Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
B_Farkas27
Medusa
Level 67
God Stats
4W - 4L
1,224 SR
Queue Stats
285W - 275L
1,498 Elo+
Party 2
Bacchus
Bacchus
Demo239
Bacchus
Level 66
God Stats
27W - 21L
1,381 SR
Queue Stats
590W - 622L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
HUNTER21051
Kukulkan
Level 16
God Stats
13W - 12L
1,387 SR
Queue Stats
164W - 151L
1,419 Elo+
Party 2
Bellona
Bellona
chummie16
Bellona
Level 49
God Stats
29W - 30L
1,224 SR
Queue Stats
564W - 612L
1,502 Elo+
Party 2
Team Averages
Level 53
1,343 SR
1,481 Elo+

VS

Team Averages
Level 105
1,580 SR
1,554 Elo+
Arachne
Arachne
Cowtipper2093
Arachne
Level 157
God Stats
9W - 3L
1,758 SR
Queue Stats
38W - 49L
1,504 Elo+
Party 1
Janus
Janus
DarbyDeuce
Janus
Level 155
God Stats
5W - 11L
1,471 SR
Queue Stats
58W - 68L
1,569 Elo+
Party 1
Ymir
Ymir
Doomgiant
Ymir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,747 Elo+
Party 1
Bellona
Bellona
LZaba
Bellona
Level 49
God Stats
19W - 20L
1,574 SR
Queue Stats
191W - 212L
1,495 Elo+
Solo
Neith
Neith
PENGINi
Neith
Level 122
God Stats
12W - 10L
1,595 SR
Queue Stats
15W - 19L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 0
5,821
529
2,213
6,577
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
B_Farkas27
Medusa
10
1 / 3 / 0
5,766
524
3,216
5,556
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Demo239
Bacchus
4
0 / 0 / 0
4,206
382
811
2,305
992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
HUNTER21051
Kukulkan
10
0 / 0 / 0
5,792
527
1,590
3,522
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
chummie16
Bellona
10
0 / 1 / 2
5,680
516
2,563
4,625
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 0 / 0
6,069
552
2,772
3,786
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
11
0 / 0 / 0
6,442
586
2,636
2,267
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
1 / 1 / 1
5,277
480
1,486
4,843
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
LZaba
Bellona
11
0 / 2 / 1
6,181
562
2,375
5,805
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
PENGINi
Neith
10
1 / 0 / 1
5,976
543
1,452
3,065
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
0
0
2
L
Medusa
B_Farkas27
Medusa
1
3
0
0.33
W
Arachne
2
0
0
2
W
Janus
0
0
0
0
L
Bacchus
Demo239
Bacchus
0
0
0
0
W
Ymir
1
1
1
1.5
L
Kukulkan
HUNTER21051
Kukulkan
0
0
0
0
W
Bellona
LZaba
Bellona
0
2
1
0.25
W
Neith
PENGINi
Neith
1
0
1
1.5
L
Bellona
chummie16
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,393
Damage
10,721
22,585
Taken
19,766
9,169
Mitigated
11,156
9,230
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,213
820
0
3,620
6,577
1,840
0
354
6,179
0
27,629
L
Medusa
B_Farkas27
Medusa
3,216
1,790
0
1,351
5,556
1,582
54
1,206
4,350
0
31,653
W
Arachne
2,772
1,968
0
1,170
3,786
2,258
0
0
3,764
0
37,481
W
Janus
2,636
207
0
505
2,267
697
0
1,590
677
36,071
0
L
Bacchus
Demo239
Bacchus
811
70
0
1,334
2,305
992
0
62
2,243
3,857
0
W
Ymir
1,486
676
0
522
4,843
2,036
208
454
4,368
10,369
0
L
Kukulkan
HUNTER21051
Kukulkan
1,590
175
99
806
3,522
1,134
0
2,060
1,284
33,816
0
W
Bellona
LZaba
Bellona
2,375
863
0
1,690
5,805
4,524
679
0
5,519
0
32,140
W
Neith
PENGINi
Neith
1,452
711
0
817
3,065
1,641
564
357
2,708
0
33,331
L
Bellona
chummie16
Bellona
2,563
469
0
2,020
4,625
3,621
936
218
4,407
0
23,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
29,945
275
Minions Killed
323
0
Camps Cleared
0
882,272
Distance Traveled
1,054,962
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,821
529
71
6
0
236,982
3
L
Medusa
5,766
524
62
6
0
175,990
0
W
Arachne
6,069
552
71
6
0
235,167
3
W
Janus
6,442
586
92
8
0
212,222
4
L
Bacchus
4,206
382
6
1
0
80,386
1
W
Ymir
5,277
480
22
2
0
216,417
3
L
Kukulkan
5,792
527
73
7
0
193,073
2
W
Bellona
6,181
562
72
7
0
189,257
1
W
Neith
5,976
543
66
6
0
201,899
1
L
Bellona
5,680
516
63
6
0
195,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role