Player Matchup

Thor
Thor
FunkehMonkeh69
Thor
Level 21
God Stats
5W - 7L
1,446 SR
Queue Stats
149W - 140L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
gimpho
Sun Wukong
Level 11
God Stats
0W - 2L
1,335 SR
Queue Stats
30W - 39L
1,268 Elo+
Party 1
Apollo
Apollo
llfetaker
Apollo
Level 26
God Stats
4W - 5L
1,433 SR
Queue Stats
16W - 26L
1,479 Elo+
Solo
Kukulkan
Kukulkan
rameen135
Kukulkan
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
88W - 92L
1,418 Elo+
Party 1
Ra
Ra
whiteySquad
Ra
Level 7
God Stats
2W - 1L
1,841 SR
Queue Stats
9W - 18L
1,236 Elo+
Party 1
Team Averages
Level 17
1,555 SR
1,365 Elo+

VS

Team Averages
Level 24
1,313 SR
1,353 Elo+
Loki
Loki
Glock40StayGory
Loki
Level 23
God Stats
57W - 51L
1,364 SR
Queue Stats
143W - 160L
1,417 Elo+
Party 2
Izanami
Izanami
Mctwit
Izanami
Level 22
God Stats
12W - 14L
1,348 SR
Queue Stats
22W - 26L
1,269 Elo+
Solo
Ra
Ra
Supra13King
Ra
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 127L
1,372 Elo+
Party 2
Chaac
Chaac
goiio
Chaac
Level 29
God Stats
3W - 2L
1,193 SR
Queue Stats
43W - 37L
1,381 Elo+
Solo
Pele
Pele
migaja-fausto
Pele
Level 29
God Stats
9W - 16L
1,161 SR
Queue Stats
230W - 272L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,658
472
4,193
7,332
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
gimpho
Sun Wukong
8
1 / 7 / 0
5,274
440
3,372
9,524
3,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
llfetaker
Apollo
10
7 / 4 / 1
6,516
543
5,494
8,919
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
rameen135
Kukulkan
9
0 / 5 / 2
5,675
473
2,050
6,805
2,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 3
5,741
478
3,738
5,166
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
6,390
533
7,141
6,982
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Mctwit
Izanami
10
2 / 3 / 3
6,436
536
2,129
6,010
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 3 / 1
6,643
554
3,251
4,948
1,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
goiio
Chaac
13
8 / 1 / 2
7,420
618
8,008
10,325
7,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 2 / 1
5,972
498
3,751
7,116
2,004
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
12
Kills
20
21
Deaths
12
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
3
3
4
1.67
W
Izanami
Mctwit
Izanami
2
3
3
1.17
W
5
3
1
1.83
L
Sun Wukong
gimpho
Sun Wukong
1
7
0
0.14
W
Chaac
goiio
Chaac
8
1
2
9
L
Apollo
llfetaker
Apollo
7
4
1
1.88
W
2
2
1
1.25
L
Kukulkan
rameen135
Kukulkan
0
5
2
0.2
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,847
Damage
24,280
37,746
Taken
35,381
12,735
Mitigated
13,930
6,661
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,193
1,189
0
834
7,332
2,193
124
107
7,225
0
20,393
W
7,141
2,300
0
2,647
6,982
1,857
232
1,017
5,965
0
28,441
W
Izanami
Mctwit
Izanami
2,129
1,283
284
869
6,010
1,537
990
1,262
4,748
0
25,661
W
3,251
448
24
837
4,948
1,421
933
1,323
3,625
24,495
0
L
Sun Wukong
gimpho
Sun Wukong
3,372
1,569
0
1,317
9,524
3,995
51
0
9,524
0
13,676
W
Chaac
goiio
Chaac
8,008
3,788
0
4,098
10,325
7,111
1,085
0
10,325
0
32,745
L
Apollo
llfetaker
Apollo
5,494
3,163
0
2,880
8,919
2,937
637
222
8,697
0
26,726
W
3,751
1,209
564
1,439
7,116
2,004
0
2,186
4,930
0
25,261
L
Kukulkan
rameen135
Kukulkan
2,050
856
0
891
6,805
2,301
672
2,892
3,913
16,989
0
L
3,738
772
248
491
5,166
1,309
161
30
5,136
19,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
32,861
180
Minions Killed
245
0
Camps Cleared
0
1,086,186
Distance Traveled
1,059,670
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,658
472
35
3
0
250,625
0
W
Loki
6,390
533
50
4
0
243,820
0
W
Izanami
6,436
536
53
4
0
178,874
3
W
Ra
6,643
554
47
4
0
209,897
0
L
Sun Wukong
5,274
440
18
2
0
208,852
0
W
Chaac
7,420
618
54
5
0
202,095
1
L
Apollo
6,516
543
54
5
0
218,624
0
W
Pele
5,972
498
41
3
0
224,984
3
L
Kukulkan
5,675
473
39
3
0
189,548
3
L
Ra
5,741
478
34
3
0
218,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role