Player Matchup

Hun Batz
Hun Batz
Niftyman
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 121L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
foodhungry
Cthulhu
Level 17
God Stats
77W - 46L
1,691 SR
Queue Stats
154W - 109L
1,611 Elo+
Party 1
Ganesha
Ganesha
hungryfood31
Ganesha
Level 27
God Stats
9W - 0L
1,959 SR
Queue Stats
162W - 114L
1,606 Elo+
Party 1
Team Averages
Level 51
1,717 SR
1,608 Elo+

VS

Team Averages
Level 45
1,519 SR
1,351 Elo+
Ra
Ra
Donehoo
Ra
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SKRAGLEBAG
Danzaburou
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 199L
1,053 Elo+
Solo
Xing Tian
Xing Tian
meetMEATmtn
Xing Tian
Level 11
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Niftyman
Hun Batz
15
10 / 3 / 4
12,149
715
15,588
13,731
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
foodhungry
Cthulhu
15
6 / 2 / 7
11,490
676
8,003
12,483
12,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
hungryfood31
Ganesha
14
0 / 2 / 14
10,454
615
9,377
14,318
15,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 1
9,267
545
5,036
9,108
2,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
SKRAGLEBAG
Danzaburou
14
1 / 6 / 3
10,720
631
9,851
13,506
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
meetMEATmtn
Xing Tian
14
3 / 2 / 0
10,164
598
8,427
19,111
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
7
7
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Hun Batz
Niftyman
Hun Batz
10
3
4
4
L
Danzaburou
SKRAGLEBAG
Danzaburou
1
6
3
0.42
W
Cthulhu
foodhungry
Cthulhu
6
2
7
4.75
W
Ganesha
hungryfood31
Ganesha
0
2
14
3.5
L
Xing Tian
meetMEATmtn
Xing Tian
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
23,314
40,532
Taken
41,725
36,983
Mitigated
19,745
3,839
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,036
1,672
635
1,123
9,108
2,816
190
3,839
5,269
18,832
0
W
Hun Batz
Niftyman
Hun Batz
15,588
5,284
0
758
13,731
8,956
2,340
3,486
10,047
0
75,553
L
Danzaburou
SKRAGLEBAG
Danzaburou
9,851
2,806
737
2,191
13,506
4,888
252
4,917
8,589
0
51,651
W
Cthulhu
foodhungry
Cthulhu
8,003
251
292
168
12,483
12,654
969
4,950
7,363
29,995
0
W
Ganesha
hungryfood31
Ganesha
9,377
1,243
767
1,854
14,318
15,373
26
4,403
9,540
25,474
0
L
Xing Tian
meetMEATmtn
Xing Tian
8,427
1,428
0
6,260
19,111
12,041
0
8,672
10,439
23,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
30,151
157
Minions Killed
142
0
Camps Cleared
0
952,812
Distance Traveled
728,131
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,267
545
36
2
0
164,918
0
W
Hun Batz
12,149
715
95
6
0
333,154
5
L
Danzaburou
10,720
631
75
4
0
280,945
1
W
Cthulhu
11,490
676
58
3
0
298,344
0
W
Ganesha
10,454
615
4
0
0
321,314
5
L
Xing Tian
10,164
598
31
2
0
282,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role