Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
CHILL-JOAKIN
He Bo
Level 45
God Stats
5W - 3L
1,500 SR
Queue Stats
80W - 98L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
CavaloFromHell
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 22L
1,252 Elo+
Party 2
Apollo
Apollo
Lizzielopes1
Apollo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,679 Elo+
Party 2
Kumbhakarna
Kumbhakarna
enterox
Kumbhakarna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,670 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,501 Elo+

VS

Team Averages
Level 60
1,544 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Claiton-1
Tyr
Level 75
God Stats
5W - 4L
1,910 SR
Queue Stats
150W - 168L
1,455 Elo+
Party 1
Pele
Pele
Hiquez_out3
Pele
Level 35
God Stats
10W - 12L
1,311 SR
Queue Stats
107W - 140L
1,431 Elo+
Party 1
Ra
Ra
Stonks-Master
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Neith
Neith
oscar11san3
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
3 / 2 / 2
5,472
547
3,094
3,535
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
4,356
436
150
1,787
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
CavaloFromHell
Zhong Kui
11
2 / 0 / 2
6,186
619
5,793
4,723
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
10
3 / 2 / 4
6,171
617
3,772
6,707
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
enterox
Kumbhakarna
9
4 / 0 / 5
5,608
561
3,587
4,656
2,172
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 0 / 0
6,244
624
2,076
2,314
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 0
5,075
508
503
5,473
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,128
513
1,537
8,360
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 3
4,646
465
2,292
5,274
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 3 / 1
4,701
470
3,270
5,464
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
2
2
L
Merlin
 
Merlin
3
0
0
3
W
0
0
0
0
W
Zhong Kui
CavaloFromHell
Zhong Kui
2
0
2
3
L
0
2
0
0
L
0
2
1
0.25
W
Apollo
3
2
4
2.5
L
0
5
3
0.3
W
Kumbhakarna
enterox
Kumbhakarna
4
0
5
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,396
Damage
9,678
21,408
Taken
26,885
9,274
Mitigated
9,344
9,916
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,094
1,156
0
366
3,535
1,989
0
857
2,598
0
24,292
L
Merlin
 
Merlin
2,076
73
0
707
2,314
716
0
739
1,547
33,004
0
W
150
0
0
635
1,787
376
0
479
1,112
12,038
0
W
Zhong Kui
CavaloFromHell
Zhong Kui
5,793
1,205
0
3,177
4,723
3,080
684
0
4,723
36,586
0
L
503
0
0
2,462
5,473
3,902
0
3,410
1,859
0
22,844
L
1,537
621
0
3,420
8,360
2,365
0
2,007
6,287
0
25,914
W
Apollo
3,772
2,200
0
2,924
6,707
1,657
715
1,914
4,777
0
30,119
L
2,292
116
215
1,058
5,274
1,081
0
1,050
4,224
20,843
0
W
Kumbhakarna
enterox
Kumbhakarna
3,587
619
679
2,135
4,656
2,172
0
732
3,830
13,590
0
L
3,270
1,144
0
1,686
5,464
1,280
110
1,996
3,438
0
19,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
25,794
233
Minions Killed
260
0
Camps Cleared
0
859,476
Distance Traveled
919,857
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,472
547
47
5
0
218,686
1
L
Merlin
6,244
624
77
8
0
181,972
2
W
He Bo
4,356
436
25
3
0
100,206
1
W
Zhong Kui
6,186
619
81
8
0
169,682
0
L
Tyr
5,075
508
49
5
0
177,154
4
L
Pele
5,128
513
64
6
0
215,271
1
W
Apollo
6,171
617
61
6
0
167,609
2
L
Ra
4,646
465
33
3
0
170,203
2
W
Kumbhakarna
5,608
561
19
2
0
203,293
3
L
Neith
4,701
470
37
4
0
175,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role