Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Gacha
Kuzenbo
Level 143
God Stats
4W - 5L
1,610 SR
Queue Stats
63W - 48L
1,590 Elo+
Party 3
Nemesis
Nemesis
ItsMyr
Nemesis
Level 26
God Stats
1W - 1L
1,220 SR
Queue Stats
38W - 27L
1,617 Elo+
Party 1
Izanami
Izanami
QuietCactus
Izanami
Level 46
God Stats
3W - 2L
1,696 SR
Queue Stats
94W - 72L
1,662 Elo+
Party 3
Anubis
Anubis
werpelking
Anubis
Level 159
God Stats
12W - 6L
1,834 SR
Queue Stats
958W - 1,009L
1,455 Elo+
Solo
Team Averages
Level 104
1,572 SR
1,565 Elo+

VS

Team Averages
Level 56
1,633 SR
1,611 Elo+
Nike
Nike
BacchusBot69
Nike
Level 8
God Stats
2W - 1L
1,699 SR
Queue Stats
9W - 10L
1,508 Elo+
Party 2
Chernobog
Chernobog
BartBimpson
Chernobog
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 92L
1,686 Elo+
Party 2
Nu Wa
Nu Wa
Chimson Crin
Nu Wa
Level 21
God Stats
3W - 2L
1,826 SR
Queue Stats
14W - 16L
1,648 Elo+
Party 2
Mercury
Mercury
Ooots114
Mercury
Level 60
God Stats
46W - 39L
1,641 SR
Queue Stats
169W - 185L
1,707 Elo+
Party 2
Baron Samedi
Baron Samedi
Yealad
Baron Samedi
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
416W - 386L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 2
5,500
550
2,952
2,843
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Gacha
Kuzenbo
10
2 / 0 / 8
6,142
614
3,581
4,015
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ItsMyr
Nemesis
10
2 / 0 / 3
5,677
568
2,880
5,330
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
QuietCactus
Izanami
11
8 / 0 / 2
6,430
643
6,101
5,687
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
werpelking
Anubis
11
1 / 3 / 1
6,106
611
3,490
7,084
3,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,192
419
2,069
6,325
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
BartBimpson
Chernobog
10
3 / 2 / 0
6,020
602
5,497
6,000
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 0
4,224
422
2,483
5,654
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Ooots114
Mercury
11
1 / 0 / 0
5,748
575
1,321
5,424
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Yealad
Baron Samedi
8
0 / 2 / 1
4,744
474
1,662
3,969
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
4
4
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
2
2
L
0
4
0
0
L
Chernobog
BartBimpson
Chernobog
3
2
0
1.5
L
0
6
0
0
W
Kuzenbo
Gacha
Kuzenbo
2
0
8
6
W
Nemesis
ItsMyr
Nemesis
2
0
3
3.5
L
Mercury
Ooots114
Mercury
1
0
0
1
W
Izanami
QuietCactus
Izanami
8
0
2
9
L
Baron Samedi
Yealad
Baron Samedi
0
2
1
0.25
W
Anubis
werpelking
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
13,032
24,959
Taken
27,372
11,451
Mitigated
9,018
10,828
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,952
544
0
139
2,843
1,606
550
1,017
1,730
0
31,035
L
2,069
453
99
1,244
6,325
2,738
0
1,407
4,918
0
12,213
L
Chernobog
BartBimpson
Chernobog
5,497
2,673
0
1,420
6,000
2,428
0
3,490
2,510
0
32,625
L
2,483
569
0
0
5,654
1,066
0
2,174
3,480
18,069
0
W
Kuzenbo
Gacha
Kuzenbo
3,581
1,539
0
1,472
4,015
2,617
0
1,114
2,674
13,176
0
W
Nemesis
ItsMyr
Nemesis
2,880
947
0
2,293
5,330
1,910
0
629
4,571
0
28,283
L
Mercury
Ooots114
Mercury
1,321
764
0
3,399
5,424
1,385
0
0
5,424
0
31,527
W
Izanami
QuietCactus
Izanami
6,101
3,423
0
3,248
5,687
1,457
272
661
4,642
0
42,256
L
Baron Samedi
Yealad
Baron Samedi
1,662
87
52
727
3,969
1,401
0
0
3,969
18,935
0
W
Anubis
werpelking
Anubis
3,490
188
0
3,676
7,084
3,861
457
88
6,976
31,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
24,928
301
Minions Killed
252
0
Camps Cleared
0
891,697
Distance Traveled
972,802
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,500
550
65
7
0
165,233
0
L
Nike
4,192
419
29
3
0
214,523
0
L
Chernobog
6,020
602
65
7
0
156,307
2
L
Nu Wa
4,224
422
42
4
0
165,151
0
W
Kuzenbo
6,142
614
26
3
0
192,221
3
W
Nemesis
5,677
568
59
6
0
217,741
4
L
Mercury
5,748
575
79
8
0
262,472
5
W
Izanami
6,430
643
76
8
0
173,032
4
L
Baron Samedi
4,744
474
37
4
0
174,349
6
W
Anubis
6,106
611
75
8
0
143,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role