Player Matchup

Set
Set
Bax424
Set
Level 17
God Stats
1W - 3L
1,290 SR
Queue Stats
153W - 137L
1,265 Elo+
Party 1
Chaac
Chaac
CheddarCHENE
Chaac
Level 18
God Stats
37W - 35L
1,249 SR
Queue Stats
138W - 144L
1,265 Elo+
Party 1
Aphrodite
Aphrodite
EmperorShy
Aphrodite
Level 20
God Stats
2W - 2L
1,686 SR
Queue Stats
314W - 285L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
Quetzalcoatl747
Kukulkan
Level 18
God Stats
1W - 2L
1,496 SR
Queue Stats
132W - 130L
1,265 Elo+
Party 1
Sobek
Sobek
thomas101399
Sobek
Level 29
God Stats
19W - 21L
1,406 SR
Queue Stats
355W - 331L
1,424 Elo+
Solo
Team Averages
Level 20
1,425 SR
1,297 Elo+

VS

Team Averages
Level 24
1,468 SR
1,412 Elo+
Nemesis
Nemesis
L3GION DeMoN
Nemesis
Level 28
God Stats
19W - 22L
1,425 SR
Queue Stats
422W - 477L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
LSF xiiNzZaNEex
Ah Puch
Level 25
God Stats
34W - 27L
1,412 SR
Queue Stats
66W - 78L
1,354 Elo+
Party 2
Ymir
Ymir
ManOfTheWoodz
Ymir
Level 26
God Stats
13W - 14L
1,378 SR
Queue Stats
30W - 40L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
gochiefs19
Danzaburou
Level 25
God Stats
12W - 8L
1,548 SR
Queue Stats
67W - 62L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
smokeandfire420
Cthulhu
Level 16
God Stats
10W - 10L
1,575 SR
Queue Stats
13W - 16L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bax424
Set
14
1 / 6 / 3
8,865
385
6,085
17,194
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
3 / 3 / 0
10,878
473
9,550
24,156
20,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
EmperorShy
Aphrodite
14
1 / 2 / 2
8,768
381
5,511
15,631
11,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
16
0 / 6 / 1
9,907
431
11,062
13,346
4,799
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 1 / 3
10,817
470
12,467
21,031
27,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
L3GION DeMoN
Nemesis
20
8 / 0 / 4
12,390
539
15,129
18,277
9,340
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 1 / 5
11,759
511
12,716
12,542
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 2
9,568
416
8,115
15,738
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
gochiefs19
Danzaburou
14
3 / 6 / 2
9,872
429
14,801
14,481
4,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 2
10,869
473
16,780
15,903
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
18
18
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
Bax424
Set
1
6
3
0.42
L
3
3
0
1
L
Aphrodite
EmperorShy
Aphrodite
1
2
2
1
W
Nemesis
L3GION DeMoN
Nemesis
8
0
4
10
W
4
1
5
6.5
W
1
3
2
0.67
L
Kukulkan
0
6
1
0.08
W
Danzaburou
gochiefs19
Danzaburou
3
6
2
0.67
W
2
3
2
1
L
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,675
Damage
67,541
91,358
Taken
76,941
70,452
Mitigated
39,622
36,895
Healing
26,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Bax424
Set
6,085
3,080
0
6,602
17,194
5,976
156
5,625
11,409
0
40,247
L
9,550
4,051
0
10,993
24,156
20,429
2,180
14,232
9,924
0
56,383
L
Aphrodite
EmperorShy
Aphrodite
5,511
1,529
4,143
7,265
15,631
11,897
60
4,073
11,558
45,765
0
W
Nemesis
L3GION DeMoN
Nemesis
15,129
8,111
0
10,981
18,277
9,340
514
3,986
14,216
0
108,623
W
12,716
1,002
0
4,520
12,542
4,805
1,380
8,701
3,841
75,153
0
W
8,115
1,490
76
2,352
15,738
8,409
278
7,850
7,888
33,722
0
L
Kukulkan
11,062
1,203
0
1,312
13,346
4,799
1,385
8,774
4,572
66,641
0
W
Danzaburou
gochiefs19
Danzaburou
14,801
6,458
0
4,187
14,481
4,766
1,406
8,302
6,179
0
49,948
W
16,780
4,482
0
4,666
15,903
12,302
215
201
14,932
61,721
0
L
12,467
1,270
0
6,580
21,031
27,351
0
4,907
16,044
43,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
54,458
493
Minions Killed
507
0
Camps Cleared
0
1,905,531
Distance Traveled
2,106,694
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,865
385
72
3
0
372,418
1
L
Chaac
10,878
473
113
5
0
396,386
0
L
Aphrodite
8,768
381
78
3
0
334,757
0
W
Nemesis
12,390
539
153
7
0
475,338
1
W
Ah Puch
11,759
511
134
6
0
392,561
0
W
Ymir
9,568
416
48
2
0
445,769
10
L
Kukulkan
9,907
431
159
7
0
349,014
0
W
Danzaburou
9,872
429
69
3
0
389,703
3
W
Cthulhu
10,869
473
103
4
0
403,323
0
L
Sobek
10,817
470
71
3
0
452,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role