Player Matchup

Danzaburou
Danzaburou
Diamond IV
MP Cruelty
Danzaburou
Diamond IV
Level 158
God Stats
32W - 40L
1,643 SR
Queue Stats
1,315W - 1,269L
2,042 MMR
Solo
Hera
Hera
Platinum I
Splote--
Hera
Platinum I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,999 MMR
Party 2
Fenrir
Fenrir
Platinum III
Tsunami1290
Fenrir
Platinum III
Level 132
God Stats
4W - 1L
1,817 SR
Queue Stats
90W - 71L
1,993 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Verteil
Sun Wukong
Platinum I
Level 160
God Stats
10W - 5L
1,982 SR
Queue Stats
192W - 133L
2,039 MMR
Solo
Ymir
Ymir
Platinum II
oMackaroni
Ymir
Platinum II
Level 149
God Stats
1W - 1L
1,743 SR
Queue Stats
36W - 25L
1,992 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,737 SR
2,013 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,765 SR
1,916 MMR
King Arthur
King Arthur
Platinum II
ASURABLADE122
King Arthur
Platinum II
Level 159
God Stats
94W - 95L
1,723 SR
Queue Stats
935W - 926L
1,969 MMR
Solo
Janus
Janus
Platinum V
OgDarklo
Janus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum IV
backd00rn0baby
Neith
Platinum IV
Level 126
God Stats
44W - 23L
2,037 SR
Queue Stats
82W - 67L
2,010 MMR
Solo
He Bo
He Bo
Diamond V
iDecideFate
He Bo
Diamond V
Level 127
God Stats
8W - 14L
1,679 SR
Queue Stats
813W - 785L
2,037 MMR
Solo
Cupid
Cupid
Platinum I
lilzarathustra
Cupid
Platinum I
Level 155
God Stats
156W - 118L
1,886 SR
Queue Stats
553W - 525L
2,062 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MP Cruelty
Danzaburou
20
9 / 4 / 3
14,417
655
11,919
19,559
9,147
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
18
4 / 3 / 9
12,604
573
15,424
10,970
4,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
19
10 / 4 / 4
13,251
602
13,624
18,171
10,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Verteil
Sun Wukong
20
6 / 1 / 7
14,564
662
15,619
15,291
9,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 4 / 16
12,948
589
11,355
21,445
15,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetNemesisScyllaArachneChang'e

VS

Bans
AphroditeKhepriGaneshaSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASURABLADE122
King Arthur
16
1 / 5 / 4
10,344
470
12,957
21,481
15,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
OgDarklo
Janus
17
5 / 6 / 4
11,022
501
12,188
14,069
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 7 / 4
10,137
461
8,723
13,731
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 8 / 3
9,607
437
9,090
17,007
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 7 / 2
11,625
528
12,080
18,413
5,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
33
Kills
16
16
Deaths
33
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASURABLADE122
King Arthur
1
5
4
0.6
W
Danzaburou
MP Cruelty
Danzaburou
9
4
3
2.63
L
Janus
OgDarklo
Janus
5
6
4
1.17
W
Hera
4
3
9
2.83
W
Fenrir
10
4
4
3
W
Sun Wukong
Verteil
Sun Wukong
6
1
7
9.5
L
3
7
4
0.71
L
3
8
3
0.56
L
4
7
2
0.71
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,941
Damage
55,038
85,436
Taken
84,701
48,944
Mitigated
36,379
27,278
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASURABLADE122
King Arthur
12,957
1,716
0
5,529
21,481
15,311
0
7,084
14,397
0
63,879
W
Danzaburou
MP Cruelty
Danzaburou
11,919
6,174
0
10,965
19,559
9,147
3,451
2,630
16,866
0
112,274
L
Janus
OgDarklo
Janus
12,188
957
0
2,100
14,069
5,304
0
7,306
6,763
73,671
0
W
Hera
15,424
4,788
0
2,242
10,970
4,397
1,332
4,958
5,784
95,892
0
W
Fenrir
13,624
3,360
0
6,233
18,171
10,514
4,608
4,285
13,768
0
90,764
W
Sun Wukong
Verteil
Sun Wukong
15,619
1,873
0
2,797
15,291
9,534
1,269
1,860
13,365
0
108,437
L
8,723
3,116
0
3,479
13,731
4,816
803
3,863
9,868
0
47,652
L
9,090
175
0
3,235
17,007
5,025
0
5,184
11,823
61,811
0
L
12,080
6,832
245
4,555
18,413
5,923
0
3,342
15,071
0
77,911
W
11,355
3,221
0
5,041
21,445
15,352
0
7,379
13,952
34,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,784
Gold Earned
52,735
689
Minions Killed
586
0
Camps Cleared
0
2,072,230
Distance Traveled
1,874,576
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,344
470
130
6
0
353,184
4
W
Danzaburou
14,417
655
165
8
0
366,706
2
L
Janus
11,022
501
147
7
0
417,253
7
W
Hera
12,604
573
173
8
0
395,929
3
W
Fenrir
13,251
602
123
6
0
449,422
2
W
Sun Wukong
14,564
662
199
9
0
464,752
4
L
Neith
10,137
461
60
3
0
375,833
9
L
He Bo
9,607
437
109
5
0
373,128
1
L
Cupid
11,625
528
140
6
0
355,178
7
W
Ymir
12,948
589
29
1
0
395,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role