Player Matchup

Arachne
Arachne
CR_GalelYT
Arachne
Level 26
God Stats
61W - 53L
1,570 SR
Queue Stats
332W - 391L
1,415 Elo+
Party 3
Ao Kuang
Ao Kuang
R3brn
Ao Kuang
Level 27
God Stats
14W - 10L
1,546 SR
Queue Stats
117W - 103L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
Warrior-iwni
Danzaburou
Level 29
God Stats
10W - 20L
1,244 SR
Queue Stats
442W - 512L
1,417 Elo+
Party 3
Hun Batz
Hun Batz
xJuanIgn
Hun Batz
Level 21
God Stats
27W - 24L
1,199 SR
Queue Stats
276W - 345L
1,232 Elo+
Party 3
Scylla
Scylla
xKlipped
Scylla
Level 26
God Stats
20W - 25L
1,331 SR
Queue Stats
131W - 113L
1,510 Elo+
Party 2
Team Averages
Level 26
1,378 SR
1,412 Elo+

VS

Team Averages
Level 15
1,477 SR
1,281 Elo+
Erlang Shen
Erlang Shen
Chalkyy
Erlang Shen
Level 23
God Stats
18W - 14L
1,385 SR
Queue Stats
140W - 127L
1,423 Elo+
Party 1
Cupid
Cupid
Daikodoshi
Cupid
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,387 Elo+
Party 1
Fafnir
Fafnir
Holyskull
Fafnir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 50L
1,324 Elo+
Party 1
Olorun
Olorun
iFoxboro
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,265 Elo+
Party 1
Geb
Geb
moenozb
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CR_GalelYT
Arachne
14
12 / 5 / 5
9,461
557
15,082
12,682
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
R3brn
Ao Kuang
13
7 / 6 / 3
8,912
524
7,930
12,344
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Warrior-iwni
Danzaburou
14
5 / 5 / 6
9,023
531
12,239
14,642
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
xJuanIgn
Hun Batz
11
0 / 2 / 1
6,945
409
1,006
10,260
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
xKlipped
Scylla
12
3 / 6 / 9
8,433
496
10,778
9,075
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chalkyy
Erlang Shen
15
5 / 2 / 6
9,513
560
4,064
15,797
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
13
5 / 8 / 10
9,057
533
13,970
14,619
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Holyskull
Fafnir
13
4 / 5 / 7
9,090
535
5,393
12,545
13,558
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
iFoxboro
Olorun
13
7 / 5 / 5
9,103
535
9,850
10,686
3,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
11
2 / 7 / 12
8,485
499
6,691
14,085
9,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
27
Kills
23
24
Deaths
27
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
CR_GalelYT
Arachne
12
5
5
2.9
W
Erlang Shen
Chalkyy
Erlang Shen
5
2
6
4
W
Cupid
5
8
10
1.25
W
Fafnir
Holyskull
Fafnir
4
5
7
1.5
L
Ao Kuang
R3brn
Ao Kuang
7
6
3
1.42
L
Danzaburou
Warrior-iwni
Danzaburou
5
5
6
1.6
W
Olorun
iFoxboro
Olorun
7
5
5
1.9
W
Geb
2
7
12
1.14
L
Hun Batz
xJuanIgn
Hun Batz
0
2
1
0.25
L
Scylla
xKlipped
Scylla
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
39,968
59,003
Taken
67,732
21,958
Mitigated
37,586
14,551
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CR_GalelYT
Arachne
15,082
10,974
0
3,580
12,682
4,928
591
5,173
7,509
0
32,724
W
Erlang Shen
Chalkyy
Erlang Shen
4,064
2,183
0
5,773
15,797
6,770
2,078
2,993
12,624
0
57,693
W
Cupid
13,970
7,786
964
4,535
14,619
4,349
2,049
2,209
12,306
0
35,629
W
Fafnir
Holyskull
Fafnir
5,393
2,300
0
829
12,545
13,558
581
4,980
7,241
28,429
0
L
Ao Kuang
R3brn
Ao Kuang
7,930
1,768
0
2,833
12,344
4,446
0
5,326
7,018
39,037
0
L
Danzaburou
Warrior-iwni
Danzaburou
12,239
4,539
0
5,108
14,642
5,870
2,178
3,925
10,717
0
50,287
W
Olorun
iFoxboro
Olorun
9,850
5,573
204
2,655
10,686
3,623
1,928
5,023
5,310
33,589
0
W
Geb
6,691
1,060
0
1,718
14,085
9,286
236
2,318
11,543
18,455
0
L
Hun Batz
xJuanIgn
Hun Batz
1,006
72
0
2,649
10,260
3,465
582
3,376
6,884
0
30,006
L
Scylla
xKlipped
Scylla
10,778
2,043
0
381
9,075
3,249
453
4,134
4,941
28,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
45,248
286
Minions Killed
300
0
Camps Cleared
0
1,421,578
Distance Traveled
1,491,012
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,461
557
43
3
0
356,452
1
W
Erlang Shen
9,513
560
114
7
0
349,711
0
W
Cupid
9,057
533
57
3
0
286,163
0
W
Fafnir
9,090
535
43
3
0
261,379
0
L
Ao Kuang
8,912
524
63
4
0
314,338
2
L
Danzaburou
9,023
531
84
5
0
266,647
1
W
Olorun
9,103
535
62
4
0
256,488
0
W
Geb
8,485
499
24
1
0
337,271
4
L
Hun Batz
6,945
409
58
3
0
197,098
0
L
Scylla
8,433
496
38
2
0
287,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role