Player Matchup

Fenrir
Fenrir
Anthares_star
Fenrir
Level 23
God Stats
0W - 4L
1,138 SR
Queue Stats
27W - 28L
1,345 Elo+
Solo
Ra
Ra
EmptyYoClip
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 187L
1,279 Elo+
Solo
Vamana
Vamana
Pmzyz
Vamana
Level 40
God Stats
2W - 1L
1,809 SR
Queue Stats
28W - 20L
1,509 Elo+
Party 2
Sol
Sol
Smoove831588
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Xing Tian
Xing Tian
WhitishRice
Xing Tian
Level 19
God Stats
4W - 7L
1,445 SR
Queue Stats
69W - 68L
1,512 Elo+
Party 2
Team Averages
Level 23
1,479 SR
1,429 Elo+

VS

Team Averages
Level 28
1,544 SR
1,476 Elo+
Neith
Neith
MPA737
Neith
Level 24
God Stats
8W - 11L
1,600 SR
Queue Stats
102W - 96L
1,565 Elo+
Party 1
Ares
Ares
Morphe
Ares
Level 19
God Stats
29W - 27L
1,415 SR
Queue Stats
70W - 89L
1,392 Elo+
Party 1
Set
Set
Mursada
Set
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 176L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Suavecito91
Sun Wukong
Level 45
God Stats
23W - 20L
1,593 SR
Queue Stats
102W - 106L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
noobmastef69
Kuzenbo
Level 28
God Stats
52W - 53L
1,611 SR
Queue Stats
240W - 244L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,933
312
942
3,611
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 2 / 1
9,224
485
9,512
12,934
4,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Pmzyz
Vamana
7
0 / 2 / 0
5,719
301
2,366
7,374
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 10 / 0
5,794
305
1,261
8,097
1,744
Xing Tian
WhitishRice
Xing Tian
15
5 / 2 / 3
8,607
453
10,985
14,848
12,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MPA737
Neith
15
5 / 3 / 1
10,442
550
10,304
11,506
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Morphe
Ares
12
3 / 1 / 4
8,588
452
6,070
7,323
6,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
10
3 / 7 / 2
8,428
444
4,744
10,213
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Suavecito91
Sun Wukong
17
2 / 0 / 2
10,553
555
3,554
9,297
8,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
noobmastef69
Kuzenbo
15
2 / 1 / 5
11,028
580
4,195
10,135
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
10
Kills
15
17
Deaths
12
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
4
2
1
2.25
W
Neith
MPA737
Neith
5
3
1
1.83
W
Ares
Morphe
Ares
3
1
4
5
W
Set
3
7
2
0.57
L
Vamana
Pmzyz
Vamana
0
2
0
0
L
1
10
0
0.1
W
Sun Wukong
Suavecito91
Sun Wukong
2
0
2
3
L
Xing Tian
WhitishRice
Xing Tian
5
2
3
3.25
W
Kuzenbo
noobmastef69
Kuzenbo
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
28,867
46,864
Taken
48,474
21,985
Mitigated
28,333
12,095
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
942
307
0
1,792
3,611
799
0
0
3,611
0
12,153
L
9,512
1,069
42
4,549
12,934
4,900
0
3,688
9,246
57,985
0
W
Neith
MPA737
Neith
10,304
4,973
0
4,597
11,506
4,537
5,582
5,093
6,413
0
62,696
W
Ares
Morphe
Ares
6,070
148
0
0
7,323
6,145
1,234
3,491
3,832
23,160
0
W
Set
4,744
2,150
20
575
10,213
3,753
1,919
4,094
6,119
0
22,070
L
Vamana
Pmzyz
Vamana
2,366
1,366
370
2,763
7,374
2,323
208
1,534
5,715
0
13,780
L
1,261
698
0
294
8,097
1,744
0
1,514
6,558
7,797
0
W
Sun Wukong
Suavecito91
Sun Wukong
3,554
339
0
2,024
9,297
8,111
2,192
1,414
7,883
0
63,004
L
Xing Tian
WhitishRice
Xing Tian
10,985
1,052
885
1,400
14,848
12,219
0
3,529
11,140
30,829
0
W
Kuzenbo
noobmastef69
Kuzenbo
4,195
1,587
0
2,673
10,135
5,787
1,871
7,666
2,469
43,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
49,039
182
Minions Killed
368
0
Camps Cleared
0
1,121,712
Distance Traveled
1,635,957
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,933
312
30
2
0
96,668
0
L
Ra
9,224
485
96
5
0
307,502
3
W
Neith
10,442
550
112
6
0
255,315
0
W
Ares
8,588
452
29
2
0
363,088
2
W
Set
8,428
444
39
2
0
327,772
4
L
Vamana
5,719
301
26
1
0
184,827
1
L
Sol
5,794
305
6
0
0
182,981
0
W
Sun Wukong
10,553
555
116
6
0
357,914
3
L
Xing Tian
8,607
453
24
1
0
349,734
4
W
Kuzenbo
11,028
580
72
4
0
331,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role