Player Matchup

Fenrir
Fenrir
CorNbaLLer23
Fenrir
Level 67
God Stats
3W - 3L
1,314 SR
Queue Stats
515W - 514L
1,471 Elo+
Party 1
Chaac
Chaac
Hunter_Patriot
Chaac
Level 89
God Stats
31W - 16L
1,696 SR
Queue Stats
39W - 30L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
King Wanye
Ah Muzen Cab
Level 67
God Stats
24W - 21L
1,512 SR
Queue Stats
629W - 533L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
banzman610
Nu Wa
Level 63
God Stats
13W - 7L
1,726 SR
Queue Stats
333W - 313L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
crypticc420
Hun Batz
Level 128
God Stats
12W - 11L
1,443 SR
Queue Stats
185W - 232L
1,466 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,498 Elo+

VS

Team Averages
Level 72
1,355 SR
1,508 Elo+
Xing Tian
Xing Tian
FartFactory4135
Xing Tian
Level 71
God Stats
13W - 18L
1,350 SR
Queue Stats
629W - 668L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
GengarsTV
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Loidsniper
Tsukuyomi
Level 61
God Stats
55W - 51L
1,157 SR
Queue Stats
301W - 272L
1,574 Elo+
Party 2
Aphrodite
Aphrodite
Thoma1412
Aphrodite
Level 88
God Stats
17W - 10L
1,500 SR
Queue Stats
109W - 107L
1,516 Elo+
Party 2
Cupid
Cupid
esquivo-mamut623
Cupid
Level 79
God Stats
2W - 3L
1,269 SR
Queue Stats
469W - 445L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 5 / 4
5,717
476
6,816
10,918
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 1 / 1
4,803
400
2,542
4,458
2,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
King Wanye
Ah Muzen Cab
11
3 / 1 / 3
6,991
583
4,499
4,587
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
11
2 / 1 / 1
6,017
501
8,388
6,039
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
crypticc420
Hun Batz
10
2 / 3 / 2
5,675
473
5,550
8,765
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FartFactory4135
Xing Tian
9
0 / 3 / 4
5,972
498
4,744
11,415
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
GengarsTV
Danzaburou
12
5 / 2 / 1
7,396
616
6,540
9,732
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Loidsniper
Tsukuyomi
13
3 / 0 / 4
7,482
624
5,663
7,694
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Thoma1412
Aphrodite
11
2 / 2 / 1
6,404
534
4,308
7,315
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 0
5,547
462
2,543
6,050
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
11
11
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
4
0.8
W
Xing Tian
FartFactory4135
Xing Tian
0
3
4
0.67
W
Danzaburou
GengarsTV
Danzaburou
5
2
1
2.75
L
0
1
1
0.5
L
Ah Muzen Cab
King Wanye
Ah Muzen Cab
3
1
3
4.5
W
Tsukuyomi
Loidsniper
Tsukuyomi
3
0
4
5
W
Aphrodite
Thoma1412
Aphrodite
2
2
1
1.25
L
Nu Wa
2
1
1
2.5
L
Hun Batz
crypticc420
Hun Batz
2
3
2
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
23,798
34,767
Taken
42,206
13,809
Mitigated
15,835
11,672
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,816
1,020
0
2,667
10,918
5,593
0
4,093
6,631
0
14,019
W
Xing Tian
FartFactory4135
Xing Tian
4,744
566
552
2,419
11,415
5,864
0
2,203
8,978
13,983
0
W
Danzaburou
GengarsTV
Danzaburou
6,540
3,154
0
4,436
9,732
3,121
2,525
1,744
7,631
0
32,218
L
2,542
149
0
1,973
4,458
2,439
0
0
4,458
0
12,808
L
Ah Muzen Cab
King Wanye
Ah Muzen Cab
4,499
1,764
0
2,492
4,587
1,466
0
1,309
3,236
0
35,429
W
Tsukuyomi
Loidsniper
Tsukuyomi
5,663
1,665
0
443
7,694
2,660
64
1,086
6,450
0
46,508
W
Aphrodite
Thoma1412
Aphrodite
4,308
401
2,752
3,804
7,315
2,816
0
1,766
5,239
33,598
0
L
Nu Wa
8,388
1,252
0
2,790
6,039
1,704
52
2,133
3,826
35,129
0
L
Hun Batz
crypticc420
Hun Batz
5,550
1,577
0
1,750
8,765
2,607
0
1,159
7,564
0
24,423
W
2,543
1,323
73
2,652
6,050
1,374
266
669
5,295
0
17,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
32,801
236
Minions Killed
287
0
Camps Cleared
0
1,013,407
Distance Traveled
1,042,764
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,717
476
16
1
0
213,836
0
W
Xing Tian
5,972
498
18
2
0
238,510
1
W
Danzaburou
7,396
616
63
5
0
164,728
1
L
Chaac
4,803
400
20
2
0
118,533
0
L
Ah Muzen Cab
6,991
583
72
6
0
243,545
1
W
Tsukuyomi
7,482
624
84
7
0
235,711
0
W
Aphrodite
6,404
534
78
7
0
209,871
0
L
Nu Wa
6,017
501
78
7
0
223,870
3
L
Hun Batz
5,675
473
50
4
0
213,623
4
W
Cupid
5,547
462
44
4
0
193,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role