Player Matchup

Jormungandr
Jormungandr
AskingClient209
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,500 Elo+
Party 3
Hercules
Hercules
MuralStingray94
Hercules
Level 18
God Stats
11W - 17L
1,490 SR
Queue Stats
189W - 183L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
RUBENATOR8000
Ao Kuang
Level 23
God Stats
72W - 69L
1,500 SR
Queue Stats
75W - 70L
1,500 Elo+
Party 3
Cerberus
Cerberus
Semperfyre117
Cerberus
Level 10
God Stats
18W - 14L
1,860 SR
Queue Stats
92W - 107L
1,415 Elo+
Party 2
King Arthur
King Arthur
ShakaBomb69
King Arthur
Level 28
God Stats
19W - 26L
1,500 SR
Queue Stats
52W - 47L
1,500 Elo+
Party 3
Team Averages
Level 21
1,570 SR
1,491 Elo+

VS

Team Averages
Level 21
1,520 SR
1,370 Elo+
Jormungandr
Jormungandr
BigDaddysHome22
Jormungandr
Level 12
God Stats
22W - 15L
1,853 SR
Queue Stats
684W - 659L
1,384 Elo+
Party 1
Thor
Thor
BlingDawg1141
Thor
Level 27
God Stats
16W - 17L
1,495 SR
Queue Stats
146W - 148L
1,474 Elo+
Solo
Izanami
Izanami
DrCvckNStvff
Izanami
Level 25
God Stats
83W - 55L
1,458 SR
Queue Stats
548W - 525L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
cptntoottoot
Jing Wei
Level 8
God Stats
5W - 6L
1,335 SR
Queue Stats
8W - 14L
1,113 Elo+
Solo
Nox
Nox
gillimo3565
Nox
Level 35
God Stats
51W - 46L
1,461 SR
Queue Stats
705W - 620L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AskingClient209
Jormungandr
18
0 / 10 / 3
12,003
800
11,368
29,550
19,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
18
4 / 2 / 2
13,193
880
13,160
31,454
38,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
RUBENATOR8000
Ao Kuang
18
5 / 12 / 1
13,359
891
21,378
36,113
15,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Semperfyre117
Cerberus
18
0 / 7 / 4
13,197
880
9,299
25,147
30,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ShakaBomb69
King Arthur
19
0 / 15 / 6
13,028
869
17,066
29,859
34,004
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigDaddysHome22
Jormungandr
20
5 / 2 / 34
14,586
972
24,944
31,186
27,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 4 / 20
15,128
1,009
20,740
18,505
9,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
DrCvckNStvff
Izanami
20
17 / 0 / 20
16,118
1,075
50,116
7,840
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
cptntoottoot
Jing Wei
20
3 / 3 / 21
13,181
879
16,693
12,445
4,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

20
8 / 0 / 29
14,152
943
23,845
8,675
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
169
9
Kills
45
46
Deaths
9
16
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AskingClient209
Jormungandr
0
10
3
0.15
W
Jormungandr
BigDaddysHome22
Jormungandr
5
2
34
11
W
12
4
20
5.5
W
Izanami
DrCvckNStvff
Izanami
17
0
20
27
L
Hercules
4
2
2
2.5
L
Ao Kuang
RUBENATOR8000
Ao Kuang
5
12
1
0.46
L
Cerberus
Semperfyre117
Cerberus
0
7
4
0.29
L
King Arthur
ShakaBomb69
King Arthur
0
15
6
0.2
W
Jing Wei
cptntoottoot
Jing Wei
3
3
21
4.5
W
8
0
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,271
Damage
136,338
152,123
Taken
78,651
137,504
Mitigated
49,166
21,041
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AskingClient209
Jormungandr
11,368
4,681
0
716
29,550
19,006
0
12,496
17,054
28,331
0
W
Jormungandr
BigDaddysHome22
Jormungandr
24,944
6,968
0
696
31,186
27,175
0
21,314
9,511
40,135
0
W
20,740
5,110
728
1,858
18,505
9,268
0
6,353
11,897
0
34,066
W
Izanami
DrCvckNStvff
Izanami
50,116
43,470
0
0
7,840
3,563
0
4,268
3,547
0
79,273
L
Hercules
13,160
3,691
0
9,312
31,454
38,646
0
8,723
22,731
0
27,347
L
Ao Kuang
RUBENATOR8000
Ao Kuang
21,378
10,578
0
7,498
36,113
15,607
0
11,110
24,641
37,492
0
L
Cerberus
Semperfyre117
Cerberus
9,299
145
0
3,064
25,147
30,241
0
6,046
19,101
33,772
0
L
King Arthur
ShakaBomb69
King Arthur
17,066
3,560
0
451
29,859
34,004
0
10,414
19,445
0
48,937
W
Jing Wei
cptntoottoot
Jing Wei
16,693
14,856
0
0
12,445
4,985
0
5,735
6,585
0
26,172
W
23,845
1,838
1,325
426
8,675
4,175
0
4,375
4,275
35,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,780
Gold Earned
73,165
204
Minions Killed
223
6
Camps Cleared
2
1,300,829
Distance Traveled
1,373,413
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,003
800
20
1
0
234,472
0
W
Jormungandr
14,586
972
27
2
0
290,197
0
W
Thor
15,128
1,009
33
2
2
267,534
0
W
Izanami
16,118
1,075
87
6
0
284,198
0
L
Hercules
13,193
880
25
2
0
304,160
0
L
Ao Kuang
13,359
891
20
1
3
260,264
0
L
Cerberus
13,197
880
69
5
2
263,587
0
L
King Arthur
13,028
869
70
5
1
238,346
0
W
Jing Wei
13,181
879
25
2
0
228,528
0
W
Nox
14,152
943
51
3
0
302,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role