Player Matchup

Sol
Sol
Menray
Sol
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 23L
1,838 Elo+
Party 2
Erlang Shen
Erlang Shen
bpbaseball
Erlang Shen
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,968 Elo+
Party 2
Ymir
Ymir
uwu69uwu69
Ymir
Level 25
God Stats
12W - 2L
1,917 SR
Queue Stats
25W - 17L
1,718 Elo+
Party 2
Team Averages
Level 93
1,639 SR
1,841 Elo+

VS

Team Averages
Level 30
1,679 SR
1,666 Elo+
Hel
Hel
BirdJormungandr
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,700 Elo+
Party 1
Izanami
Izanami
LeonReign
Izanami
Level 36
God Stats
4W - 2L
1,772 SR
Queue Stats
13W - 21L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
McFish12345
Guan Yu
Level 29
God Stats
4W - 4L
1,765 SR
Queue Stats
102W - 69L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Menray
Sol
15
9 / 3 / 12
11,311
870
21,321
12,626
5,022
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
bpbaseball
Erlang Shen
15
10 / 6 / 10
11,535
887
15,344
13,224
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 13
9,778
752
7,747
12,608
9,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 6
9,057
697
7,458
12,966
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
LeonReign
Izanami
12
1 / 9 / 8
8,914
686
6,524
14,677
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
McFish12345
Guan Yu
13
6 / 6 / 4
10,552
812
10,795
22,481
22,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
22
Kills
10
11
Deaths
22
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Izanami
LeonReign
Izanami
1
9
8
0.56
L
Guan Yu
McFish12345
Guan Yu
6
6
4
1.33
W
Sol
Menray
Sol
9
3
12
5
W
Erlang Shen
bpbaseball
Erlang Shen
10
6
10
2.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,412
Damage
24,777
38,458
Taken
50,124
21,249
Mitigated
35,134
12,033
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,458
498
3,114
2,957
12,966
6,806
0
8,494
4,472
16,003
0
L
Izanami
LeonReign
Izanami
6,524
4,490
0
1,346
14,677
5,657
0
8,267
6,410
0
41,441
L
Guan Yu
McFish12345
Guan Yu
10,795
1,732
719
4,713
22,481
22,671
0
12,319
10,162
0
21,140
W
Sol
Menray
Sol
21,321
10,916
0
6,270
12,626
5,022
2,730
3,173
9,253
59,139
0
W
Erlang Shen
bpbaseball
Erlang Shen
15,344
7,578
0
2,645
13,224
6,812
617
2,590
10,440
0
57,951
W
7,747
1,586
496
2,622
12,608
9,415
28
2,421
10,116
32,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
28,523
182
Minions Killed
112
0
Camps Cleared
0
699,948
Distance Traveled
709,232
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,057
697
17
1
0
231,406
1
L
Izanami
8,914
686
82
6
0
197,285
3
L
Guan Yu
10,552
812
13
1
0
280,541
6
W
Sol
11,311
870
78
6
0
221,219
1
W
Erlang Shen
11,535
887
67
5
0
263,227
3
W
Ymir
9,778
752
37
3
0
215,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role