Player Matchup

Nike
Nike
CashoutSinai
Nike
Level 29
God Stats
37W - 29L
1,675 SR
Queue Stats
577W - 569L
1,564 Elo+
Solo
Nu Wa
Nu Wa
SayvnXIII
Nu Wa
Level 6
God Stats
1W - 1L
1,347 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 2
Izanami
Izanami
WhiteFoxJohnson
Izanami
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,475 Elo+
Party 2
Persephone
Persephone
XxKingDomainxX
Persephone
Level 29
God Stats
6W - 10L
1,403 SR
Queue Stats
311W - 366L
1,601 Elo+
Solo
Kali
Kali
deadtrippin
Kali
Level 28
God Stats
4W - 9L
1,234 SR
Queue Stats
68W - 85L
1,493 Elo+
Solo
Team Averages
Level 26
1,432 SR
1,522 Elo+

VS

Team Averages
Level 24
1,481 SR
1,483 Elo+
Yemoja
Yemoja
HMBAG
Yemoja
Level 25
God Stats
66W - 93L
1,590 SR
Queue Stats
645W - 808L
1,519 Elo+
Party 1
Set
Set
Kuzi3
Set
Level 28
God Stats
10W - 9L
1,530 SR
Queue Stats
177W - 178L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Oldbrauliondo1
Danzaburou
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 7L
1,199 Elo+
Solo
Tyr
Tyr
Yerths
Tyr
Level 17
God Stats
7W - 6L
1,425 SR
Queue Stats
99W - 147L
1,603 Elo+
Party 1
Persephone
Persephone
captaindoody77
Persephone
Level 35
God Stats
5W - 14L
1,358 SR
Queue Stats
290W - 420L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
11,535
502
13,179
16,213
18,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
SayvnXIII
Nu Wa
15
4 / 7 / 13
10,219
444
10,924
12,568
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 5 / 7
13,621
592
35,332
25,052
10,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
XxKingDomainxX
Persephone
17
3 / 2 / 10
11,646
506
18,154
13,622
4,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 3 / 6
11,959
520
8,552
14,869
12,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HMBAG
Yemoja
14
2 / 7 / 6
9,870
429
3,267
24,546
26,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Set
Kuzi3
Set
19
7 / 4 / 4
12,043
524
14,363
17,664
12,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Oldbrauliondo1
Danzaburou
14
3 / 11 / 1
9,431
410
12,333
23,281
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Yerths
Tyr
16
0 / 5 / 5
9,733
423
9,077
21,288
15,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
captaindoody77
Persephone
18
6 / 6 / 2
11,699
509
14,609
18,006
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
32
Kills
18
18
Deaths
33
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Yemoja
HMBAG
Yemoja
2
7
6
0.71
L
Set
Kuzi3
Set
7
4
4
2.25
L
Danzaburou
Oldbrauliondo1
Danzaburou
3
11
1
0.32
W
Nu Wa
SayvnXIII
Nu Wa
4
7
13
1.5
W
17
5
7
4.1
W
Persephone
XxKingDomainxX
Persephone
3
2
10
4
L
Tyr
Yerths
Tyr
0
5
5
0.5
L
Persephone
captaindoody77
Persephone
6
6
2
1.17
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,141
Damage
53,649
82,324
Taken
104,785
50,909
Mitigated
70,656
32,165
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,179
1,806
1,240
5,159
16,213
18,768
924
1,260
14,953
4,188
65,204
L
Yemoja
HMBAG
Yemoja
3,267
1,167
4,657
3,064
24,546
26,447
384
7,066
17,158
24,257
0
L
Set
Kuzi3
Set
14,363
7,905
437
2,996
17,664
12,660
3,096
5,001
12,489
0
78,024
L
Danzaburou
Oldbrauliondo1
Danzaburou
12,333
4,483
0
3,976
23,281
8,272
765
5,846
17,122
0
47,654
W
Nu Wa
SayvnXIII
Nu Wa
10,924
4,212
0
1,115
12,568
4,254
1,205
3,691
8,877
25,927
0
W
35,332
27,805
0
12,414
25,052
10,440
5,646
4,803
20,249
0
108,029
W
Persephone
XxKingDomainxX
Persephone
18,154
456
768
6,856
13,622
4,779
725
7,694
5,926
66,812
0
L
Tyr
Yerths
Tyr
9,077
237
0
7,358
21,288
15,806
387
1,967
18,472
394
43,804
L
Persephone
captaindoody77
Persephone
14,609
1,863
0
2,075
18,006
7,471
315
9,404
8,467
56,242
0
W
8,552
4,702
0
4,613
14,869
12,668
691
785
14,084
0
78,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,980
Gold Earned
52,776
539
Minions Killed
378
0
Camps Cleared
0
2,022,578
Distance Traveled
1,938,898
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,535
502
123
5
0
424,220
5
L
Yemoja
9,870
429
25
1
0
365,369
1
L
Set
12,043
524
117
5
0
434,132
1
L
Danzaburou
9,431
410
79
3
0
316,671
0
W
Nu Wa
10,219
444
46
2
0
344,708
1
W
Izanami
13,621
592
152
7
0
372,102
4
W
Persephone
11,646
506
86
4
0
465,480
0
L
Tyr
9,733
423
75
3
0
432,298
4
L
Persephone
11,699
509
82
4
0
390,428
1
W
Kali
11,959
520
132
6
0
416,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role