Player Matchup

Apollo
Apollo
LesoGu
Apollo
Level 13
God Stats
0W - 3L
1,284 SR
Queue Stats
13W - 10L
1,661 Elo+
Solo
Nu Wa
Nu Wa
Teknopat
Nu Wa
Level 14
God Stats
2W - 4L
1,198 SR
Queue Stats
25W - 31L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
TheAirbuster
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,669 Elo+
Solo
Ra
Ra
byCerdeX
Ra
Level 22
God Stats
1W - 1L
1,229 SR
Queue Stats
82W - 68L
1,648 Elo+
Solo
Pele
Pele
yomaman
Pele
Level 27
God Stats
5W - 10L
1,467 SR
Queue Stats
82W - 88L
1,555 Elo+
Solo
Team Averages
Level 16
1,336 SR
1,599 Elo+

VS

Team Averages
Level 17
1,698 SR
1,544 Elo+
Neith
Neith
A1rz
Neith
Level 4
God Stats
7W - 7L
1,500 SR
Queue Stats
280W - 321L
1,461 Elo+
Solo
Thor
Thor
Fathalithy
Thor
Level 6
God Stats
3W - 3L
1,626 SR
Queue Stats
8W - 6L
1,530 Elo+
Solo
Apollo
Apollo
GermanDreaam
Apollo
Level 28
God Stats
7W - 1L
1,726 SR
Queue Stats
78W - 35L
1,699 Elo+
Solo
Hel
Hel
Ixaelotl
Hel
Level 29
God Stats
12W - 8L
1,943 SR
Queue Stats
50W - 57L
1,603 Elo+
Solo
Ganesha
Ganesha
Pupil0
Ganesha
Level 19
God Stats
3W - 2L
1,693 SR
Queue Stats
100W - 90L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LesoGu
Apollo
14
7 / 8 / 4
9,145
538
12,897
18,291
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Teknopat
Nu Wa
13
3 / 7 / 6
8,360
492
9,150
9,869
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TheAirbuster
Sun Wukong
15
2 / 3 / 1
8,865
521
12,492
16,179
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 0
8,787
517
8,260
11,052
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
yomaman
Pele
12
2 / 6 / 0
7,741
455
5,232
12,571
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A1rz
Neith
13
4 / 8 / 8
8,667
510
7,118
10,455
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 3
9,353
550
5,267
12,968
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
20
21 / 2 / 3
12,869
757
26,222
22,758
10,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 1
9,529
561
5,702
10,718
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Pupil0
Ganesha
14
1 / 2 / 13
9,171
539
5,332
9,883
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
15
Kills
31
31
Deaths
15
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
A1rz
Neith
4
8
8
1
W
4
2
3
2.75
W
Apollo
21
2
3
11.25
W
1
1
1
1.5
L
Apollo
LesoGu
Apollo
7
8
4
1.13
W
Ganesha
Pupil0
Ganesha
1
2
13
3.75
L
Nu Wa
Teknopat
Nu Wa
3
7
6
0.86
L
Sun Wukong
TheAirbuster
Sun Wukong
2
3
1
0.83
L
1
7
0
0.14
L
Pele
yomaman
Pele
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
49,641
67,962
Taken
66,782
29,578
Mitigated
31,497
19,777
Healing
26,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A1rz
Neith
7,118
3,191
0
1,720
10,455
3,047
960
2,631
7,768
0
24,756
W
5,267
1,503
0
4,262
12,968
4,620
0
2,145
10,739
0
58,777
W
Apollo
26,222
19,228
0
12,840
22,758
10,767
4,454
5,417
16,976
0
111,621
W
5,702
855
536
5,931
10,718
7,093
994
1,742
8,459
56,752
0
L
Apollo
LesoGu
Apollo
12,897
7,794
207
5,394
18,291
6,495
145
1,710
16,581
0
51,941
W
Ganesha
Pupil0
Ganesha
5,332
566
0
1,339
9,883
5,970
240
5,021
4,730
28,814
0
L
Nu Wa
Teknopat
Nu Wa
9,150
2,351
465
759
9,869
2,378
421
2,436
7,433
33,601
0
L
Sun Wukong
TheAirbuster
Sun Wukong
12,492
3,191
0
7,302
16,179
12,939
0
3,867
12,312
0
63,964
L
8,260
688
0
1,666
11,052
4,004
0
1,502
9,550
64,473
0
L
Pele
yomaman
Pele
5,232
1,416
0
3,984
12,571
3,762
0
1,519
11,052
0
45,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
49,589
454
Minions Killed
485
0
Camps Cleared
0
1,533,558
Distance Traveled
1,655,351
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,667
510
43
3
0
308,262
1
W
Thor
9,353
550
100
6
0
355,204
1
W
Apollo
12,869
757
185
11
0
339,227
1
W
Hel
9,529
561
129
8
0
299,569
9
L
Apollo
9,145
538
80
5
0
285,103
2
W
Ganesha
9,171
539
28
2
0
353,089
7
L
Nu Wa
8,360
492
42
2
0
301,469
3
L
Sun Wukong
8,865
521
111
7
0
309,073
0
L
Ra
8,787
517
132
8
0
311,460
1
L
Pele
7,741
455
89
5
0
326,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role