Player Matchup

Rama
Rama
GrumpyDuder
Rama
Level 128
God Stats
10W - 8L
1,719 SR
Queue Stats
268W - 184L
1,671 Elo+
Party 1
Ra
Ra
Murphy1247
Ra
Level 136
God Stats
7W - 4L
1,500 SR
Queue Stats
435W - 402L
1,659 Elo+
Party 1
Osiris
Osiris
Thegreatdegn
Osiris
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 108L
1,644 Elo+
Party 1
Team Averages
Level 130
1,573 SR
1,658 Elo+

VS

Team Averages
Level 121
1,744 SR
1,546 Elo+
Danzaburou
Danzaburou
Barnar
Danzaburou
Level 130
God Stats
10W - 5L
1,855 SR
Queue Stats
176W - 172L
1,413 Elo+
Solo
Poseidon
Poseidon
FatherAllah
Poseidon
Level 146
God Stats
8W - 5L
1,704 SR
Queue Stats
489W - 421L
1,604 Elo+
Party 2
Yemoja
Yemoja
Lemajinoo
Yemoja
Level 88
God Stats
20W - 12L
1,672 SR
Queue Stats
353W - 235L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
12,766
709
14,861
23,409
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 4 / 5
12,132
674
11,748
12,096
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
14
2 / 3 / 4
11,205
623
7,027
15,636
14,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barnar
Danzaburou
16
8 / 6 / 3
13,518
751
18,989
19,220
9,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
FatherAllah
Poseidon
16
2 / 5 / 8
12,015
668
14,026
14,002
5,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Lemajinoo
Yemoja
14
1 / 2 / 9
10,931
607
11,692
14,698
20,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
13
Kills
11
11
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Barnar
Danzaburou
8
6
3
1.58
W
Poseidon
FatherAllah
Poseidon
2
5
8
1.2
L
6
4
6
2.25
W
Yemoja
Lemajinoo
Yemoja
1
2
9
2.75
L
5
4
5
1.88
L
Osiris
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
44,707
51,141
Taken
47,920
27,157
Mitigated
35,768
21,309
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Barnar
Danzaburou
18,989
10,137
0
5,723
19,220
9,717
1,975
5,208
14,012
319
62,833
W
Poseidon
FatherAllah
Poseidon
14,026
2,288
1,251
4,272
14,002
5,911
1,029
2,719
11,283
74,825
0
L
14,861
10,175
0
10,054
23,409
8,419
2,526
10,220
13,189
0
75,718
W
Yemoja
Lemajinoo
Yemoja
11,692
1,314
2,091
2,989
14,698
20,140
361
4,347
10,351
27,498
0
L
11,748
539
3,439
4,912
12,096
4,454
422
7,247
4,849
62,358
0
L
Osiris
7,027
1,362
0
2,904
15,636
14,284
348
8,337
7,299
490
26,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
36,464
235
Minions Killed
209
0
Camps Cleared
0
897,322
Distance Traveled
944,667
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,518
751
85
5
0
282,905
3
W
Poseidon
12,015
668
92
5
0
359,110
2
L
Rama
12,766
709
126
7
0
294,365
3
W
Yemoja
10,931
607
32
2
0
302,652
2
L
Ra
12,132
674
91
5
0
335,652
0
L
Osiris
11,205
623
18
1
0
267,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role