Player Matchup

Nu Wa
Nu Wa
AyrielR
Nu Wa
Level 68
God Stats
27W - 46L
1,493 SR
Queue Stats
59W - 78L
1,765 Elo+
Party 2
Bacchus
Bacchus
B-RadTex
Bacchus
Level 77
God Stats
3W - 3L
1,596 SR
Queue Stats
45W - 47L
1,728 Elo+
Party 2
Heimdallr
Heimdallr
Darkeye86
Heimdallr
Level 129
God Stats
18W - 24L
1,317 SR
Queue Stats
122W - 155L
1,495 Elo+
Party 2
Team Averages
Level 91
1,469 SR
1,663 Elo+

VS

Team Averages
Level 55
1,498 SR
1,236 Elo+
Cthulhu
Cthulhu
SaaR_SHaDoW
Cthulhu
Level 35
God Stats
4W - 5L
1,362 SR
Queue Stats
6W - 11L
1,253 Elo+
Party 1
Discordia
Discordia
SaaR_TaRgaRyeN
Discordia
Level 62
God Stats
4W - 5L
1,340 SR
Queue Stats
6W - 12L
1,188 Elo+
Party 1
Ne Zha
Ne Zha
ZombieZenzei94
Ne Zha
Level 67
God Stats
1W - 0L
1,793 SR
Queue Stats
7W - 13L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AyrielR
Nu Wa
16
1 / 10 / 6
13,143
571
16,099
25,695
9,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
B-RadTex
Bacchus
17
4 / 7 / 3
14,885
647
12,877
26,300
42,990
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Darkeye86
Heimdallr
16
4 / 10 / 4
13,453
585
16,347
23,553
12,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SaaR_SHaDoW
Cthulhu
19
2 / 1 / 17
14,668
638
16,620
20,293
21,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
SaaR_TaRgaRyeN
Discordia
20
12 / 1 / 13
16,559
720
27,266
14,933
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 7 / 10
16,592
721
23,343
25,483
10,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
9
Kills
27
27
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AyrielR
Nu Wa
1
10
6
0.4
L
Bacchus
B-RadTex
Bacchus
4
7
3
0.79
L
Heimdallr
Darkeye86
Heimdallr
4
10
4
0.6
W
Cthulhu
SaaR_SHaDoW
Cthulhu
2
1
17
10.5
W
Discordia
SaaR_TaRgaRyeN
Discordia
12
1
13
18.5
W
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
67,229
75,548
Taken
60,709
65,243
Mitigated
37,299
10,300
Healing
31,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AyrielR
Nu Wa
16,099
1,435
0
3,789
25,695
9,352
614
13,804
11,891
73,011
0
L
Bacchus
B-RadTex
Bacchus
12,877
708
0
3,933
26,300
42,990
0
14,325
11,975
24,805
0
L
Heimdallr
Darkeye86
Heimdallr
16,347
9,572
306
2,272
23,553
12,901
874
15,777
7,776
0
60,676
W
Cthulhu
SaaR_SHaDoW
Cthulhu
16,620
607
1,807
7,186
20,293
21,622
72
7,573
11,739
69,352
0
W
Discordia
SaaR_TaRgaRyeN
Discordia
27,266
1,518
1,818
7,578
14,933
5,547
932
8,446
6,016
80,957
0
W
23,343
12,550
1,572
11,922
25,483
10,130
844
12,298
12,383
0
87,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
47,819
188
Minions Killed
259
0
Camps Cleared
0
1,079,310
Distance Traveled
1,455,475
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,143
571
97
4
0
327,770
5
L
Bacchus
14,885
647
26
1
0
411,144
1
L
Heimdallr
13,453
585
65
3
0
340,396
1
W
Cthulhu
14,668
638
97
4
0
514,579
5
W
Discordia
16,559
720
95
4
0
447,196
0
W
Ne Zha
16,592
721
67
3
0
493,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role