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
bleauxman
Janus
16
2 / 5 / 12
11,769
654
12,260
11,865
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
pap417
Izanami
16
9 / 3 / 4
12,830
713
13,207
13,155
4,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
15
15
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Medusa
0
4
5
0.63
L
1
4
8
1.25
L
Kukulkan
Vinsterx11
Kukulkan
8
7
1
1.21
W
Janus
bleauxman
Janus
2
5
12
1.6
W
Izanami
pap417
Izanami
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,713
Damage
35,052
44,348
Taken
48,071
31,348
Mitigated
27,202
9,793
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,585
3,396
3,984
9,701
23,051
18,335
271
9,805
12,820
0
26,122
L
Medusa
7,706
4,906
0
2,276
11,464
4,833
653
4,997
6,225
0
37,274
L
4,794
238
0
5,729
20,536
21,870
74
4,318
15,938
17,293
0
L
Kukulkan
Vinsterx11
Kukulkan
21,213
1,563
0
1,788
12,348
4,645
649
2,639
9,515
65,938
0
W
Janus
bleauxman
Janus
12,260
1,001
0
800
11,865
4,054
1,041
5,945
5,658
56,573
0
W
Izanami
pap417
Izanami
13,207
10,468
0
0
13,155
4,813
1,675
9,307
3,546
0
61,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
35,878
163
Minions Killed
171
0
Camps Cleared
0
841,169
Distance Traveled
950,495
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,279
627
18
1
0
338,487
2
L
Medusa
9,665
537
58
3
0
282,265
0
L
Sobek
11,631
646
17
1
0
294,546
0
L
Kukulkan
12,171
676
88
5
0
264,358
0
W
Janus
11,769
654
73
4
0
283,832
3
W
Izanami
12,830
713
80
4
0
328,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role