Player Matchup

Serqet
Serqet
Atheraus
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Ra
Ra
Awesometaco26
Ra
Level 28
God Stats
2W - 0L
1,649 SR
Queue Stats
29W - 18L
1,691 Elo+
Party 2
Cerberus
Cerberus
CravingforFear
Cerberus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 20L
1,691 Elo+
Party 2
Horus
Horus
PureSlux
Horus
Level 24
God Stats
9W - 7L
1,904 SR
Queue Stats
30W - 23L
1,602 Elo+
Party 1
Da Ji
Da Ji
rynodino
Da Ji
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
41W - 38L
1,548 Elo+
Party 1
Team Averages
Level 27
1,654 SR
1,607 Elo+

VS

Team Averages
Level 10
1,501 SR
1,591 Elo+
Jing Wei
Jing Wei
AllenYXB
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Solo
Ymir
Ymir
EddyChepe656
Ymir
Level 7
God Stats
7W - 9L
1,684 SR
Queue Stats
276W - 233L
1,468 Elo+
Solo
Thanatos
Thanatos
PinkphinoYT
Thanatos
Level 3
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Thor
Thor
RyanShack
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,594 Elo+
Solo
Vamana
Vamana
YugiBro
Vamana
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Atheraus
Serqet
7
2 / 1 / 2
4,771
596
800
4,784
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
4 / 1 / 4
4,992
624
5,512
3,374
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
4 / 0 / 3
5,418
677
2,712
3,169
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
PureSlux
Horus
7
1 / 1 / 5
4,883
610
2,897
4,668
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
rynodino
Da Ji
8
2 / 2 / 3
4,900
613
2,352
5,143
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AllenYXB
Jing Wei
7
0 / 2 / 1
3,889
486
3,047
3,356
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 2 / 3
4,480
560
1,886
6,449
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
PinkphinoYT
Thanatos
4
0 / 3 / 0
3,338
417
0
2,765
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
7
2 / 3 / 1
4,746
593
2,486
4,821
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
YugiBro
Vamana
6
1 / 3 / 0
3,999
500
2,136
4,490
1,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
4
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AllenYXB
Jing Wei
0
2
1
0.25
W
Serqet
Atheraus
Serqet
2
1
2
3
W
4
1
4
6
W
Cerberus
4
0
3
5.5
L
1
2
3
1.25
L
Thanatos
PinkphinoYT
Thanatos
0
3
0
0
W
Horus
PureSlux
Horus
1
1
5
3.5
L
Thor
2
3
1
0.83
L
Vamana
YugiBro
Vamana
1
3
0
0.33
W
Da Ji
rynodino
Da Ji
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,273
Damage
9,555
21,138
Taken
21,881
8,274
Mitigated
6,680
10,065
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AllenYXB
Jing Wei
3,047
2,380
0
769
3,356
730
87
895
2,386
0
16,710
W
Serqet
Atheraus
Serqet
800
222
0
2,346
4,784
1,188
0
37
4,672
0
17,027
W
5,512
1,611
663
1,300
3,374
983
448
446
2,928
22,998
0
W
Cerberus
2,712
0
0
1,649
3,169
1,534
462
0
2,944
19,837
0
L
1,886
460
0
1,902
6,449
2,480
0
2,354
3,881
7,108
0
L
Thanatos
PinkphinoYT
Thanatos
0
0
0
532
2,765
667
0
1,420
1,345
0
3,289
W
Horus
PureSlux
Horus
2,897
1,397
513
1,684
4,668
2,209
370
477
4,191
0
7,186
L
Thor
2,486
680
0
1,171
4,821
1,264
0
783
3,913
0
12,652
L
Vamana
YugiBro
Vamana
2,136
527
0
532
4,490
1,539
0
2,499
1,768
0
9,304
W
Da Ji
rynodino
Da Ji
2,352
567
0
1,910
5,143
2,360
124
926
4,168
0
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
20,452
235
Minions Killed
107
0
Camps Cleared
0
755,095
Distance Traveled
701,017
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,889
486
36
5
0
133,431
0
W
Serqet
4,771
596
51
6
0
165,316
3
W
Ra
4,992
624
40
5
0
150,525
0
W
Cerberus
5,418
677
85
11
0
140,165
1
L
Ymir
4,480
560
13
2
0
142,727
2
L
Thanatos
3,338
417
7
1
0
104,688
0
W
Horus
4,883
610
13
2
0
166,182
2
L
Thor
4,746
593
28
4
0
141,117
0
L
Vamana
3,999
500
23
3
0
179,054
0
W
Da Ji
4,900
613
46
6
0
132,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role