Player Matchup

Baron Samedi
Baron Samedi
DeadlySpartan14
Baron Samedi
Level 26
God Stats
3W - 6L
1,189 SR
Queue Stats
8W - 11L
1,237 Elo+
Party 2
Nemesis
Nemesis
Forrest698
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,383 Elo+
Party 2
Bellona
Bellona
OM Drag0n
Bellona
Level 69
God Stats
0W - 1L
1,690 SR
Queue Stats
43W - 55L
1,278 Elo+
Party 2
Team Averages
Level 47
1,460 SR
1,300 Elo+

VS

Team Averages
Level 74
1,491 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
EzekielDaBear
Cu Chulainn
Level 86
God Stats
9W - 9L
1,437 SR
Queue Stats
36W - 61L
1,406 Elo+
Party 1
Hades
Hades
K1ng0fK1ngs
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Rinelie
Artemis
Level 108
God Stats
19W - 11L
1,537 SR
Queue Stats
123W - 101L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadlySpartan14
Baron Samedi
12
2 / 5 / 5
9,457
676
6,762
8,173
4,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Forrest698
Nemesis
12
1 / 5 / 5
8,795
628
7,465
11,857
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
OM Drag0n
Bellona
13
4 / 5 / 2
9,564
683
10,403
12,403
12,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EzekielDaBear
Cu Chulainn
15
5 / 2 / 8
11,099
793
9,611
14,602
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 10
9,419
673
5,646
8,303
3,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Rinelie
Artemis
15
9 / 1 / 4
10,849
775
10,726
10,447
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
15
15
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeadlySpartan14
Baron Samedi
2
5
5
0.9
W
Cu Chulainn
EzekielDaBear
Cu Chulainn
5
2
8
4.5
L
Nemesis
Forrest698
Nemesis
1
5
5
0.7
W
1
4
10
1.5
L
Bellona
OM Drag0n
Bellona
4
5
2
1
W
Artemis
Rinelie
Artemis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
25,983
32,433
Taken
33,352
20,962
Mitigated
18,778
5,992
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeadlySpartan14
Baron Samedi
6,762
512
871
948
8,173
4,793
0
1,277
6,896
27,066
0
W
Cu Chulainn
EzekielDaBear
Cu Chulainn
9,611
1,632
0
4,360
14,602
11,118
382
3,255
11,347
0
40,709
L
Nemesis
Forrest698
Nemesis
7,465
2,512
0
3,265
11,857
3,386
0
2,108
9,749
0
24,382
W
5,646
137
363
1,417
8,303
3,461
207
1,595
6,708
23,161
0
L
Bellona
OM Drag0n
Bellona
10,403
2,970
0
908
12,403
12,783
0
2,506
9,897
0
53,150
W
Artemis
Rinelie
Artemis
10,726
4,888
732
6,088
10,447
4,199
2,684
2,006
8,441
0
50,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
31,367
136
Minions Killed
172
0
Camps Cleared
0
659,053
Distance Traveled
738,186
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,457
676
37
3
0
187,614
1
W
Cu Chulainn
11,099
793
65
5
0
279,044
3
L
Nemesis
8,795
628
25
2
0
233,797
1
W
Hades
9,419
673
40
3
0
251,227
1
L
Bellona
9,564
683
74
5
0
237,642
2
W
Artemis
10,849
775
67
5
0
207,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role