Player Matchup

Ymir
Ymir
SoccerStarWrekz
Ymir
Level 29
God Stats
8W - 5L
1,547 SR
Queue Stats
96W - 72L
1,749 Elo+
Party 2
Neith
Neith
TheHavaar
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 58L
1,842 Elo+
Party 2
Rama
Rama
WasWokeOnce
Rama
Level 16
God Stats
11W - 1L
2,000 SR
Queue Stats
50W - 17L
1,799 Elo+
Party 1
Bellona
Bellona
gorillamandan
Bellona
Level 3
God Stats
2W - 1L
1,533 SR
Queue Stats
8W - 3L
1,804 Elo+
Party 1
Discordia
Discordia
imnotok17
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 10L
2,110 Elo+
Party 1
Team Averages
Level 19
1,616 SR
1,861 Elo+

VS

Team Averages
Level 26
1,591 SR
1,672 Elo+
Yemoja
Yemoja
Gankkey
Yemoja
Level 27
God Stats
0W - 1L
1,330 SR
Queue Stats
260W - 136L
1,774 Elo+
Solo
Cernunnos
Cernunnos
Kryptic6969
Cernunnos
Level 25
God Stats
19W - 14L
1,802 SR
Queue Stats
241W - 198L
1,648 Elo+
Solo
Apollo
Apollo
S1der4l
Apollo
Level 22
God Stats
7W - 7L
1,500 SR
Queue Stats
208W - 205L
1,572 Elo+
Solo
Mercury
Mercury
TrashJungle
Mercury
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 13L
1,714 Elo+
Solo
Scylla
Scylla
nomeprohibeporfa
Scylla
Level 29
God Stats
2W - 1L
1,825 SR
Queue Stats
111W - 86L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,164
521
191
4,182
1,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
TheHavaar
Neith
8
3 / 0 / 1
5,055
632
2,589
2,803
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 1
4,445
556
1,989
5,053
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
9
1 / 0 / 0
5,265
658
6,675
7,026
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
imnotok17
Discordia
10
2 / 1 / 1
5,455
682
3,742
2,696
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gankkey
Yemoja
7
0 / 0 / 3
4,574
572
2,928
4,657
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Kryptic6969
Cernunnos
8
1 / 1 / 2
4,711
589
3,553
3,514
1,015
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
S1der4l
Apollo
7
0 / 1 / 0
4,060
508
1,873
5,670
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Mercury
TrashJungle
Mercury
9
3 / 0 / 0
5,019
627
2,707
5,336
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,040
505
813
3,792
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
4
4
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Gankkey
Yemoja
0
0
3
1.5
L
Cernunnos
Kryptic6969
Cernunnos
1
1
2
2
L
Apollo
S1der4l
Apollo
0
1
0
0
W
0
2
1
0.25
W
Neith
TheHavaar
Neith
3
0
1
3.5
L
Mercury
TrashJungle
Mercury
3
0
0
3
W
0
1
1
0.5
W
Bellona
1
0
0
1
W
Discordia
imnotok17
Discordia
2
1
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,186
Damage
11,874
21,760
Taken
22,969
8,023
Mitigated
6,958
9,495
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Gankkey
Yemoja
2,928
1,024
509
2,088
4,657
1,787
0
734
3,879
12,215
0
L
Cernunnos
Kryptic6969
Cernunnos
3,553
2,140
0
1,122
3,514
1,015
0
127
3,387
0
23,900
L
Apollo
S1der4l
Apollo
1,873
1,210
0
1,926
5,670
1,606
0
0
5,670
0
16,250
W
191
32
0
1,412
4,182
1,400
0
1,026
3,156
8,665
0
W
Neith
TheHavaar
Neith
2,589
844
0
820
2,803
810
0
261
2,542
0
26,642
L
Mercury
TrashJungle
Mercury
2,707
1,224
0
1,342
5,336
1,553
0
625
4,633
0
22,889
W
1,989
1,810
0
1,492
5,053
1,072
0
676
4,377
0
21,733
W
Bellona
6,675
2,687
0
5,042
7,026
3,984
0
663
6,363
0
32,118
W
Discordia
imnotok17
Discordia
3,742
308
0
729
2,696
757
0
1,115
1,581
28,635
0
L
813
0
0
496
3,792
997
0
1,995
1,467
14,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
22,404
266
Minions Killed
174
0
Camps Cleared
0
785,834
Distance Traveled
735,525
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,574
572
20
3
0
150,096
3
L
Cernunnos
4,711
589
44
6
0
142,983
2
L
Apollo
4,060
508
38
5
0
127,863
3
W
Ymir
4,164
521
14
2
0
143,690
0
W
Neith
5,055
632
61
8
0
179,956
1
L
Mercury
5,019
627
50
6
0
175,573
0
W
Rama
4,445
556
53
7
0
142,170
3
W
Bellona
5,265
658
73
9
0
166,263
2
W
Discordia
5,455
682
65
8
0
153,755
0
L
Scylla
4,040
505
22
3
0
139,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role