Player Matchup

Bacchus
Bacchus
Dosezz
Bacchus
Level 10
God Stats
0W - 7L
1,500 SR
Queue Stats
297W - 365L
1,198 Elo+
Party 2
Nemesis
Nemesis
Fecmaster69
Nemesis
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
261W - 287L
1,214 Elo+
Party 2
Heimdallr
Heimdallr
O Thieves O
Heimdallr
Level 27
God Stats
7W - 11L
1,642 SR
Queue Stats
183W - 214L
1,206 Elo+
Party 2
Chaac
Chaac
icarosenpai
Chaac
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Solo
Kukulkan
Kukulkan
zachgaveup
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,277 Elo+

VS

Team Averages
Level 17
1,541 SR
1,427 Elo+
Danzaburou
Danzaburou
Alex0005
Danzaburou
Level 14
God Stats
9W - 5L
1,411 SR
Queue Stats
24W - 24L
1,393 Elo+
Solo
Loki
Loki
Speedynite
Loki
Level 56
God Stats
3W - 5L
1,505 SR
Queue Stats
99W - 141L
1,326 Elo+
Party 1
Poseidon
Poseidon
Uncletookmyvcard
Poseidon
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 16L
1,500 Elo+
Solo
Jormungandr
Jormungandr
X3N0_TheGod
Jormungandr
Level 7
God Stats
4W - 15L
1,851 SR
Queue Stats
183W - 260L
1,574 Elo+
Party 1
Athena
Athena
ZeN7o
Athena
Level 5
God Stats
2W - 2L
1,438 SR
Queue Stats
8W - 11L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dosezz
Bacchus
9
2 / 4 / 2
5,744
383
4,787
9,406
5,465
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Fecmaster69
Nemesis
7
1 / 5 / 0
5,517
368
1,701
6,734
2,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
O Thieves O
Heimdallr
8
1 / 8 / 2
5,459
364
9,571
9,965
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,301
353
4,793
7,813
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
zachgaveup
Kukulkan
6
0 / 5 / 0
4,905
327
1,774
4,778
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alex0005
Danzaburou
13
3 / 1 / 9
7,917
528
10,139
9,181
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
9 / 0 / 1
8,490
566
5,358
4,492
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 2
9,302
620
7,491
7,108
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
X3N0_TheGod
Jormungandr
12
0 / 0 / 0
7,128
475
2,935
6,089
4,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
ZeN7o
Athena
12
5 / 3 / 7
7,200
480
3,429
16,953
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
25
25
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alex0005
Danzaburou
3
1
9
7.5
L
Bacchus
Dosezz
Bacchus
2
4
2
0.75
L
Nemesis
Fecmaster69
Nemesis
1
5
0
0.2
L
Heimdallr
O Thieves O
Heimdallr
1
8
2
0.25
W
9
0
1
9.5
W
8
0
2
9
W
Jormungandr
X3N0_TheGod
Jormungandr
0
0
0
0
W
Athena
ZeN7o
Athena
5
3
7
2.83
L
0
3
1
0.17
L
Kukulkan
zachgaveup
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
29,352
38,696
Taken
43,823
16,715
Mitigated
20,739
3,248
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alex0005
Danzaburou
10,139
4,988
0
4,985
9,181
3,215
2,595
1,843
7,338
0
51,412
L
Bacchus
Dosezz
Bacchus
4,787
1,158
0
633
9,406
5,465
0
2,021
7,305
13,669
0
L
Nemesis
Fecmaster69
Nemesis
1,701
757
0
10
6,734
2,066
86
2,498
4,136
0
10,296
L
Heimdallr
O Thieves O
Heimdallr
9,571
4,824
0
0
9,965
2,997
0
1,950
8,009
0
24,291
W
5,358
1,689
0
1,274
4,492
2,955
65
0
4,492
0
47,367
W
7,491
1,332
0
2,537
7,108
2,530
699
2,303
4,780
63,533
0
W
Jormungandr
X3N0_TheGod
Jormungandr
2,935
1,221
0
346
6,089
4,495
645
587
5,181
29,584
0
W
Athena
ZeN7o
Athena
3,429
1,972
677
6,251
16,953
7,544
579
1,828
15,025
16,610
0
L
4,793
469
0
2,591
7,813
4,977
0
3,915
3,640
0
18,808
L
Kukulkan
zachgaveup
Kukulkan
1,774
598
0
14
4,778
1,210
0
2,807
1,751
13,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
40,037
127
Minions Killed
363
0
Camps Cleared
0
1,112,828
Distance Traveled
1,451,477
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,917
528
73
5
0
244,546
1
L
Bacchus
5,744
383
22
1
0
263,785
1
L
Nemesis
5,517
368
21
1
0
287,998
0
L
Heimdallr
5,459
364
32
2
0
242,923
0
W
Loki
8,490
566
87
6
0
319,412
2
W
Poseidon
9,302
620
115
8
0
282,581
2
W
Jormungandr
7,128
475
55
4
0
275,494
0
W
Athena
7,200
480
33
2
0
329,444
5
L
Chaac
5,301
353
30
2
0
196,359
3
L
Kukulkan
4,905
327
22
1
0
121,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role