Player Matchup

Hera
Hera
Dancin0ut1aw
Hera
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
Grizzly Addamz
Cthulhu
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,394 Elo+
Party 1
Ravana
Ravana
John Stainos
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,413 Elo+
Party 1
Bacchus
Bacchus
OldUncleTony
Bacchus
Level 117
God Stats
2W - 5L
1,538 SR
Queue Stats
11W - 17L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
vaderskull96
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,291 Elo+
Party 1
Team Averages
Level 128
1,508 SR
1,351 Elo+

VS

Team Averages
Level 121
1,525 SR
1,508 Elo+
Scylla
Scylla
BlakeBateaste1
Scylla
Level 153
God Stats
28W - 29L
1,898 SR
Queue Stats
652W - 618L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
DrewPakka_
Danzaburou
Level 104
God Stats
78W - 64L
1,641 SR
Queue Stats
161W - 162L
1,495 Elo+
Party 2
Ravana
Ravana
J_Mitch62
Ravana
Level 141
God Stats
3W - 9L
1,301 SR
Queue Stats
505W - 487L
1,493 Elo+
Party 2
Yemoja
Yemoja
My0Worlds0End
Yemoja
Level 88
God Stats
38W - 23L
1,283 SR
Queue Stats
368W - 336L
1,513 Elo+
Party 3
Ah Puch
Ah Puch
Worlds Rebirth
Ah Puch
Level 117
God Stats
11W - 20L
1,500 SR
Queue Stats
416W - 361L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,822
485
3,188
4,420
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 0
5,989
499
2,876
5,635
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
9
0 / 6 / 2
5,463
455
3,992
9,705
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
OldUncleTony
Bacchus
10
3 / 1 / 0
5,742
479
4,291
6,728
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
vaderskull96
Danzaburou
9
0 / 3 / 1
5,246
437
2,281
7,440
2,042
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,763
647
2,960
2,655
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DrewPakka_
Danzaburou
11
2 / 2 / 4
6,774
565
7,978
7,359
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
J_Mitch62
Ravana
12
3 / 0 / 0
7,032
586
2,031
5,717
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 3
6,635
553
3,679
7,463
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 0
7,148
596
3,871
6,137
3,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
14
14
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
2
0.33
W
Danzaburou
DrewPakka_
Danzaburou
2
2
4
2
L
0
1
0
0
W
Ravana
J_Mitch62
Ravana
3
0
0
3
L
Ravana
0
6
2
0.17
W
3
1
3
4.5
L
Bacchus
OldUncleTony
Bacchus
3
1
0
3
W
3
0
0
3
L
Danzaburou
vaderskull96
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
20,519
33,928
Taken
29,331
14,218
Mitigated
11,724
9,754
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,960
288
0
1,027
2,655
752
580
1,143
1,274
47,542
0
L
3,188
436
0
500
4,420
1,257
0
1,907
2,307
30,488
0
W
Danzaburou
DrewPakka_
Danzaburou
7,978
3,123
0
2,237
7,359
2,102
423
2,577
4,579
0
39,497
L
2,876
114
0
1,826
5,635
3,529
25
2,258
3,377
31,203
0
W
Ravana
J_Mitch62
Ravana
2,031
484
0
3,028
5,717
2,089
489
1,432
4,201
0
44,970
L
Ravana
3,992
929
0
3,145
9,705
3,134
168
3,358
6,315
0
28,441
W
3,679
591
1,661
2,328
7,463
3,242
78
1,597
5,576
22,075
0
L
Bacchus
OldUncleTony
Bacchus
4,291
256
798
1,411
6,728
4,256
0
1,077
5,651
17,131
0
W
3,871
693
0
4,274
6,137
3,539
437
2,481
3,346
37,545
0
L
Danzaburou
vaderskull96
Danzaburou
2,281
1,074
0
2,074
7,440
2,042
46
1,672
5,768
0
27,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,262
Gold Earned
35,352
306
Minions Killed
401
0
Camps Cleared
0
1,146,376
Distance Traveled
1,121,410
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,763
647
116
10
0
227,945
3
L
Hera
5,822
485
82
7
0
240,496
1
W
Danzaburou
6,774
565
84
7
0
201,649
2
L
Cthulhu
5,989
499
83
7
0
233,777
4
W
Ravana
7,032
586
95
8
0
263,430
2
L
Ravana
5,463
455
58
5
0
220,143
2
W
Yemoja
6,635
553
25
2
0
221,603
4
L
Bacchus
5,742
479
29
2
0
260,886
6
W
Ah Puch
7,148
596
81
7
0
206,783
2
L
Danzaburou
5,246
437
54
5
0
191,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role