Player Matchup

Mulan
Mulan
Gracefulviolets
Mulan
Level 104
God Stats
6W - 20L
1,412 SR
Queue Stats
92W - 123L
1,271 Elo+
Solo
Mercury
Mercury
HaffeyHell
Mercury
Level 88
God Stats
0W - 2L
1,707 SR
Queue Stats
97W - 123L
1,317 Elo+
Solo
Olorun
Olorun
Krim22
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,160 Elo+
Solo
Medusa
Medusa
SmaccNCheeks
Medusa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 84
1,530 SR
1,312 Elo+

VS

Team Averages
Level 117
1,435 SR
1,344 Elo+
Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dogrockers
Achilles
Level 66
God Stats
6W - 8L
1,503 SR
Queue Stats
14W - 24L
1,370 Elo+
Solo
Nu Wa
Nu Wa
moonkarmma
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
uniqueleeguilt3
Cupid
Level 124
God Stats
1W - 0L
1,235 SR
Queue Stats
7W - 12L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,992
749
5,496
9,523
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
HaffeyHell
Mercury
14
3 / 7 / 2
8,767
731
4,652
11,249
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Krim22
Olorun
13
1 / 6 / 2
8,340
695
2,121
8,199
2,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
14
0 / 5 / 2
8,524
710
2,968
9,685
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 3 / 6
9,610
801
4,758
5,235
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Dogrockers
Achilles
18
17 / 1 / 3
11,928
994
13,839
11,532
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
16
4 / 2 / 12
10,714
893
9,475
5,225
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 5
9,295
775
2,037
4,286
1,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
22
22
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
3
6
1
W
Achilles
Dogrockers
Achilles
17
1
3
18.5
L
2
4
2
0.75
L
Mercury
HaffeyHell
Mercury
3
7
2
0.57
L
Olorun
Krim22
Olorun
1
6
2
0.33
L
Medusa
0
5
2
0.2
W
Nu Wa
4
2
12
5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,237
Damage
30,109
38,656
Taken
26,278
14,534
Mitigated
13,124
6,357
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,758
1,691
299
1,006
5,235
1,564
696
146
5,014
28,014
0
W
Achilles
Dogrockers
Achilles
13,839
5,380
0
1,122
11,532
8,270
1,188
1,191
10,209
0
33,081
L
5,496
228
0
1,316
9,523
5,110
0
3,867
5,570
0
29,960
L
Mercury
HaffeyHell
Mercury
4,652
1,933
0
1,727
11,249
3,629
310
4,048
7,109
0
21,925
L
Olorun
Krim22
Olorun
2,121
644
164
1,016
8,199
2,665
0
3,277
4,900
15,283
0
L
Medusa
2,968
608
0
2,134
9,685
3,130
175
3,464
6,221
0
38,115
W
Nu Wa
9,475
3,243
756
436
5,225
1,812
1,021
717
4,433
35,231
0
W
2,037
496
1,230
2,153
4,286
1,478
2,390
882
3,379
0
24,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
41,547
168
Minions Killed
196
10
Camps Cleared
10
748,413
Distance Traveled
890,410
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,610
801
60
5
1
196,648
1
W
Achilles
11,928
994
38
3
4
267,099
0
L
Mulan
8,992
749
42
4
3
204,700
2
L
Mercury
8,767
731
29
2
4
209,700
1
L
Olorun
8,340
695
32
3
1
164,026
0
L
Medusa
8,524
710
65
5
2
169,987
2
W
Nu Wa
10,714
893
50
4
2
204,674
4
W
Cupid
9,295
775
48
4
3
221,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role