Player Matchup

Medusa
Medusa
LoneWolf2535
Medusa
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
LordBettencourt
Kuzenbo
Level 7
God Stats
3W - 1L
1,837 SR
Queue Stats
4W - 6L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
Vinsterx11
Kukulkan
Level 4
God Stats
2W - 3L
1,637 SR
Queue Stats
4W - 3L
1,501 Elo+
Party 2
Team Averages
Level 5
1,658 SR
1,462 Elo+

VS

Team Averages
Level 14
1,676 SR
1,510 Elo+
Ganesha
Ganesha
ActualRadish
Ganesha
Level 16
God Stats
3W - 6L
1,744 SR
Queue Stats
3W - 12L
1,565 Elo+
Party 1
Da Ji
Da Ji
speeby27
Da Ji
Level 14
God Stats
2W - 3L
1,766 SR
Queue Stats
3W - 9L
1,565 Elo+
Party 1
Artemis
Artemis
tybaker60
Artemis
Level 11
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 6L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 5 / 10
11,309
707
10,218
12,031
5,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 17
11,162
698
6,704
15,763
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Vinsterx11
Kukulkan
16
11 / 3 / 9
12,418
776
21,375
8,508
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ActualRadish
Ganesha
13
0 / 3 / 11
10,326
645
9,327
19,193
20,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
speeby27
Da Ji
13
4 / 8 / 5
10,303
644
8,456
14,732
6,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
tybaker60
Artemis
15
7 / 9 / 2
11,502
719
7,004
15,152
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
19
Kills
11
11
Deaths
20
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ActualRadish
Ganesha
0
3
11
1.83
W
Medusa
7
5
10
2.4
W
1
3
17
3.17
W
Kukulkan
Vinsterx11
Kukulkan
11
3
9
5.17
L
Da Ji
speeby27
Da Ji
4
8
5
0.81
L
Artemis
tybaker60
Artemis
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,297
Damage
24,787
36,302
Taken
49,077
27,588
Mitigated
32,880
6,875
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ActualRadish
Ganesha
9,327
678
0
713
19,193
20,669
0
10,223
8,513
25,129
0
W
Medusa
10,218
7,288
0
2,741
12,031
5,190
1,920
3,841
8,190
0
35,506
W
6,704
2,894
0
2,978
15,763
19,014
291
4,481
11,282
12,718
0
W
Kukulkan
Vinsterx11
Kukulkan
21,375
1,873
0
1,156
8,508
3,384
947
1,902
6,606
79,753
0
L
Da Ji
speeby27
Da Ji
8,456
1,876
0
766
14,732
6,421
0
7,134
7,236
0
32,372
L
Artemis
tybaker60
Artemis
7,004
3,558
0
1,064
15,152
5,790
30
9,799
5,058
0
29,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,889
Gold Earned
32,131
154
Minions Killed
108
0
Camps Cleared
0
706,008
Distance Traveled
732,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,326
645
8
1
0
276,994
1
W
Medusa
11,309
707
41
3
0
222,041
0
W
Kuzenbo
11,162
698
11
1
0
250,797
0
W
Kukulkan
12,418
776
102
6
0
233,170
0
L
Da Ji
10,303
644
60
4
0
221,762
1
L
Artemis
11,502
719
40
3
0
233,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role