Player Matchup

Guan Yu
Guan Yu
BRAY4N17XX
Guan Yu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 68L
1,405 Elo+
Party 1
Yemoja
Yemoja
Mari18
Yemoja
Level 7
God Stats
8W - 11L
1,663 SR
Queue Stats
13W - 12L
1,445 Elo+
Party 1
Cupid
Cupid
MiguelRace
Cupid
Level 27
God Stats
10W - 3L
1,500 SR
Queue Stats
34W - 39L
1,423 Elo+
Party 1
Anubis
Anubis
STRESS77
Anubis
Level 28
God Stats
12W - 9L
1,563 SR
Queue Stats
319W - 291L
1,364 Elo+
Party 1
Mercury
Mercury
Sincerest
Mercury
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,699 Elo+
Solo
Team Averages
Level 38
1,545 SR
1,467 Elo+

VS

Team Averages
Level 23
1,717 SR
1,455 Elo+
Neith
Neith
DestinyHeroES
Neith
Level 15
God Stats
31W - 31L
1,618 SR
Queue Stats
93W - 112L
1,469 Elo+
Party 2
Izanami
Izanami
Khabalistic
Izanami
Level 27
God Stats
4W - 7L
1,512 SR
Queue Stats
64W - 64L
1,462 Elo+
Party 2
Anubis
Anubis
SAA Rastalif
Anubis
Level 29
God Stats
20W - 20L
1,610 SR
Queue Stats
35W - 53L
1,471 Elo+
Party 2
Da Ji
Da Ji
iTzMillenium
Da Ji
Level 17
God Stats
11W - 6L
1,979 SR
Queue Stats
61W - 71L
1,463 Elo+
Party 2
Bacchus
Bacchus
wattcoc
Bacchus
Level 28
God Stats
4W - 4L
1,866 SR
Queue Stats
114W - 153L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRAY4N17XX
Guan Yu
19
7 / 0 / 6
11,925
596
16,220
16,658
13,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Mari18
Yemoja
15
0 / 1 / 7
9,731
487
3,468
4,095
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
17
10 / 0 / 9
10,717
536
14,116
14,707
5,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
STRESS77
Anubis
17
6 / 4 / 6
11,447
572
7,318
10,472
4,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Sincerest
Mercury
19
14 / 1 / 4
12,063
603
12,719
13,077
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,821
441
4,105
13,110
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Khabalistic
Izanami
15
1 / 6 / 1
9,273
464
11,554
14,647
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
1 / 12 / 3
8,104
405
7,554
15,796
5,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 0
8,588
429
3,793
10,989
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
wattcoc
Bacchus
11
0 / 9 / 1
7,656
383
4,466
18,233
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
37
Kills
5
6
Deaths
38
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BRAY4N17XX
Guan Yu
7
0
6
10
L
1
7
2
0.29
L
Izanami
Khabalistic
Izanami
1
6
1
0.25
W
Yemoja
Mari18
Yemoja
0
1
7
3.5
W
Cupid
10
0
9
14.5
L
Anubis
1
12
3
0.21
W
Anubis
STRESS77
Anubis
6
4
6
2.25
W
Mercury
Sincerest
Mercury
14
1
4
16
L
2
4
0
0.5
L
Bacchus
wattcoc
Bacchus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,841
Damage
31,472
59,009
Taken
72,775
31,963
Mitigated
30,618
26,325
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BRAY4N17XX
Guan Yu
16,220
2,189
980
7,118
16,658
13,960
889
1,468
15,190
7,086
77,658
L
4,105
1,976
0
3,390
13,110
4,374
830
1,150
11,960
0
60,812
L
Izanami
Khabalistic
Izanami
11,554
7,808
0
3,627
14,647
4,236
0
1,415
13,232
0
68,057
W
Yemoja
Mari18
Yemoja
3,468
810
1,357
1,059
4,095
2,066
0
1,427
2,668
33,164
0
W
Cupid
14,116
8,522
796
9,383
14,707
5,366
1,968
5,631
9,076
0
74,133
L
Anubis
7,554
456
42
3,593
15,796
5,986
364
5,156
10,640
41,971
0
W
Anubis
STRESS77
Anubis
7,318
149
0
4,694
10,472
4,680
914
2,891
7,581
72,999
0
W
Mercury
Sincerest
Mercury
12,719
6,881
0
938
13,077
5,891
0
1,763
11,314
0
98,416
L
3,793
648
0
1,441
10,989
6,143
0
1,947
9,042
0
43,872
L
Bacchus
wattcoc
Bacchus
4,466
405
0
1,754
18,233
9,879
0
2,506
15,727
23,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,883
Gold Earned
42,442
557
Minions Killed
413
0
Camps Cleared
0
1,874,427
Distance Traveled
1,599,155
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,925
596
146
7
0
395,064
3
L
Neith
8,821
441
111
6
0
323,695
0
L
Izanami
9,273
464
139
7
0
318,619
3
W
Yemoja
9,731
487
69
3
0
327,793
5
W
Cupid
10,717
536
84
4
0
360,282
7
L
Anubis
8,104
405
67
3
0
275,647
0
W
Anubis
11,447
572
133
7
0
337,591
5
W
Mercury
12,063
603
125
6
0
453,697
6
L
Da Ji
8,588
429
71
4
0
348,458
1
L
Bacchus
7,656
383
25
1
0
332,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role