Player Matchup

Bacchus
Bacchus
ButterFive
Bacchus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,257 Elo+
Party 1
Merlin
Merlin
Jflagg123
Merlin
Level 15
God Stats
1W - 0L
1,678 SR
Queue Stats
14W - 25L
1,360 Elo+
Party 1
Bellona
Bellona
ReaPerkz
Bellona
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
WickyWicked
Bastet
Level 24
God Stats
2W - 5L
1,097 SR
Queue Stats
3W - 10L
1,158 Elo+
Party 1
Danzaburou
Danzaburou
tinydwarf101
Danzaburou
Level 62
God Stats
2W - 0L
1,615 SR
Queue Stats
10W - 7L
1,158 Elo+
Party 1
Team Averages
Level 23
1,478 SR
1,286 Elo+

VS

Team Averages
Level 24
1,418 SR
1,482 Elo+
Kukulkan
Kukulkan
Andrey2701
Kukulkan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 2
King Arthur
King Arthur
FalconReactor
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Wrathion84
Heimdallr
Level 27
God Stats
4W - 7L
1,349 SR
Queue Stats
140W - 172L
1,431 Elo+
Party 3
Artemis
Artemis
leonardoej
Artemis
Level 53
God Stats
13W - 13L
1,248 SR
Queue Stats
44W - 49L
1,600 Elo+
Party 2
Nemesis
Nemesis
ob3y_y22
Nemesis
Level 12
God Stats
14W - 18L
1,491 SR
Queue Stats
20W - 25L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ButterFive
Bacchus
16
0 / 2 / 14
10,201
1,020
8,449
11,758
16,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Jflagg123
Merlin
16
0 / 0 / 16
9,566
957
10,458
3,196
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ReaPerkz
Bellona
17
9 / 4 / 13
11,440
1,144
22,262
14,540
13,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
16
2 / 1 / 11
9,679
968
5,529
6,038
4,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
tinydwarf101
Danzaburou
18
17 / 0 / 5
14,056
1,406
24,954
9,529
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andrey2701
Kukulkan
15
1 / 4 / 4
9,040
904
7,887
8,212
3,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
FalconReactor
King Arthur
15
0 / 4 / 6
8,725
873
3,332
20,436
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Wrathion84
Heimdallr
15
3 / 5 / 4
9,588
959
10,447
12,590
4,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
leonardoej
Artemis
16
1 / 7 / 6
9,543
954
14,447
17,282
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ob3y_y22
Nemesis
14
2 / 8 / 4
8,948
895
5,663
19,867
6,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
28
Kills
7
7
Deaths
28
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Andrey2701
Kukulkan
1
4
4
0.75
W
Bacchus
ButterFive
Bacchus
0
2
14
3.5
L
King Arthur
FalconReactor
King Arthur
0
4
6
0.75
W
Merlin
Jflagg123
Merlin
0
0
16
8
W
Bellona
ReaPerkz
Bellona
9
4
13
3.88
W
Bastet
2
1
11
7.5
L
Heimdallr
Wrathion84
Heimdallr
3
5
4
1
L
Artemis
leonardoej
Artemis
1
7
6
0.57
L
Nemesis
ob3y_y22
Nemesis
2
8
4
0.5
W
Danzaburou
tinydwarf101
Danzaburou
17
0
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,652
Damage
41,776
45,061
Taken
78,387
40,838
Mitigated
32,825
7,855
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Andrey2701
Kukulkan
7,887
955
0
0
8,212
3,092
0
856
7,256
29,652
0
W
Bacchus
ButterFive
Bacchus
8,449
722
0
1,147
11,758
16,205
0
2,707
8,959
10,559
0
L
King Arthur
FalconReactor
King Arthur
3,332
495
0
2,832
20,436
11,671
0
4,960
15,304
0
9,900
W
Merlin
Jflagg123
Merlin
10,458
345
0
278
3,196
1,369
0
162
3,009
25,576
0
W
Bellona
ReaPerkz
Bellona
22,262
9,990
0
2,592
14,540
13,901
0
2,064
12,301
0
34,462
W
Bastet
5,529
1,506
0
0
6,038
4,756
0
1,353
4,610
0
14,896
L
Heimdallr
Wrathion84
Heimdallr
10,447
4,396
0
150
12,590
4,821
0
4,486
8,054
0
27,451
L
Artemis
leonardoej
Artemis
14,447
7,389
0
2,100
17,282
6,381
0
4,074
13,158
0
37,866
L
Nemesis
ob3y_y22
Nemesis
5,663
3,009
0
906
19,867
6,860
0
4,531
15,158
0
12,920
W
Danzaburou
tinydwarf101
Danzaburou
24,954
14,142
0
3,838
9,529
4,607
0
1,601
7,903
0
54,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
45,844
172
Minions Killed
179
5
Camps Cleared
7
1,042,899
Distance Traveled
889,947
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,040
904
53
5
1
141,919
0
W
Bacchus
10,201
1,020
7
1
0
249,929
2
L
King Arthur
8,725
873
19
2
0
221,086
0
W
Merlin
9,566
957
37
4
0
189,540
1
W
Bellona
11,440
1,144
16
2
1
182,408
0
W
Bastet
9,679
968
19
2
0
225,473
0
L
Heimdallr
9,588
959
37
4
1
177,301
0
L
Artemis
9,543
954
60
6
4
168,426
0
L
Nemesis
8,948
895
10
1
1
181,215
1
W
Danzaburou
14,056
1,406
93
9
4
195,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role