Player Matchup

Cerberus
Cerberus
BASTIANKZ
Cerberus
Level 26
God Stats
22W - 19L
1,559 SR
Queue Stats
229W - 227L
1,806 Elo+
Party 3
King Arthur
King Arthur
Dave42231
King Arthur
Level 67
God Stats
6W - 7L
1,496 SR
Queue Stats
257W - 234L
1,507 Elo+
Solo
Fenrir
Fenrir
SKYFAT
Fenrir
Level 116
God Stats
15W - 18L
1,648 SR
Queue Stats
329W - 305L
1,572 Elo+
Party 3
Sol
Sol
Vampimon
Sol
Level 125
God Stats
22W - 19L
1,675 SR
Queue Stats
349W - 313L
1,566 Elo+
Party 3
Anhur
Anhur
XxMonomaiderxX
Anhur
Level 136
God Stats
5W - 11L
1,571 SR
Queue Stats
301W - 273L
1,509 Elo+
Party 3
Team Averages
Level 94
1,590 SR
1,592 Elo+

VS

Team Averages
Level 84
1,543 SR
1,520 Elo+
Set
Set
CheeseCube
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
GioMeloni
Rama
Level 129
God Stats
35W - 26L
1,572 SR
Queue Stats
143W - 127L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
I R4G3 I
Cabrakan
Level 124
God Stats
7W - 4L
1,497 SR
Queue Stats
189W - 183L
1,541 Elo+
Party 1
Cupid
Cupid
IzcoatlBa
Cupid
Level 98
God Stats
16W - 15L
1,609 SR
Queue Stats
323W - 296L
1,523 Elo+
Solo
Anubis
Anubis
Tugga937
Anubis
Level 44
God Stats
95W - 73L
1,538 SR
Queue Stats
201W - 200L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BASTIANKZ
Cerberus
14
3 / 6 / 6
8,915
469
6,985
21,307
12,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Dave42231
King Arthur
16
3 / 7 / 0
10,526
554
9,915
15,969
10,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
SKYFAT
Fenrir
19
6 / 4 / 5
11,726
617
11,631
16,528
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 5 / 6
9,727
512
8,348
12,576
3,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 5 / 3
9,215
485
9,538
15,986
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,869
519
5,962
9,656
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
17
4 / 3 / 8
10,512
553
14,835
12,877
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
I R4G3 I
Cabrakan
18
9 / 3 / 3
11,088
584
15,000
16,817
23,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
IzcoatlBa
Cupid
12
0 / 7 / 5
7,486
394
6,271
13,777
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Tugga937
Anubis
19
10 / 4 / 0
11,794
621
17,246
14,395
8,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
19
Kills
27
27
Deaths
19
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BASTIANKZ
Cerberus
3
6
6
1
W
4
2
3
2.75
L
King Arthur
Dave42231
King Arthur
3
7
0
0.43
W
Rama
4
3
8
2.67
W
Cabrakan
I R4G3 I
Cabrakan
9
3
3
3.5
W
Cupid
IzcoatlBa
Cupid
0
7
5
0.36
L
Fenrir
SKYFAT
Fenrir
6
4
5
2.13
W
Anubis
Tugga937
Anubis
10
4
0
2.5
L
2
5
6
1
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,417
Damage
59,314
82,366
Taken
67,522
39,325
Mitigated
47,662
24,133
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BASTIANKZ
Cerberus
6,985
1,200
0
5,936
21,307
12,819
0
3,668
17,639
35,655
0
W
5,962
2,151
0
4,710
9,656
3,948
0
1,235
8,421
0
64,762
L
King Arthur
Dave42231
King Arthur
9,915
2,488
0
1,406
15,969
10,748
0
11,634
4,335
0
62,144
W
Rama
14,835
12,691
0
8,089
12,877
4,067
2,332
1,692
11,185
0
70,275
W
Cabrakan
I R4G3 I
Cabrakan
15,000
2,704
0
4,752
16,817
23,569
0
1,303
15,010
69,010
0
W
Cupid
IzcoatlBa
Cupid
6,271
2,782
0
3,384
13,777
7,405
290
4,128
9,649
635
30,165
L
Fenrir
SKYFAT
Fenrir
11,631
2,514
0
5,856
16,528
6,983
277
5,376
11,152
0
88,599
W
Anubis
Tugga937
Anubis
17,246
752
0
7,651
14,395
8,673
597
6,975
7,420
80,230
0
L
8,348
890
0
4,784
12,576
3,443
189
8,916
3,660
54,925
0
L
9,538
3,395
0
6,151
15,986
5,332
0
3,075
12,911
0
59,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,109
Gold Earned
50,749
521
Minions Killed
567
0
Camps Cleared
0
1,753,250
Distance Traveled
1,648,474
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,915
469
48
3
0
355,064
0
W
Set
9,869
519
112
6
0
406,824
6
L
King Arthur
10,526
554
125
7
0
318,375
0
W
Rama
10,512
553
110
6
0
330,645
4
W
Cabrakan
11,088
584
137
7
0
268,465
1
W
Cupid
7,486
394
46
2
0
327,178
4
L
Fenrir
11,726
617
143
8
0
396,028
9
W
Anubis
11,794
621
162
9
0
315,362
4
L
Sol
9,727
512
100
5
0
364,171
5
L
Anhur
9,215
485
105
6
0
319,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role