Player Matchup

Zeus
Zeus
JFGFirestorm
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,186 Elo+
Party 1
Susano
Susano
Lunar Ripzz
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,169 Elo+
Party 1
Chaac
Chaac
Mifrok
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,326 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,227 Elo+

VS

Team Averages
Level 56
1,555 SR
1,477 Elo+
Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
BillyTime420
Chernobog
Level 19
God Stats
6W - 8L
1,376 SR
Queue Stats
26W - 31L
1,418 Elo+
Party 2
Hercules
Hercules
aydensmellypant
Hercules
Level 81
God Stats
301W - 456L
1,789 SR
Queue Stats
582W - 789L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
8,281
637
3,793
11,122
4,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Susano
10
3 / 8 / 0
8,048
619
5,960
10,792
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Mifrok
Chaac
11
1 / 2 / 2
8,278
637
8,358
16,076
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
8 / 1 / 11
9,830
756
16,244
4,720
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
BillyTime420
Chernobog
12
4 / 3 / 14
9,323
717
5,537
7,943
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
13
8 / 1 / 10
9,872
759
9,291
12,395
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
20
20
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
1
11
13.5
W
Chernobog
BillyTime420
Chernobog
4
3
14
3.67
L
1
10
2
0.2
L
Susano
3
8
0
0.38
L
Chaac
Mifrok
Chaac
1
2
2
1
W
Hercules
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,111
Damage
31,072
37,990
Taken
25,058
16,059
Mitigated
14,011
6,565
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,244
163
0
0
4,720
1,777
1,090
1,286
3,434
45,935
0
W
Chernobog
BillyTime420
Chernobog
5,537
2,789
744
2,175
7,943
2,936
620
1,087
6,856
0
27,656
L
3,793
1,035
0
641
11,122
4,529
0
5,447
5,525
14,970
0
L
Susano
5,960
1,737
0
0
10,792
4,036
0
3,825
6,840
0
17,121
L
Chaac
Mifrok
Chaac
8,358
1,187
123
5,801
16,076
7,494
0
7,032
8,894
0
23,978
W
Hercules
9,291
1,946
549
5,847
12,395
9,298
280
1,463
10,932
0
21,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
29,025
82
Minions Killed
133
0
Camps Cleared
0
606,937
Distance Traveled
724,019
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,830
756
60
5
0
241,997
0
W
Chernobog
9,323
717
48
4
0
245,706
0
L
Zeus
8,281
637
29
2
0
174,262
1
L
Susano
8,048
619
19
1
0
206,793
0
L
Chaac
8,278
637
34
3
0
225,882
0
W
Hercules
9,872
759
25
2
0
236,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role