Player Matchup

Set
Set
CWaltonator
Set
Level 18
God Stats
3W - 5L
1,167 SR
Queue Stats
385W - 382L
1,451 Elo+
Party 1
Nemesis
Nemesis
KevinDurant222
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 49L
1,314 Elo+
Party 1
Medusa
Medusa
Kosmic Hype
Medusa
Level 24
God Stats
51W - 52L
1,343 SR
Queue Stats
237W - 263L
1,372 Elo+
Party 1
Chaac
Chaac
Makarontchik
Chaac
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
163W - 239L
1,357 Elo+
Solo
Danzaburou
Danzaburou
W0rstKnightMar3
Danzaburou
Level 17
God Stats
21W - 18L
1,592 SR
Queue Stats
54W - 63L
1,404 Elo+
Party 1
Team Averages
Level 19
1,421 SR
1,380 Elo+

VS

Team Averages
Level 28
1,438 SR
1,301 Elo+
Mulan
Mulan
ELIIIII 082530
Mulan
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
85W - 105L
1,235 Elo+
Party 3
Ares
Ares
FatalShadow12
Ares
Level 63
God Stats
5W - 10L
1,452 SR
Queue Stats
89W - 108L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
Nator37
Danzaburou
Level 16
God Stats
3W - 4L
1,646 SR
Queue Stats
12W - 19L
1,323 Elo+
Party 2
Hel
Hel
ThE GhEtO
Hel
Level 24
God Stats
7W - 18L
1,342 SR
Queue Stats
64W - 82L
1,214 Elo+
Party 3
Pele
Pele
gogglesgallade
Pele
Level 19
God Stats
22W - 24L
1,469 SR
Queue Stats
74W - 79L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 4
11,231
562
12,977
16,319
6,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 8 / 4
7,741
387
3,355
9,116
3,072
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
15
3 / 3 / 5
9,976
499
8,698
9,520
3,285
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 4
9,495
475
9,608
10,532
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
W0rstKnightMar3
Danzaburou
14
1 / 1 / 4
9,334
467
8,129
7,112
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,996
400
4,626
17,744
8,678
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 4 / 6
9,668
483
6,561
17,562
18,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Nator37
Danzaburou
13
3 / 4 / 2
8,806
440
5,378
11,361
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 3
8,594
430
5,261
9,232
3,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 2
10,468
523
9,149
16,609
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
16
Kills
14
17
Deaths
18
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
L
0
4
5
0.63
L
3
4
6
1.5
W
1
8
4
0.38
W
Medusa
3
3
5
1.83
W
2
1
4
4
L
Danzaburou
Nator37
Danzaburou
3
4
2
1
L
2
2
3
1.75
W
Danzaburou
W0rstKnightMar3
Danzaburou
1
1
4
3
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,767
Damage
30,975
52,599
Taken
72,508
21,950
Mitigated
40,578
13,956
Healing
25,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,977
8,546
0
7,638
16,319
6,455
670
1,333
14,986
0
66,256
L
4,626
549
0
2,743
17,744
8,678
1,107
0
17,569
0
27,861
L
6,561
355
0
2,819
17,562
18,018
170
0
17,380
40,139
0
W
3,355
1,457
0
707
9,116
3,072
209
3,951
5,165
0
11,226
W
Medusa
8,698
4,504
0
0
9,520
3,285
4,774
1,350
8,170
0
50,588
W
9,608
1,087
0
3,899
10,532
6,561
672
2,326
8,206
0
52,602
L
Danzaburou
Nator37
Danzaburou
5,378
2,177
0
3,425
11,361
3,834
332
0
11,261
0
44,960
L
5,261
958
5,825
4,590
9,232
3,615
1,974
0
9,182
40,200
0
W
Danzaburou
W0rstKnightMar3
Danzaburou
8,129
2,160
0
1,712
7,112
2,577
1,117
2,862
4,250
0
51,486
L
9,149
2,101
0
6,351
16,609
6,433
424
0
16,509
0
71,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,777
Gold Earned
45,532
399
Minions Killed
361
0
Camps Cleared
0
1,817,084
Distance Traveled
1,692,418
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,231
562
100
5
0
373,433
0
L
Mulan
7,996
400
49
2
0
327,909
1
L
Ares
9,668
483
59
3
0
342,939
4
W
Nemesis
7,741
387
19
1
0
344,064
0
W
Medusa
9,976
499
94
5
0
313,847
0
W
Chaac
9,495
475
77
4
0
426,856
1
L
Danzaburou
8,806
440
87
4
0
281,379
3
L
Hel
8,594
430
63
3
0
370,612
0
W
Danzaburou
9,334
467
109
5
0
358,884
0
L
Pele
10,468
523
103
5
0
369,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role