Player Matchup

Ganesha
Ganesha
EvilerBell83773
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hades
Hades
NGK Yami
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,408 Elo+
Party 1
Heimdallr
Heimdallr
PlumbOrca2027
Heimdallr
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 65L
1,268 Elo+
Party 1
Jormungandr
Jormungandr
Stoical 22
Jormungandr
Level 18
God Stats
4W - 4L
1,677 SR
Queue Stats
4W - 4L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
Toochdoon
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,535 SR
1,472 Elo+

VS

Team Averages
Level 24
1,536 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
Anthares_star
Tsukuyomi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,363 Elo+
Solo
Chernobog
Chernobog
ConscriptPeak74
Chernobog
Level 12
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 2L
1,325 Elo+
Solo
Chronos
Chronos
JustMcCoy
Chronos
Level 28
God Stats
5W - 4L
1,707 SR
Queue Stats
43W - 49L
1,464 Elo+
Solo
Cerberus
Cerberus
Pmzyz
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,529 Elo+
Party 2
Mulan
Mulan
WhitishRice
Mulan
Level 19
God Stats
10W - 9L
1,689 SR
Queue Stats
69W - 68L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
11,453
545
5,858
12,543
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
NGK Yami
Hades
20
19 / 5 / 1
14,178
675
21,485
19,805
19,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PlumbOrca2027
Heimdallr
15
3 / 4 / 6
10,313
491
10,918
13,877
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Stoical 22
Jormungandr
16
4 / 5 / 9
10,921
520
8,794
16,810
12,353
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Toochdoon
Danzaburou
20
11 / 3 / 7
14,156
674
17,593
16,584
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anthares_star
Tsukuyomi
18
9 / 7 / 2
11,664
555
12,165
20,640
8,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
ConscriptPeak74
Chernobog
13
0 / 15 / 7
8,982
428
5,528
18,754
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
JustMcCoy
Chronos
14
1 / 6 / 7
8,501
405
7,091
15,245
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Pmzyz
Cerberus
14
3 / 5 / 5
10,250
488
12,523
20,409
8,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 6 / 4
9,988
476
13,465
14,545
8,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
38
Kills
20
20
Deaths
39
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Anthares_star
Tsukuyomi
9
7
2
1.43
L
Chernobog
ConscriptPeak74
Chernobog
0
15
7
0.23
W
1
3
7
1.5
L
Chronos
JustMcCoy
Chronos
1
6
7
0.75
W
Hades
NGK Yami
Hades
19
5
1
3.9
W
Heimdallr
PlumbOrca2027
Heimdallr
3
4
6
1.5
L
Cerberus
Pmzyz
Cerberus
3
5
5
1.1
W
Jormungandr
Stoical 22
Jormungandr
4
5
9
1.7
W
Danzaburou
Toochdoon
Danzaburou
11
3
7
4.83
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,648
Damage
50,772
79,619
Taken
89,593
55,145
Mitigated
37,634
24,323
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Anthares_star
Tsukuyomi
12,165
3,815
0
4,798
20,640
8,052
0
7,491
13,149
0
69,100
L
Chernobog
ConscriptPeak74
Chernobog
5,528
3,349
0
1,769
18,754
8,009
527
10,130
8,624
0
29,717
W
5,858
1,505
0
502
12,543
11,072
271
5,808
6,735
36,613
0
L
Chronos
JustMcCoy
Chronos
7,091
1,785
0
3,161
15,245
4,538
886
5,133
10,112
40,235
0
W
Hades
NGK Yami
Hades
21,485
5,329
69
8,052
19,805
19,116
2,674
889
18,916
68,124
0
W
Heimdallr
PlumbOrca2027
Heimdallr
10,918
3,842
486
4,528
13,877
5,466
2,157
2,740
11,137
0
48,045
L
Cerberus
Pmzyz
Cerberus
12,523
1,282
256
4,383
20,409
8,380
1,237
7,675
12,734
40,191
0
W
Jormungandr
Stoical 22
Jormungandr
8,794
2,353
0
2,030
16,810
12,353
1,007
7,395
9,415
40,379
0
W
Danzaburou
Toochdoon
Danzaburou
17,593
9,138
480
8,176
16,584
7,138
6,074
2,782
13,802
0
105,675
L
13,465
1,495
0
1,612
14,545
8,655
0
5,708
8,837
0
42,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,021
Gold Earned
49,385
455
Minions Killed
390
0
Camps Cleared
0
1,818,508
Distance Traveled
1,832,096
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,664
555
119
6
0
458,504
4
L
Chernobog
8,982
428
53
3
0
255,205
7
W
Ganesha
11,453
545
67
3
0
406,618
1
L
Chronos
8,501
405
70
3
0
347,464
3
W
Hades
14,178
675
107
5
0
310,407
1
W
Heimdallr
10,313
491
65
3
0
339,631
4
L
Cerberus
10,250
488
77
4
0
349,115
2
W
Jormungandr
10,921
520
59
3
0
347,268
1
W
Danzaburou
14,156
674
157
7
0
414,584
4
L
Mulan
9,988
476
71
3
0
421,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role