Player Matchup

Nemesis
Nemesis
GodTouch
Nemesis
Level 119
God Stats
1W - 1L
1,742 SR
Queue Stats
13W - 16L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
IKEFAN5000
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Horus
Horus
Luciddx27
Horus
Level 44
God Stats
1W - 2L
1,735 SR
Queue Stats
193W - 203L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
Normandeau
Kukulkan
Level 41
God Stats
31W - 31L
1,389 SR
Queue Stats
64W - 88L
1,277 Elo+
Solo
Anhur
Anhur
x69andCloudy
Anhur
Level 20
God Stats
16W - 24L
1,499 SR
Queue Stats
223W - 192L
1,460 Elo+
Party 2
Team Averages
Level 49
1,573 SR
1,451 Elo+

VS

Team Averages
Level 70
1,423 SR
1,443 Elo+
Baron Samedi
Baron Samedi
ChunkeeMaster
Baron Samedi
Level 100
God Stats
2W - 4L
1,344 SR
Queue Stats
400W - 361L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Marck87 Amon
Sylvanus
Level 126
God Stats
35W - 36L
1,425 SR
Queue Stats
340W - 344L
1,393 Elo+
Party 4
Thor
Thor
Trystania
Thor
Level 69
God Stats
7W - 6L
1,422 SR
Queue Stats
586W - 608L
1,438 Elo+
Party 3
Jing Wei
Jing Wei
chimic01
Jing Wei
Level 29
God Stats
25W - 35L
1,522 SR
Queue Stats
177W - 215L
1,475 Elo+
Party 4
Aphrodite
Aphrodite
lexpierini
Aphrodite
Level 28
God Stats
25W - 35L
1,401 SR
Queue Stats
609W - 732L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GodTouch
Nemesis
15
10 / 3 / 1
9,469
592
12,802
11,879
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
IKEFAN5000
Cthulhu
11
0 / 2 / 3
6,441
403
4,110
8,628
5,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Luciddx27
Horus
9
0 / 5 / 4
6,011
376
2,525
11,917
6,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Normandeau
Kukulkan
14
0 / 2 / 0
7,807
488
1,496
7,322
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 4 / 0
7,491
468
9,836
11,265
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChunkeeMaster
Baron Samedi
17
3 / 1 / 2
9,993
625
4,920
5,700
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Marck87 Amon
Sylvanus
13
4 / 3 / 6
8,506
532
7,203
14,363
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
12
1 / 4 / 4
7,387
462
6,326
12,157
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
chimic01
Jing Wei
14
5 / 4 / 5
8,458
529
8,026
10,669
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
lexpierini
Aphrodite
13
2 / 3 / 1
7,902
494
7,165
9,686
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
15
Kills
15
16
Deaths
15
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChunkeeMaster
Baron Samedi
3
1
2
4
L
Nemesis
GodTouch
Nemesis
10
3
1
3.5
L
Cthulhu
IKEFAN5000
Cthulhu
0
2
3
0.75
L
Horus
Luciddx27
Horus
0
5
4
0.4
W
Sylvanus
Marck87 Amon
Sylvanus
4
3
6
2.33
L
Kukulkan
Normandeau
Kukulkan
0
2
0
0
W
Thor
1
4
4
0.75
W
Jing Wei
chimic01
Jing Wei
5
4
5
1.88
W
Aphrodite
lexpierini
Aphrodite
2
3
1
0.83
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
33,640
51,011
Taken
52,575
21,676
Mitigated
24,227
14,186
Healing
24,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChunkeeMaster
Baron Samedi
4,920
814
474
1,880
5,700
2,481
385
405
5,295
73,852
0
L
Nemesis
GodTouch
Nemesis
12,802
5,418
0
3,157
11,879
4,019
887
3,924
7,863
0
55,300
L
Cthulhu
IKEFAN5000
Cthulhu
4,110
128
0
1,028
8,628
5,382
113
4,874
3,754
20,248
0
L
Horus
Luciddx27
Horus
2,525
1,582
1,128
3,700
11,917
6,066
19
1,914
10,003
0
18,007
W
Sylvanus
Marck87 Amon
Sylvanus
7,203
2,032
858
7,960
14,363
12,617
132
738
13,625
26,667
0
L
Kukulkan
Normandeau
Kukulkan
1,496
197
0
2,404
7,322
2,563
96
4,363
2,716
47,696
0
W
Thor
6,326
2,425
0
2,386
12,157
3,675
278
1,522
10,560
0
37,281
W
Jing Wei
chimic01
Jing Wei
8,026
7,034
0
4,567
10,669
2,535
485
0
10,669
0
43,236
W
Aphrodite
lexpierini
Aphrodite
7,165
618
1,143
5,022
9,686
2,919
458
2,516
6,820
40,006
0
L
9,836
4,253
0
2,769
11,265
3,646
146
3,878
7,387
0
38,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,219
Gold Earned
42,246
308
Minions Killed
403
0
Camps Cleared
0
1,373,576
Distance Traveled
1,371,849
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,993
625
150
9
0
281,500
6
L
Nemesis
9,469
592
88
6
0
311,262
0
L
Cthulhu
6,441
403
30
2
0
251,291
0
L
Horus
6,011
376
22
1
0
276,129
0
W
Sylvanus
8,506
532
23
1
0
272,404
5
L
Kukulkan
7,807
488
99
6
0
287,985
4
W
Thor
7,387
462
60
4
0
292,581
0
W
Jing Wei
8,458
529
87
5
0
275,852
9
W
Aphrodite
7,902
494
83
5
0
249,512
0
L
Anhur
7,491
468
69
4
0
246,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role