Player Matchup

Nemesis
Nemesis
CBSIMBA
Nemesis
Level 12
God Stats
30W - 55L
1,514 SR
Queue Stats
31W - 66L
1,363 Elo+
Party 1
Zeus
Zeus
Itz__HeyZoos
Zeus
Level 26
God Stats
53W - 77L
1,347 SR
Queue Stats
129W - 158L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
Taichimaru210
Danzaburou
Level 28
God Stats
33W - 47L
1,376 SR
Queue Stats
133W - 221L
1,337 Elo+
Party 1
Chronos
Chronos
WillDaBeast574
Chronos
Level 16
God Stats
11W - 20L
1,439 SR
Queue Stats
119W - 150L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
flush-tomb664
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,391 Elo+

VS

Team Averages
Level 17
1,459 SR
1,404 Elo+
Izanami
Izanami
Artem1sgl0w
Izanami
Level 28
God Stats
22W - 19L
1,400 SR
Queue Stats
28W - 21L
1,343 Elo+
Solo
Xbalanque
Xbalanque
CThorvic
Xbalanque
Level 21
God Stats
3W - 5L
1,304 SR
Queue Stats
4W - 7L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Metalmodifire
Cthulhu
Level 21
God Stats
69W - 75L
1,641 SR
Queue Stats
431W - 505L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Pabloarajov
Baron Samedi
Level 11
God Stats
16W - 15L
1,449 SR
Queue Stats
25W - 37L
1,434 Elo+
Solo
Neith
Neith
TobyMo14
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CBSIMBA
Nemesis
16
4 / 8 / 4
11,527
961
9,573
22,319
9,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 6 / 5
11,775
981
15,595
16,502
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Taichimaru210
Danzaburou
16
0 / 11 / 3
10,200
850
11,742
21,391
8,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
0 / 4 / 4
10,189
849
8,950
18,965
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
flush-tomb664
Jing Wei
17
4 / 15 / 3
11,341
945
10,833
25,516
10,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artem1sgl0w
Izanami
18
10 / 4 / 11
12,239
1,020
21,373
14,258
5,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Xbalanque
CThorvic
Xbalanque
20
21 / 1 / 8
15,354
1,280
30,588
11,644
5,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
20
4 / 1 / 27
13,806
1,151
13,536
14,494
17,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Pabloarajov
Baron Samedi
20
7 / 0 / 24
13,553
1,129
19,810
7,814
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
TobyMo14
Neith
18
2 / 5 / 14
11,271
939
7,743
12,882
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
11
Kills
44
44
Deaths
11
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Izanami
Artem1sgl0w
Izanami
10
4
11
3.88
L
Nemesis
CBSIMBA
Nemesis
4
8
4
0.75
W
Xbalanque
CThorvic
Xbalanque
21
1
8
25
L
3
6
5
0.92
W
Cthulhu
4
1
27
17.5
W
Baron Samedi
Pabloarajov
Baron Samedi
7
0
24
19
L
Danzaburou
Taichimaru210
Danzaburou
0
11
3
0.14
W
Neith
TobyMo14
Neith
2
5
14
1.8
L
0
4
4
0.5
L
Jing Wei
flush-tomb664
Jing Wei
4
15
3
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,693
Damage
93,050
104,693
Taken
61,092
42,367
Mitigated
38,709
7,651
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Artem1sgl0w
Izanami
21,373
17,404
0
0
14,258
5,805
0
5,748
8,510
0
34,858
L
Nemesis
CBSIMBA
Nemesis
9,573
4,983
0
1,383
22,319
9,992
0
6,400
15,919
0
19,940
W
Xbalanque
CThorvic
Xbalanque
30,588
22,106
0
2,781
11,644
5,122
0
5,663
5,981
0
65,099
L
15,595
4,340
0
0
16,502
5,939
0
4,788
11,714
42,480
0
W
Cthulhu
13,536
1,251
173
885
14,494
17,210
0
6,738
7,756
37,622
0
W
Baron Samedi
Pabloarajov
Baron Samedi
19,810
71
2,434
2,294
7,814
5,191
0
1,665
6,149
36,742
0
L
Danzaburou
Taichimaru210
Danzaburou
11,742
6,690
0
969
21,391
8,716
0
8,091
13,300
0
33,189
W
Neith
TobyMo14
Neith
7,743
5,173
0
1,625
12,882
5,381
0
4,731
8,151
0
16,766
L
8,950
2,507
0
3,277
18,965
7,179
0
7,158
11,807
21,264
0
L
Jing Wei
flush-tomb664
Jing Wei
10,833
7,441
0
2,022
25,516
10,541
0
6,909
18,607
0
28,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
66,223
184
Minions Killed
221
3
Camps Cleared
12
1,082,667
Distance Traveled
996,681
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,239
1,020
19
2
0
163,621
0
L
Nemesis
11,527
961
17
1
0
227,566
1
W
Xbalanque
15,354
1,280
70
6
10
201,690
0
L
Zeus
11,775
981
72
6
2
220,337
0
W
Cthulhu
13,806
1,151
54
5
0
245,127
0
W
Baron Samedi
13,553
1,129
56
5
0
217,067
2
L
Danzaburou
10,200
850
31
3
0
180,656
1
W
Neith
11,271
939
22
2
2
169,176
1
L
Chronos
10,189
849
32
3
1
247,490
1
L
Jing Wei
11,341
945
32
3
0
206,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role