Player Matchup

Cthulhu
Cthulhu
CallMeBigPappa
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,519 Elo+
Solo
Anubis
Anubis
MunЯФd
Anubis
Level 26
God Stats
26W - 37L
1,437 SR
Queue Stats
56W - 100L
1,362 Elo+
Party 1
Neith
Neith
MyNameBoneless
Neith
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
257W - 297L
1,228 Elo+
Solo
Nemesis
Nemesis
OnìChàn
Nemesis
Level 39
God Stats
22W - 25L
1,417 SR
Queue Stats
202W - 380L
1,360 Elo+
Party 1
Bellona
Bellona
yordaffe
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,471 SR
1,394 Elo+

VS

Team Averages
Level 17
1,292 SR
1,300 Elo+
Cthulhu
Cthulhu
KillerSofa64
Cthulhu
Level 8
God Stats
2W - 4L
1,386 SR
Queue Stats
22W - 25L
1,328 Elo+
Party 2
Jormungandr
Jormungandr
Seoul228
Jormungandr
Level 4
God Stats
2W - 3L
1,301 SR
Queue Stats
10W - 14L
1,102 Elo+
Party 2
Chaac
Chaac
Smitooth
Chaac
Level 28
God Stats
2W - 8L
1,163 SR
Queue Stats
87W - 115L
1,376 Elo+
Solo
Nemesis
Nemesis
Tesnus
Nemesis
Level 21
God Stats
34W - 35L
1,461 SR
Queue Stats
46W - 48L
1,406 Elo+
Solo
Kukulkan
Kukulkan
samgallinger
Kukulkan
Level 23
God Stats
4W - 6L
1,149 SR
Queue Stats
138W - 172L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 16
10,249
488
11,697
16,811
15,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
MunЯФd
Anubis
19
11 / 3 / 2
12,165
579
19,195
13,559
6,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
12 / 3 / 3
10,243
488
10,644
11,222
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
OnìChàn
Nemesis
16
3 / 2 / 7
10,161
484
9,182
13,588
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
yordaffe
Bellona
17
2 / 6 / 3
10,234
487
4,938
14,714
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KillerSofa64
Cthulhu
12
0 / 9 / 3
8,076
385
2,824
15,865
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Seoul228
Jormungandr
14
1 / 8 / 3
8,697
414
5,170
16,642
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Smitooth
Chaac
17
8 / 4 / 2
10,758
512
10,930
19,731
15,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Tesnus
Nemesis
16
5 / 5 / 6
10,580
504
15,183
14,815
5,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
samgallinger
Kukulkan
14
3 / 5 / 2
8,938
426
11,201
9,528
2,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
31
Kills
17
17
Deaths
31
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
Cthulhu
KillerSofa64
Cthulhu
0
9
3
0.17
W
Anubis
MunЯФd
Anubis
11
3
2
4
W
12
3
3
4.5
W
Nemesis
OnìChàn
Nemesis
3
2
7
3.25
L
Jormungandr
Seoul228
Jormungandr
1
8
3
0.31
L
Chaac
Smitooth
Chaac
8
4
2
2.25
L
Nemesis
Tesnus
Nemesis
5
5
6
1.6
L
Kukulkan
samgallinger
Kukulkan
3
5
2
0.8
W
Bellona
yordaffe
Bellona
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,656
Damage
45,308
69,894
Taken
76,581
42,663
Mitigated
46,507
18,756
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,697
1,853
600
1,178
16,811
15,686
502
6,553
9,240
30,967
0
L
Cthulhu
KillerSofa64
Cthulhu
2,824
407
0
588
15,865
9,937
0
6,428
9,437
23,288
0
W
Anubis
MunЯФd
Anubis
19,195
301
0
8,181
13,559
6,777
360
4,291
8,939
71,037
0
W
10,644
6,306
0
3,004
11,222
3,980
1,406
3,691
7,211
0
48,979
W
Nemesis
OnìChàn
Nemesis
9,182
4,765
0
4,640
13,588
5,022
228
2,942
10,309
0
56,676
L
Jormungandr
Seoul228
Jormungandr
5,170
1,712
0
325
16,642
11,851
120
7,640
8,952
44,069
0
L
Chaac
Smitooth
Chaac
10,930
2,671
0
7,858
19,731
15,949
644
6,649
12,857
0
50,429
L
Nemesis
Tesnus
Nemesis
15,183
8,005
0
1,463
14,815
5,854
0
5,258
9,457
0
64,034
L
Kukulkan
samgallinger
Kukulkan
11,201
1,285
0
1,558
9,528
2,916
60
5,364
4,164
40,829
0
W
Bellona
yordaffe
Bellona
4,938
734
0
1,153
14,714
11,198
189
326
14,079
105
57,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,052
Gold Earned
47,049
455
Minions Killed
378
0
Camps Cleared
0
1,942,709
Distance Traveled
1,676,742
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,249
488
36
2
0
417,005
0
L
Cthulhu
8,076
385
35
2
0
311,312
0
W
Anubis
12,165
579
121
6
0
359,733
1
W
Neith
10,243
488
93
4
0
351,921
0
W
Nemesis
10,161
484
96
5
0
439,701
2
L
Jormungandr
8,697
414
75
4
0
280,489
0
L
Chaac
10,758
512
90
4
0
320,837
3
L
Nemesis
10,580
504
102
5
0
395,850
1
L
Kukulkan
8,938
426
76
4
0
368,254
0
W
Bellona
10,234
487
109
5
0
374,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role