Player Matchup

Danzaburou
Danzaburou
DaSauuce
Danzaburou
Level 64
God Stats
3W - 7L
1,095 SR
Queue Stats
22W - 34L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Lymeish
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 34L
1,455 Elo+
Party 1
Merlin
Merlin
iMESA
Merlin
Level 87
God Stats
3W - 0L
1,486 SR
Queue Stats
26W - 40L
1,455 Elo+
Party 1
Team Averages
Level 70
1,360 SR
1,455 Elo+

VS

Team Averages
Level 119
1,509 SR
1,444 Elo+
Discordia
Discordia
EmperorTrenton
Discordia
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 37L
1,554 Elo+
Solo
Nike
Nike
Shaggysbong3306
Nike
Level 127
God Stats
13W - 13L
1,526 SR
Queue Stats
213W - 246L
1,367 Elo+
Solo
Yemoja
Yemoja
kevinhernandez28
Yemoja
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 100L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaSauuce
Danzaburou
14
3 / 4 / 7
10,293
643
10,653
13,778
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lymeish
Cthulhu
14
3 / 1 / 6
10,245
640
8,304
11,247
10,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
iMESA
Merlin
15
4 / 0 / 6
10,724
670
11,230
11,525
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmperorTrenton
Discordia
12
1 / 3 / 3
9,394
587
11,803
9,718
3,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 1
10,270
642
10,764
17,115
7,643
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 3 / 4
9,108
569
7,219
11,073
9,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
5
5
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaSauuce
Danzaburou
3
4
7
1.63
L
Discordia
EmperorTrenton
Discordia
1
3
3
0.83
W
Cthulhu
Lymeish
Cthulhu
3
1
6
6
L
4
4
1
1.13
W
Merlin
iMESA
Merlin
4
0
6
7
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
29,786
36,550
Taken
37,906
20,323
Mitigated
20,124
7,030
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaSauuce
Danzaburou
10,653
4,175
0
1,565
13,778
5,632
1,407
7,835
5,943
0
39,555
L
Discordia
EmperorTrenton
Discordia
11,803
526
0
2,100
9,718
3,318
400
4,419
5,121
50,852
0
W
Cthulhu
Lymeish
Cthulhu
8,304
706
730
462
11,247
10,188
75
5,159
6,088
26,044
0
L
10,764
1,004
0
1,472
17,115
7,643
38
7,151
9,438
0
38,071
W
Merlin
iMESA
Merlin
11,230
216
918
3,355
11,525
4,503
374
6,078
5,447
46,541
0
L
7,219
482
2,787
1,707
11,073
9,163
314
6,742
3,761
31,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
28,772
168
Minions Killed
186
0
Camps Cleared
0
842,322
Distance Traveled
825,456
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,293
643
63
4
0
251,038
2
L
Discordia
9,394
587
92
6
0
268,000
3
W
Cthulhu
10,245
640
42
3
0
310,825
3
L
Nike
10,270
642
52
3
0
291,090
8
W
Merlin
10,724
670
63
4
0
280,459
4
L
Yemoja
9,108
569
42
3
0
266,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role