Player Matchup

Anhur
Anhur
Gold IV
AdrestiaInvidia
Anhur
Gold IV
Level 158
God Stats
1W - 1L
1,781 SR
Queue Stats
12W - 7L
1,728 MMR
Party 3
Vulcan
Vulcan
Gold III
Astralopitecus9
Vulcan
Gold III
Level 157
God Stats
8W - 12L
1,465 SR
Queue Stats
283W - 326L
1,598 MMR
Party 1
Bakasura
Bakasura
Gold II
MisterPesci
Bakasura
Gold II
Level 143
God Stats
2W - 2L
1,813 SR
Queue Stats
182W - 173L
1,817 MMR
Party 1
Ganesha
Ganesha
Gold IV
OGExiledHavoc
Ganesha
Gold IV
Level 124
God Stats
0W - 1L
1,252 SR
Queue Stats
21W - 17L
1,709 MMR
Solo
Sobek
Sobek
Silver I
OGSKONTE
Sobek
Silver I
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 6L
1,682 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,516 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,636 SR
1,706 MMR
Kukulkan
Kukulkan
Platinum IV
BMGoat
Kukulkan
Platinum IV
Level 135
God Stats
4W - 3L
1,548 SR
Queue Stats
42W - 33L
1,826 MMR
Party 4
Cu Chulainn
Cu Chulainn
Gold I
Bupkass
Cu Chulainn
Gold I
Level 148
God Stats
8W - 6L
1,712 SR
Queue Stats
369W - 374L
1,590 MMR
Party 4
Nemesis
Nemesis
Platinum V
ELMO HAS FANS
Nemesis
Platinum V
Level 128
God Stats
5W - 7L
1,506 SR
Queue Stats
233W - 219L
1,690 MMR
Solo
Cerberus
Cerberus
Platinum V
IceyTheKuzen
Cerberus
Platinum V
Level 158
God Stats
2W - 6L
1,725 SR
Queue Stats
148W - 129L
1,783 MMR
Party 2
Heimdallr
Heimdallr
Gold III
NebFreehand
Heimdallr
Gold III
Level 144
God Stats
43W - 37L
1,686 SR
Queue Stats
242W - 201L
1,642 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 2
12,364
495
9,104
18,990
7,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 3 / 3
11,705
468
21,336
11,720
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
MisterPesci
Bakasura
19
4 / 2 / 1
11,854
474
9,764
21,531
13,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
16
0 / 3 / 6
10,240
410
6,267
22,844
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
OGSKONTE
Sobek
18
1 / 3 / 1
11,916
477
9,790
21,722
22,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Nu WaSetScyllaTsukuyomiDanzaburou

VS

Bans
CthulhuKhepriKumbhakarnaCabrakanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BMGoat
Kukulkan
20
2 / 1 / 6
13,653
546
13,553
11,815
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Bupkass
Cu Chulainn
17
3 / 4 / 7
12,024
481
15,033
25,740
16,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
20
2 / 1 / 1
12,885
515
4,071
14,584
9,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IceyTheKuzen
Cerberus
20
3 / 0 / 6
14,471
579
16,776
25,176
25,938
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
NebFreehand
Heimdallr
20
6 / 3 / 6
14,759
590
21,735
21,122
9,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
16
16
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
2
3
3
1.17
W
Kukulkan
BMGoat
Kukulkan
2
1
6
5
W
Cu Chulainn
Bupkass
Cu Chulainn
3
4
7
1.63
W
Nemesis
2
1
1
2.5
W
Cerberus
IceyTheKuzen
Cerberus
3
0
6
6
L
Bakasura
MisterPesci
Bakasura
4
2
1
2.25
W
Heimdallr
NebFreehand
Heimdallr
6
3
6
3
L
Ganesha
0
3
6
1
L
Sobek
OGSKONTE
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,261
Damage
71,168
96,807
Taken
98,437
71,154
Mitigated
65,506
25,601
Healing
35,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,104
3,806
0
4,629
18,990
7,349
162
3,788
15,091
0
108,818
L
21,336
5,621
0
1,777
11,720
5,408
110
3,516
7,992
109,931
0
W
Kukulkan
BMGoat
Kukulkan
13,553
968
0
1,429
11,815
4,612
624
5,963
5,270
111,348
0
W
Cu Chulainn
Bupkass
Cu Chulainn
15,033
2,400
0
2,359
25,740
16,221
136
8,117
16,621
0
56,146
W
Nemesis
4,071
1,415
0
2,105
14,584
9,479
2,844
6,689
7,665
0
103,785
W
Cerberus
IceyTheKuzen
Cerberus
16,776
973
0
17,060
25,176
25,938
150
11,240
13,360
110,528
0
L
Bakasura
MisterPesci
Bakasura
9,764
6,319
0
5,290
21,531
13,996
0
4,598
16,730
0
77,860
W
Heimdallr
NebFreehand
Heimdallr
21,735
14,541
0
12,982
21,122
9,256
6,985
5,578
14,764
0
129,129
L
Ganesha
6,267
206
0
2,955
22,844
22,184
0
6,416
15,773
32,328
0
L
Sobek
OGSKONTE
Sobek
9,790
481
0
10,950
21,722
22,217
0
10,367
10,497
72,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,079
Gold Earned
67,792
709
Minions Killed
872
0
Camps Cleared
0
2,559,453
Distance Traveled
2,453,347
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,364
495
205
8
0
414,481
7
L
Vulcan
11,705
468
191
8
0
513,598
6
W
Kukulkan
13,653
546
204
8
0
515,324
12
W
Cu Chulainn
12,024
481
59
2
0
502,083
9
W
Nemesis
12,885
515
139
6
0
537,064
1
W
Cerberus
14,471
579
304
12
0
455,726
4
L
Bakasura
11,854
474
162
6
0
632,747
11
W
Heimdallr
14,759
590
166
7
0
443,150
1
L
Ganesha
10,240
410
13
1
0
502,978
6
L
Sobek
11,916
477
138
6
0
495,649
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role