Player Matchup

Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Brangel_cugu
Sun Wukong
Level 43
God Stats
12W - 9L
1,543 SR
Queue Stats
226W - 198L
1,567 Elo+
Party 2
Izanami
Izanami
Nuttnibbler
Izanami
Level 88
God Stats
10W - 9L
1,712 SR
Queue Stats
333W - 295L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RGuo
Tsukuyomi
Level 109
God Stats
20W - 21L
1,531 SR
Queue Stats
338W - 250L
1,513 Elo+
Party 4
Awilix
Awilix
Wcrkout
Awilix
Level 22
God Stats
4W - 4L
1,255 SR
Queue Stats
161W - 95L
1,500 Elo+
Party 4
Team Averages
Level 70
1,508 SR
1,529 Elo+

VS

Team Averages
Level 44
1,465 SR
1,485 Elo+
He Bo
He Bo
CommanderChaos87
He Bo
Level 32
God Stats
20W - 52L
1,342 SR
Queue Stats
490W - 565L
1,293 Elo+
Solo
Nemesis
Nemesis
Hiasaka
Nemesis
Level 33
God Stats
8W - 7L
1,985 SR
Queue Stats
167W - 181L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
SomaticxDefiled
Jing Wei
Level 29
God Stats
1W - 2L
1,143 SR
Queue Stats
91W - 87L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
SweetJoey553271
Cthulhu
Level 38
God Stats
3W - 2L
1,355 SR
Queue Stats
307W - 300L
1,492 Elo+
Party 3
Anhur
Anhur
kindacheeseNGL
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 0 / 22
12,271
1,227
24,795
5,401
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Brangel_cugu
Sun Wukong
18
2 / 3 / 26
10,586
1,059
8,757
8,886
6,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Nuttnibbler
Izanami
18
5 / 2 / 21
11,487
1,149
11,572
10,964
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
RGuo
Tsukuyomi
18
18 / 4 / 11
13,529
1,353
19,215
12,072
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Wcrkout
Awilix
18
11 / 3 / 19
11,708
1,171
17,651
12,839
5,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 7
9,681
968
5,471
17,861
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
Hiasaka
Nemesis
16
3 / 5 / 6
10,455
1,046
7,333
20,172
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Jing Wei
16
2 / 13 / 7
10,027
1,003
9,505
18,718
7,442
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 7 / 5
11,910
1,191
14,625
20,101
21,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 7
10,253
1,025
9,233
12,686
4,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
44
44
Kills
12
12
Deaths
44
99
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
22
19
W
Sun Wukong
Brangel_cugu
Sun Wukong
2
3
26
5
L
0
14
7
0.25
L
Nemesis
Hiasaka
Nemesis
3
5
6
1.2
W
Izanami
Nuttnibbler
Izanami
5
2
21
7.75
W
Tsukuyomi
RGuo
Tsukuyomi
18
4
11
5.88
L
Jing Wei
2
13
7
0.42
L
6
7
5
1.21
W
Awilix
Wcrkout
Awilix
11
3
19
6.83
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,990
Damage
46,167
50,162
Taken
89,538
24,920
Mitigated
49,256
5,372
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,795
1,265
0
0
5,401
2,077
0
1,834
3,567
55,638
0
W
Sun Wukong
Brangel_cugu
Sun Wukong
8,757
839
753
1,477
8,886
6,657
0
3,141
5,745
250
20,491
L
5,471
52
0
0
17,861
6,695
0
5,178
12,583
27,616
0
L
Nemesis
Hiasaka
Nemesis
7,333
2,121
0
2,543
20,172
8,732
0
6,750
13,322
0
22,227
W
Izanami
Nuttnibbler
Izanami
11,572
8,730
0
1,579
10,964
4,389
0
5,321
5,643
0
40,884
W
Tsukuyomi
RGuo
Tsukuyomi
19,215
7,248
0
1,427
12,072
6,725
0
5,363
6,709
0
28,737
L
Jing Wei
9,505
7,157
640
888
18,718
7,442
0
2,830
15,788
0
15,020
L
14,625
233
810
615
20,101
21,832
0
6,192
13,744
27,643
0
W
Awilix
Wcrkout
Awilix
17,651
8,240
0
136
12,839
5,072
0
4,437
8,402
0
21,089
L
9,233
4,350
0
1,314
12,686
4,555
0
3,935
8,626
0
35,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,581
Gold Earned
52,326
199
Minions Killed
158
7
Camps Cleared
6
959,883
Distance Traveled
934,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,271
1,227
65
7
1
194,507
0
W
Sun Wukong
10,586
1,059
29
3
0
195,080
0
L
He Bo
9,681
968
36
4
0
165,171
0
L
Nemesis
10,455
1,046
17
2
2
223,885
0
W
Izanami
11,487
1,149
75
8
4
176,421
0
W
Tsukuyomi
13,529
1,353
27
3
2
195,533
0
L
Jing Wei
10,027
1,003
6
1
1
168,316
0
L
Cthulhu
11,910
1,191
52
5
1
202,826
0
W
Awilix
11,708
1,171
3
0
0
198,342
0
L
Anhur
10,253
1,025
47
5
2
174,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role