Player Matchup

Chaac
Chaac
Kruidan
Chaac
Level 114
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 15L
1,040 Elo+
Party 1
Kukulkan
Kukulkan
PerpleClown
Kukulkan
Level 50
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 16L
932 Elo+
Party 1
Xbalanque
Xbalanque
WI Trapper
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,051 Elo+
Party 1
Team Averages
Level 57
1,353 SR
1,007 Elo+

VS

Team Averages
Level 42
1,453 SR
1,275 Elo+
Hades
Hades
JrPilotoBR
Hades
Level 84
God Stats
28W - 33L
1,359 SR
Queue Stats
85W - 151L
1,252 Elo+
Solo
Jing Wei
Jing Wei
Sierramae1
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,072 Elo+
Solo
Bellona
Bellona
UnstableTubby
Bellona
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 68L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kruidan
Chaac
20
7 / 13 / 11
19,247
664
33,336
49,106
56,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
PerpleClown
Kukulkan
20
9 / 10 / 7
18,061
623
24,582
24,179
9,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
WI Trapper
Xbalanque
19
5 / 16 / 9
18,978
654
15,018
27,398
19,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
12 / 8 / 16
20,420
704
23,699
39,408
38,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Sierramae1
Jing Wei
9
1 / 3 / 7
13,992
482
1,058
4,358
1,271
Bellona
20
22 / 10 / 11
22,328
770
45,276
48,334
49,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
21
Kills
35
39
Deaths
21
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hades
12
8
16
2.5
W
Chaac
Kruidan
Chaac
7
13
11
0.96
W
Kukulkan
PerpleClown
Kukulkan
9
10
7
1.25
L
Jing Wei
Sierramae1
Jing Wei
1
3
7
1.5
L
Bellona
22
10
11
2.75
W
Xbalanque
WI Trapper
Xbalanque
5
16
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,936
Damage
70,033
100,683
Taken
92,100
85,626
Mitigated
89,183
24,398
Healing
38,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
23,699
3,241
3,075
18,051
39,408
38,699
1,919
12,254
27,154
100,257
0
W
Chaac
Kruidan
Chaac
33,336
7,497
1,058
16,854
49,106
56,331
2,210
14,315
34,291
25,024
84,510
W
Kukulkan
PerpleClown
Kukulkan
24,582
3,325
1,056
3,483
24,179
9,340
832
3,348
20,531
74,795
0
L
Jing Wei
Sierramae1
Jing Wei
1,058
564
0
0
4,358
1,271
0
1,394
2,964
0
2,426
L
Bellona
45,276
23,148
315
17,275
48,334
49,213
1,441
17,791
30,543
0
112,494
W
Xbalanque
WI Trapper
Xbalanque
15,018
7,077
888
1,059
27,398
19,955
1,177
7,757
19,391
0
63,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,286
Gold Earned
56,740
238
Minions Killed
201
0
Camps Cleared
0
1,117,647
Distance Traveled
994,071
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
20,420
704
116
4
0
429,497
2
W
Chaac
19,247
664
90
3
0
381,175
0
W
Kukulkan
18,061
623
77
3
0
357,551
0
L
Jing Wei
13,992
482
3
0
0
132,611
0
L
Bellona
22,328
770
82
3
0
431,963
1
W
Xbalanque
18,978
654
71
2
0
378,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role