Player Matchup

Ares
Ares
JollyJumpy
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,992 Elo+
Party 1
Ullr
Ullr
Shinoras
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,916 Elo+
Party 1
Horus
Horus
Thorkle
Horus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,803 Elo+

VS

Team Averages
Level 28
1,618 SR
1,402 Elo+
Athena
Athena
BrakkHieden
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,252 Elo+
Party 2
Izanami
Izanami
HollowHatter
Izanami
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
149W - 125L
1,251 Elo+
Party 2
Ao Kuang
Ao Kuang
Shexuja
Ao Kuang
Level 28
God Stats
3W - 1L
1,854 SR
Queue Stats
11W - 7L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 11
6,743
749
3,252
8,005
5,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
12
8 / 0 / 5
8,289
921
11,719
5,016
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Thorkle
Horus
10
4 / 0 / 8
7,401
822
5,254
6,310
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 5 / 1
6,079
675
3,123
10,400
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
HollowHatter
Izanami
8
0 / 4 / 1
5,735
637
3,544
7,940
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Shexuja
Ao Kuang
7
0 / 4 / 1
5,536
615
705
6,501
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
1
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
1
5
1
0.3
L
Izanami
HollowHatter
Izanami
0
4
1
0.13
W
1
2
11
3.25
L
Ao Kuang
Shexuja
Ao Kuang
0
4
1
0.13
W
Ullr
8
0
5
10.5
W
Horus
Thorkle
Horus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,225
Damage
7,372
19,331
Taken
24,841
11,839
Mitigated
8,654
5,345
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,123
849
0
686
10,400
4,618
0
1,698
8,552
12,565
0
L
Izanami
HollowHatter
Izanami
3,544
2,014
0
500
7,940
2,338
0
1,035
6,805
0
18,918
W
3,252
539
0
1,110
8,005
5,373
0
1,594
6,411
8,572
0
L
Ao Kuang
Shexuja
Ao Kuang
705
117
0
899
6,501
1,698
0
667
5,759
13,207
0
W
Ullr
11,719
5,297
0
1,254
5,016
2,652
2,474
1,122
3,894
0
50,242
W
Horus
Thorkle
Horus
5,254
2,541
584
2,397
6,310
3,814
201
1,383
4,927
0
20,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,433
Gold Earned
17,350
113
Minions Killed
70
0
Camps Cleared
0
480,327
Distance Traveled
451,742
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,079
675
14
2
0
150,380
0
L
Izanami
5,735
637
30
3
0
154,981
2
W
Ares
6,743
749
9
1
0
154,496
2
L
Ao Kuang
5,536
615
26
3
0
146,381
4
W
Ullr
8,289
921
78
9
0
151,155
2
W
Horus
7,401
822
26
3
0
174,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role