Player Matchup

Zhong Kui
Zhong Kui
JukeJeuk
Zhong Kui
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,409 Elo+
Party 1
Hera
Hera
Shazz 55
Hera
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,478 Elo+
Party 1
Hel
Hel
SuicidalBeavers
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,462 Elo+

VS

Team Averages
Level 99
1,620 SR
1,535 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MajesticNINJAx
Nu Wa
Level 64
God Stats
25W - 15L
1,736 SR
Queue Stats
347W - 282L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
Pandemic_Crow
Cabrakan
Level 108
God Stats
36W - 26L
1,624 SR
Queue Stats
501W - 469L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JukeJeuk
Zhong Kui
11
2 / 1 / 3
7,796
650
5,828
8,111
6,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
11
1 / 1 / 3
8,253
688
6,754
4,200
1,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 4 / 3
8,753
729
8,548
12,149
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 2 / 1
8,551
713
4,223
8,139
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 4
7,392
616
8,533
8,305
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Pandemic_Crow
Cabrakan
11
0 / 2 / 6
7,649
637
4,974
12,096
14,879
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
6
6
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
1
2.75
W
Zhong Kui
JukeJeuk
Zhong Kui
2
1
3
3.5
L
1
3
4
1
L
Cabrakan
Pandemic_Crow
Cabrakan
0
2
6
1.5
W
Hera
1
1
3
2.5
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
17,730
24,460
Taken
28,540
11,715
Mitigated
22,585
13,466
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,223
1,164
0
2,154
8,139
4,818
112
5,382
2,757
0
17,759
W
Zhong Kui
JukeJeuk
Zhong Kui
5,828
579
0
1,529
8,111
6,057
206
3,888
3,855
18,341
0
L
8,533
3,006
258
1,183
8,305
2,888
906
6,679
1,626
25,364
0
L
Cabrakan
Pandemic_Crow
Cabrakan
4,974
627
0
1,198
12,096
14,879
79
9,201
2,895
34,715
0
W
Hera
6,754
1,553
459
269
4,200
1,386
98
2,865
1,145
26,403
0
W
8,548
488
4,194
7,015
12,149
4,272
433
5,974
5,885
37,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
23,592
134
Minions Killed
108
0
Camps Cleared
0
635,595
Distance Traveled
575,842
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,551
713
27
2
0
195,493
0
W
Zhong Kui
7,796
650
26
2
0
200,696
5
L
Nu Wa
7,392
616
30
3
0
187,292
0
L
Cabrakan
7,649
637
51
4
0
193,057
2
W
Hera
8,253
688
40
3
0
224,738
1
W
Hel
8,753
729
68
6
0
210,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role