Player Matchup

Izanami
Izanami
ThatOneManinGuy
Izanami
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 92L
1,459 Elo+
Party 1
Janus
Janus
ThatOneTdogGuy
Janus
Level 103
God Stats
3W - 3L
1,230 SR
Queue Stats
242W - 229L
1,530 Elo+
Party 1
Arachne
Arachne
ThatOnebottjrGuy
Arachne
Level 49
God Stats
3W - 5L
1,333 SR
Queue Stats
53W - 63L
1,463 Elo+
Party 1
Ymir
Ymir
Zamudio47
Ymir
Level 35
God Stats
10W - 7L
1,802 SR
Queue Stats
153W - 187L
1,392 Elo+
Party 2
Apollo
Apollo
genesis wars43
Apollo
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
140W - 180L
1,394 Elo+
Party 2
Team Averages
Level 52
1,473 SR
1,448 Elo+

VS

Team Averages
Level 78
1,596 SR
1,505 Elo+
Janus
Janus
BiIl Murray
Janus
Level 124
God Stats
18W - 31L
1,690 SR
Queue Stats
318W - 344L
1,556 Elo+
Party 4
Danzaburou
Danzaburou
John C ReiIly
Danzaburou
Level 44
God Stats
3W - 11L
1,511 SR
Queue Stats
111W - 149L
1,497 Elo+
Party 4
Fenrir
Fenrir
JungleXJimmy
Fenrir
Level 105
God Stats
28W - 29L
1,430 SR
Queue Stats
340W - 355L
1,560 Elo+
Party 4
Aphrodite
Aphrodite
LlamaDelRey16
Aphrodite
Level 88
God Stats
17W - 18L
1,579 SR
Queue Stats
82W - 72L
1,433 Elo+
Party 3
Yemoja
Yemoja
Pwessi
Yemoja
Level 29
God Stats
4W - 2L
1,770 SR
Queue Stats
47W - 53L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 6
5,649
565
1,688
5,248
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 0 / 3
7,894
789
9,318
3,810
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 2 / 3
6,629
663
5,063
6,301
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
0 / 2 / 4
5,349
535
1,399
5,912
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 1
4,976
498
2,527
5,617
1,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 0
6,254
625
4,515
5,265
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
John C ReiIly
Danzaburou
8
2 / 2 / 3
5,237
524
3,891
6,080
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
5 / 3 / 1
5,898
590
4,151
7,920
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
LlamaDelRey16
Aphrodite
9
0 / 6 / 0
5,223
522
1,458
6,118
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Pwessi
Yemoja
8
0 / 2 / 6
5,286
529
2,808
4,995
1,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
11
11
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Danzaburou
John C ReiIly
Danzaburou
2
2
3
1.75
L
Fenrir
5
3
1
1.83
L
Aphrodite
LlamaDelRey16
Aphrodite
0
6
0
0
L
Yemoja
Pwessi
Yemoja
0
2
6
1.5
W
0
4
6
0.75
W
10
0
3
11.5
W
6
2
3
3.75
W
Ymir
0
2
4
1
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
16,823
26,888
Taken
30,378
10,825
Mitigated
11,526
6,038
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,515
183
111
747
5,265
1,669
172
2,311
2,954
30,854
0
L
Danzaburou
John C ReiIly
Danzaburou
3,891
1,701
205
1,694
6,080
1,874
0
1,372
4,708
0
19,778
L
Fenrir
4,151
950
0
1,382
7,920
4,216
0
2,324
5,596
0
24,835
L
Aphrodite
LlamaDelRey16
Aphrodite
1,458
37
99
1,827
6,118
2,015
585
3,149
2,969
21,051
0
L
Yemoja
Pwessi
Yemoja
2,808
463
1,021
286
4,995
1,752
63
1,561
3,434
9,719
0
W
1,688
924
0
380
5,248
1,621
0
2,342
2,898
0
22,414
W
9,318
928
0
1,330
3,810
1,253
0
1,797
1,881
46,240
0
W
5,063
3,382
0
2,062
6,301
3,626
0
1,685
4,616
0
33,241
W
Ymir
1,399
246
0
1,821
5,912
2,592
0
1,520
4,392
9,445
0
W
2,527
1,093
187
258
5,617
1,733
0
1,297
4,320
0
22,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
27,898
259
Minions Killed
215
0
Camps Cleared
0
987,672
Distance Traveled
894,441
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,254
625
68
7
0
183,596
3
L
Danzaburou
5,237
524
44
4
0
170,506
1
L
Fenrir
5,898
590
44
4
0
196,009
2
L
Aphrodite
5,223
522
51
5
0
177,382
0
L
Yemoja
5,286
529
8
1
0
166,948
3
W
Izanami
5,649
565
47
5
0
178,101
1
W
Janus
7,894
789
90
9
0
214,117
0
W
Arachne
6,629
663
56
6
0
221,927
1
W
Ymir
5,349
535
19
2
0
203,025
3
W
Apollo
4,976
498
47
5
0
170,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role