Player Matchup

Ravana
Ravana
Bootyhunter7120
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,425 Elo+
Solo
Neith
Neith
CARELESSUN1C0RN
Neith
Level 27
God Stats
28W - 16L
1,412 SR
Queue Stats
36W - 30L
1,311 Elo+
Solo
Zeus
Zeus
CrazyKaro26
Zeus
Level 41
God Stats
12W - 7L
1,249 SR
Queue Stats
175W - 188L
1,331 Elo+
Party 3
Ares
Ares
MaGiXx1987
Ares
Level 10
God Stats
16W - 8L
1,613 SR
Queue Stats
35W - 43L
1,330 Elo+
Party 3
Da Ji
Da Ji
TheM3xicanAlize
Da Ji
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 8L
1,410 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,361 Elo+

VS

Team Averages
Level 23
1,406 SR
1,360 Elo+
Fenrir
Fenrir
Exphesify
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,258 Elo+
Party 2
Danzaburou
Danzaburou
LiCebOx
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,451 Elo+
Solo
Nemesis
Nemesis
Planning_-
Nemesis
Level 15
God Stats
15W - 21L
1,218 SR
Queue Stats
41W - 36L
1,349 Elo+
Party 2
Ao Kuang
Ao Kuang
Xtrazxz
Ao Kuang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 113L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
xZdge
Kukulkan
Level 7
God Stats
38W - 40L
1,313 SR
Queue Stats
53W - 61L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 26
13,602
1,237
18,999
14,430
10,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 25
13,399
1,218
14,504
14,458
7,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 5 / 26
12,153
1,105
16,004
11,334
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 8 / 27
13,499
1,227
10,685
23,691
32,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
26 / 0 / 11
16,479
1,498
30,957
11,652
5,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exphesify
Fenrir
18
6 / 15 / 8
12,334
1,121
13,301
27,665
10,038
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
LiCebOx
Danzaburou
15
0 / 2 / 4
9,467
861
4,918
5,225
1,677
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Planning_-
Nemesis
19
7 / 12 / 7
12,666
1,151
17,258
24,477
10,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Xtrazxz
Ao Kuang
18
4 / 13 / 10
11,693
1,063
17,445
26,587
8,308
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
xZdge
Kukulkan
18
3 / 9 / 8
11,993
1,090
15,711
17,129
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
57
51
Kills
20
20
Deaths
51
115
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
4
26
5.5
W
6
3
25
6.17
W
4
5
26
3.4
L
Fenrir
Exphesify
Fenrir
6
15
8
0.67
L
Danzaburou
LiCebOx
Danzaburou
0
2
4
1
W
6
8
27
2.44
L
Nemesis
Planning_-
Nemesis
7
12
7
0.88
W
26
0
11
31.5
L
Ao Kuang
Xtrazxz
Ao Kuang
4
13
10
0.69
L
Kukulkan
xZdge
Kukulkan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,149
Damage
68,633
75,565
Taken
101,083
61,943
Mitigated
36,678
10,919
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,999
6,836
0
2,201
14,430
10,068
0
5,610
8,820
0
35,752
W
14,504
10,193
0
2,967
14,458
7,668
0
7,517
6,941
0
39,564
W
16,004
3,780
0
0
11,334
5,544
0
4,857
6,477
31,745
0
L
Fenrir
Exphesify
Fenrir
13,301
7,575
0
1,660
27,665
10,038
0
7,702
19,963
0
27,329
L
Danzaburou
LiCebOx
Danzaburou
4,918
2,127
0
252
5,225
1,677
0
1,892
3,333
0
14,938
W
10,685
2,455
0
981
23,691
32,708
0
8,379
15,312
18,903
0
L
Nemesis
Planning_-
Nemesis
17,258
10,595
0
733
24,477
10,602
0
6,858
17,619
0
36,304
W
30,957
16,672
0
4,770
11,652
5,955
0
6,793
4,859
0
53,305
L
Ao Kuang
Xtrazxz
Ao Kuang
17,445
6,488
243
4,111
26,587
8,308
0
3,290
23,297
21,901
0
L
Kukulkan
xZdge
Kukulkan
15,711
2,293
0
0
17,129
6,053
0
6,947
10,182
68,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,132
Gold Earned
58,153
200
Minions Killed
220
8
Camps Cleared
3
991,579
Distance Traveled
838,794
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,602
1,237
36
3
1
202,478
0
W
Neith
13,399
1,218
57
5
0
200,704
0
W
Zeus
12,153
1,105
42
4
1
176,271
0
L
Fenrir
12,334
1,121
14
1
1
189,426
0
L
Danzaburou
9,467
861
21
2
1
86,415
0
W
Ares
13,499
1,227
20
2
1
185,232
1
L
Nemesis
12,666
1,151
45
4
1
201,146
4
W
Da Ji
16,479
1,498
45
4
5
226,894
0
L
Ao Kuang
11,693
1,063
11
1
0
187,583
0
L
Kukulkan
11,993
1,090
129
12
0
174,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role