Player Matchup

Nu Wa
Nu Wa
AlainMora
Nu Wa
Level 24
God Stats
67W - 53L
1,457 SR
Queue Stats
116W - 98L
1,378 Elo+
Solo
King Arthur
King Arthur
GrumpyGr0gu
King Arthur
Level 15
God Stats
14W - 17L
1,225 SR
Queue Stats
55W - 57L
1,253 Elo+
Solo
Cthulhu
Cthulhu
Onli_iron_metal
Cthulhu
Level 20
God Stats
9W - 9L
1,442 SR
Queue Stats
23W - 31L
1,312 Elo+
Party 2
Arachne
Arachne
Shadow_knigth16
Arachne
Level 22
God Stats
7W - 8L
1,322 SR
Queue Stats
26W - 34L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
meohackervicho
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 2
Team Averages
Level 17
1,389 SR
1,319 Elo+

VS

Team Averages
Level 26
1,420 SR
1,349 Elo+
Tyr
Tyr
ARCHLORD357
Tyr
Level 27
God Stats
3W - 4L
1,467 SR
Queue Stats
12W - 11L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
FAHQ19944
Cthulhu
Level 29
God Stats
0W - 3L
1,243 SR
Queue Stats
5W - 8L
1,252 Elo+
Party 1
Bellona
Bellona
Xxkiller_Pro_YT
Bellona
Level 22
God Stats
15W - 14L
1,272 SR
Queue Stats
45W - 42L
1,198 Elo+
Solo
Fenrir
Fenrir
baileyBeav69
Fenrir
Level 25
God Stats
1W - 4L
1,340 SR
Queue Stats
166W - 190L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
pouletcool06
Baron Samedi
Level 28
God Stats
2W - 1L
1,775 SR
Queue Stats
21W - 11L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlainMora
Nu Wa
20
9 / 5 / 7
15,722
562
27,692
17,880
7,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GrumpyGr0gu
King Arthur
19
3 / 4 / 16
13,278
474
16,010
31,525
23,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 3 / 12
13,308
475
11,978
16,369
14,362
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
17 / 3 / 6
15,572
556
25,614
26,617
13,026
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
18
4 / 9 / 6
11,759
420
10,608
13,127
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
10,712
383
7,782
24,608
14,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
FAHQ19944
Cthulhu
17
4 / 8 / 2
11,537
412
14,277
28,756
17,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 9 / 5
13,830
494
23,834
31,011
26,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
19
2 / 10 / 5
12,421
444
6,695
25,600
9,959
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
pouletcool06
Baron Samedi
17
9 / 3 / 3
12,501
446
10,174
13,770
7,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
40
Kills
24
24
Deaths
41
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Nu Wa
AlainMora
Nu Wa
9
5
7
2.5
L
Cthulhu
FAHQ19944
Cthulhu
4
8
2
0.63
W
King Arthur
GrumpyGr0gu
King Arthur
3
4
16
2.75
W
7
3
12
4.33
W
17
3
6
6.67
L
8
9
5
1.17
L
Fenrir
2
10
5
0.45
W
Kukulkan
4
9
6
0.78
L
Baron Samedi
pouletcool06
Baron Samedi
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,902
Damage
62,762
105,518
Taken
123,745
63,977
Mitigated
75,578
27,190
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,782
1,805
243
2,063
24,608
14,001
1,439
9,781
14,705
0
43,537
W
Nu Wa
AlainMora
Nu Wa
27,692
8,302
566
3,760
17,880
7,209
6,479
2,001
15,404
116,716
0
L
Cthulhu
FAHQ19944
Cthulhu
14,277
802
498
4,838
28,756
17,037
0
11,575
16,869
54,686
0
W
King Arthur
GrumpyGr0gu
King Arthur
16,010
1,775
0
11,967
31,525
23,990
685
10,145
21,232
0
72,995
W
11,978
1,506
0
823
16,369
14,362
1,255
3,290
12,959
43,669
0
W
25,614
16,614
0
10,019
26,617
13,026
3,134
4,452
22,040
0
90,836
L
23,834
13,213
0
2,316
31,011
26,654
505
13,798
16,751
0
77,096
L
Fenrir
6,695
1,089
306
7,538
25,600
9,959
0
9,912
15,506
0
93,553
W
Kukulkan
10,608
2,149
0
55
13,127
5,390
2,387
4,563
8,514
40,679
0
L
Baron Samedi
pouletcool06
Baron Samedi
10,174
733
440
5,647
13,770
7,927
2,090
4,272
9,438
62,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,639
Gold Earned
61,001
546
Minions Killed
532
0
Camps Cleared
0
2,628,184
Distance Traveled
2,290,494
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,712
383
71
3
0
451,302
0
W
Nu Wa
15,722
562
178
6
0
453,914
0
L
Cthulhu
11,537
412
88
3
0
468,435
0
W
King Arthur
13,278
474
118
4
0
551,213
2
W
Cthulhu
13,308
475
63
2
0
532,758
0
W
Arachne
15,572
556
118
4
0
628,369
0
L
Bellona
13,830
494
115
4
0
497,519
2
L
Fenrir
12,421
444
144
5
0
501,857
1
W
Kukulkan
11,759
420
69
2
0
461,930
3
L
Baron Samedi
12,501
446
114
4
0
371,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role