Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CellRick
Tyr
Level 107
God Stats
13W - 9L
1,632 SR
Queue Stats
109W - 90L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
DrBrunello
Baron Samedi
Level 34
God Stats
83W - 53L
1,676 SR
Queue Stats
110W - 97L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
Il Don Domenico
Heimdallr
Level 142
God Stats
35W - 22L
1,717 SR
Queue Stats
149W - 109L
1,675 Elo+
Party 1
Pele
Pele
cruzalonsour
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,605 SR
1,556 Elo+

VS

Team Averages
Level 47
1,404 SR
1,537 Elo+
Hera
Hera
Dragon792
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,553 Elo+
Party 3
Rama
Rama
FishterCoy
Rama
Level 28
God Stats
2W - 5L
1,224 SR
Queue Stats
101W - 102L
1,519 Elo+
Party 2
Bacchus
Bacchus
Salohicn
Bacchus
Level 46
God Stats
3W - 5L
1,509 SR
Queue Stats
410W - 405L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Slumptvfx
Cu Chulainn
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
23W - 22L
1,546 Elo+
Party 3
Erlang Shen
Erlang Shen
Wokevfx
Erlang Shen
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 147L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 3 / 13
10,255
540
10,972
17,718
22,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 2 / 3
10,920
575
9,701
10,895
12,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DrBrunello
Baron Samedi
16
3 / 3 / 9
10,202
537
10,057
10,102
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Il Don Domenico
Heimdallr
18
9 / 1 / 3
11,222
591
13,887
15,161
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 6
10,899
574
10,625
15,955
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 5 / 3
8,662
456
7,489
11,348
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 2
6,751
355
5,728
11,790
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Salohicn
Bacchus
13
4 / 4 / 3
8,446
445
7,941
15,091
11,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Slumptvfx
Cu Chulainn
12
0 / 8 / 3
7,465
393
4,310
14,616
11,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Wokevfx
Erlang Shen
15
2 / 7 / 5
9,087
478
8,486
16,650
11,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
29
Kills
10
10
Deaths
30
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
13
3.83
W
6
2
3
3.75
W
Baron Samedi
DrBrunello
Baron Samedi
3
3
9
2.5
L
Hera
4
5
3
1.1
L
0
6
2
0.17
W
Heimdallr
Il Don Domenico
Heimdallr
9
1
3
10.5
L
Bacchus
Salohicn
Bacchus
4
4
3
1.38
L
Cu Chulainn
Slumptvfx
Cu Chulainn
0
8
3
0.19
L
Erlang Shen
Wokevfx
Erlang Shen
2
7
5
0.64
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,242
Damage
33,954
69,831
Taken
69,495
54,105
Mitigated
42,157
26,391
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,972
753
0
3,464
17,718
22,466
171
5,342
12,178
28,062
0
W
9,701
680
0
3,126
10,895
12,087
67
1,246
9,637
0
53,013
W
Baron Samedi
DrBrunello
Baron Samedi
10,057
744
2,001
3,869
10,102
4,768
1,581
4,045
5,837
56,019
0
L
Hera
7,489
1,670
0
1,009
11,348
4,193
0
3,687
7,485
39,964
0
L
5,728
4,385
0
3,063
11,790
3,390
0
2,832
8,880
0
30,235
W
Heimdallr
Il Don Domenico
Heimdallr
13,887
6,307
0
7,765
15,161
7,476
7,807
3,005
12,062
0
77,414
L
Bacchus
Salohicn
Bacchus
7,941
1,008
391
4,360
15,091
11,771
0
7,187
7,813
33,626
0
L
Cu Chulainn
Slumptvfx
Cu Chulainn
4,310
918
0
2,006
14,616
11,780
0
2,817
11,743
3,090
30,867
L
Erlang Shen
Wokevfx
Erlang Shen
8,486
3,541
0
2,645
16,650
11,023
0
3,897
12,523
0
52,971
W
10,625
1,404
0
6,166
15,955
7,308
1,618
2,279
13,664
0
88,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
40,411
517
Minions Killed
340
0
Camps Cleared
0
1,671,513
Distance Traveled
1,703,416
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,255
540
32
2
0
337,932
6
W
Tyr
10,920
575
111
6
0
321,639
2
W
Baron Samedi
10,202
537
102
5
0
302,179
2
L
Hera
8,662
456
79
4
0
336,008
1
L
Rama
6,751
355
52
3
0
396,026
5
W
Heimdallr
11,222
591
132
7
0
307,505
0
L
Bacchus
8,446
445
45
2
0
335,040
0
L
Cu Chulainn
7,465
393
77
4
0
275,418
0
L
Erlang Shen
9,087
478
87
5
0
360,924
3
W
Pele
10,899
574
140
7
0
402,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role