Player Matchup

Neith
Neith
BitcchFace13
Neith
Level 4
God Stats
1W - 0L
1,571 SR
Queue Stats
29W - 48L
1,690 Elo+
Party 2
Mercury
Mercury
Skippyismyname
Mercury
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
103W - 90L
1,396 Elo+
Party 2
Vulcan
Vulcan
VATSS
Vulcan
Level 70
God Stats
8W - 10L
1,500 SR
Queue Stats
74W - 85L
1,396 Elo+
Party 2
Chaac
Chaac
WOLVE20
Chaac
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 25L
1,396 Elo+
Party 2
Yemoja
Yemoja
missyohh
Yemoja
Level 4
God Stats
12W - 6L
1,494 SR
Queue Stats
61W - 73L
1,284 Elo+
Party 2
Team Averages
Level 35
1,513 SR
1,433 Elo+

VS

Team Averages
Level 25
1,520 SR
1,436 Elo+
Bellona
Bellona
Aselsalt
Bellona
Level 27
God Stats
0W - 1L
1,194 SR
Queue Stats
11W - 16L
1,426 Elo+
Party 1
Bacchus
Bacchus
HairyViking1
Bacchus
Level 7
God Stats
2W - 1L
1,720 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 1
Anubis
Anubis
Michatronk2000
Anubis
Level 13
God Stats
7W - 11L
1,445 SR
Queue Stats
10W - 16L
1,426 Elo+
Party 1
Nox
Nox
SirLeRouge
Nox
Level 65
God Stats
0W - 1L
1,743 SR
Queue Stats
13W - 18L
1,426 Elo+
Party 1
Susano
Susano
hamzz0007
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 15
9,031
430
9,752
13,870
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
21 / 2 / 10
12,458
593
23,117
17,729
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
VATSS
Vulcan
17
8 / 2 / 12
11,075
527
10,911
9,252
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
WOLVE20
Chaac
17
7 / 1 / 17
11,437
545
11,642
16,063
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
missyohh
Yemoja
14
3 / 3 / 17
9,919
472
7,687
15,127
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aselsalt
Bellona
15
0 / 8 / 1
8,952
426
5,918
14,831
8,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
HairyViking1
Bacchus
13
2 / 6 / 5
9,043
431
7,772
21,855
26,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 11 / 3
9,369
446
10,587
14,253
6,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 4
8,649
412
16,937
13,300
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
hamzz0007
Susano
12
4 / 10 / 1
8,995
428
6,675
15,911
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
26
42
Kills
12
13
Deaths
42
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aselsalt
Bellona
0
8
1
0.06
W
3
5
15
2.1
L
Bacchus
HairyViking1
Bacchus
2
6
5
0.75
L
3
11
3
0.41
L
3
7
4
0.71
W
21
2
10
13
W
Vulcan
VATSS
Vulcan
8
2
12
7
W
Chaac
WOLVE20
Chaac
7
1
17
15.5
L
Susano
hamzz0007
Susano
4
10
1
0.45
W
Yemoja
missyohh
Yemoja
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,109
Damage
47,889
72,041
Taken
80,150
45,618
Mitigated
53,072
19,537
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aselsalt
Bellona
5,918
1,330
0
194
14,831
8,260
573
2,402
12,179
0
51,858
W
9,752
5,174
0
3,907
13,870
4,565
1,846
9,644
4,226
0
49,135
L
Bacchus
HairyViking1
Bacchus
7,772
897
580
2,113
21,855
26,353
412
6,448
15,315
16,022
0
L
10,587
846
0
2,934
14,253
6,607
495
3,657
10,521
46,255
0
L
16,937
956
771
2,303
13,300
5,963
834
3,272
9,953
61,179
0
W
23,117
15,529
0
4,833
17,729
7,481
1,182
5,317
12,412
0
78,976
W
Vulcan
VATSS
Vulcan
10,911
2,397
0
792
9,252
3,820
1,635
4,737
4,515
65,541
0
W
Chaac
WOLVE20
Chaac
11,642
2,871
0
4,207
16,063
16,802
1,296
5,492
10,571
84
57,354
L
Susano
hamzz0007
Susano
6,675
2,297
0
1,776
15,911
5,889
0
2,862
12,924
0
34,672
W
Yemoja
missyohh
Yemoja
7,687
2,771
3,767
2,031
15,127
12,950
633
10,106
5,021
26,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,920
Gold Earned
45,008
444
Minions Killed
370
0
Camps Cleared
0
1,978,812
Distance Traveled
1,795,512
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,952
426
113
5
0
420,899
0
W
Neith
9,031
430
80
4
0
313,275
2
L
Bacchus
9,043
431
18
1
0
390,761
4
L
Anubis
9,369
446
80
4
0
322,482
6
L
Nox
8,649
412
105
5
0
340,244
0
W
Mercury
12,458
593
97
5
0
486,591
0
W
Vulcan
11,075
527
118
6
0
433,785
1
W
Chaac
11,437
545
108
5
0
394,306
0
L
Susano
8,995
428
54
3
0
321,126
0
W
Yemoja
9,919
472
41
2
0
350,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role