Player Matchup

Cernunnos
Cernunnos
AceFitzray
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 161L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
DestroyerBreaux
Cthulhu
Level 25
God Stats
3W - 10L
1,325 SR
Queue Stats
75W - 128L
1,302 Elo+
Party 1
Pele
Pele
EzuhlySteezy
Pele
Level 29
God Stats
10W - 11L
1,800 SR
Queue Stats
121W - 155L
1,391 Elo+
Solo
Izanami
Izanami
georgebailey957
Izanami
Level 29
God Stats
21W - 11L
1,619 SR
Queue Stats
66W - 81L
1,443 Elo+
Solo
Thor
Thor
nolaslacker84
Thor
Level 15
God Stats
28W - 27L
1,622 SR
Queue Stats
188W - 236L
1,300 Elo+
Party 1
Team Averages
Level 21
1,573 SR
1,348 Elo+

VS

Team Averages
Level 15
1,537 SR
1,333 Elo+
Bellona
Bellona
BigNasty25223
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,014 Elo+
Solo
Baron Samedi
Baron Samedi
BloodDrinker93
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,326 Elo+
Solo
Izanami
Izanami
Kuraysto
Izanami
Level 26
God Stats
1W - 4L
1,683 SR
Queue Stats
16W - 13L
1,599 Elo+
Solo
Arachne
Arachne
Shanie87
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
SuperNoppie
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AceFitzray
Cernunnos
15
2 / 12 / 0
11,204
467
4,551
20,831
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 5 / 6
12,283
512
13,164
16,414
21,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 4 / 1
14,592
608
18,726
16,175
7,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 2
14,280
595
15,085
20,354
7,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 6 / 4
11,123
463
5,876
14,869
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
5 / 4 / 4
12,219
509
8,303
17,123
16,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
BloodDrinker93
Baron Samedi
16
2 / 8 / 3
10,275
428
8,800
14,222
8,761
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Kuraysto
Izanami
20
19 / 3 / 2
15,714
655
34,142
26,413
12,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Shanie87
Arachne
12
1 / 12 / 1
8,342
348
1,132
15,777
5,644
Olorun
13
0 / 8 / 3
8,492
354
2,004
12,599
4,500
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
32
Kills
27
29
Deaths
35
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AceFitzray
Cernunnos
2
12
0
0.17
L
Bellona
5
4
4
1.75
L
Baron Samedi
BloodDrinker93
Baron Samedi
2
8
3
0.44
W
8
5
6
2.2
W
14
4
1
3.63
L
Izanami
Kuraysto
Izanami
19
3
2
6.67
L
Arachne
Shanie87
Arachne
1
12
1
0.13
L
Olorun
0
8
3
0.19
W
5
2
2
3
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,402
Damage
54,381
88,643
Taken
86,134
50,281
Mitigated
47,905
23,353
Healing
19,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AceFitzray
Cernunnos
4,551
2,002
0
4,171
20,831
7,926
1,883
408
20,423
0
51,406
L
Bellona
8,303
2,938
0
1,101
17,123
16,222
414
2,139
14,904
0
45,939
L
Baron Samedi
BloodDrinker93
Baron Samedi
8,800
1,509
367
1,999
14,222
8,761
413
1,561
12,661
49,900
0
W
13,164
1,614
588
3,139
16,414
21,500
1,093
4,576
11,838
46,273
0
W
18,726
3,585
0
6,662
16,175
7,097
4,115
1,896
14,279
0
104,811
L
Izanami
Kuraysto
Izanami
34,142
26,216
0
15,061
26,413
12,778
3,558
3,084
23,329
0
149,372
L
Arachne
Shanie87
Arachne
1,132
593
0
574
15,777
5,644
0
4,180
11,597
0
15,627
L
Olorun
2,004
1,074
84
766
12,599
4,500
219
2,200
10,399
24,091
0
W
15,085
9,206
0
7,021
20,354
7,945
7,258
1,768
18,586
0
108,304
W
5,876
1,018
0
1,772
14,869
5,813
1,462
2,156
12,713
0
54,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,482
Gold Earned
55,042
541
Minions Killed
447
0
Camps Cleared
0
1,961,976
Distance Traveled
1,676,765
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,204
467
81
3
0
318,505
0
L
Bellona
12,219
509
72
3
0
360,424
1
L
Baron Samedi
10,275
428
76
3
0
309,600
1
W
Cthulhu
12,283
512
51
2
0
410,352
6
W
Pele
14,592
608
159
7
0
357,690
0
L
Izanami
15,714
655
233
10
0
356,441
3
L
Arachne
8,342
348
24
1
0
324,863
0
L
Olorun
8,492
354
42
2
0
325,437
2
W
Izanami
14,280
595
179
7
0
425,836
0
W
Thor
11,123
463
71
3
0
449,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role