Player Matchup

Cabrakan
Cabrakan
Gold V
Lifey
Cabrakan
Gold V
Level 155
God Stats
7W - 4L
1,747 SR
Queue Stats
176W - 170L
1,579 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Purely Elevated
Danzaburou
Bronze III
Level 129
God Stats
15W - 8L
1,664 SR
Queue Stats
32W - 25L
1,509 MMR
Party 1
Chang'e
Chang'e
Gold V
ShroudofSmite
Chang'e
Gold V
Level 151
God Stats
6W - 3L
1,747 SR
Queue Stats
180W - 175L
1,622 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,719 SR
1,570 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,573 SR
1,556 MMR
Fenrir
Fenrir
Bronze III
A Capt Jukes
Fenrir
Bronze III
Level 62
God Stats
3W - 1L
1,719 SR
Queue Stats
41W - 22L
1,560 MMR
Party 2
Hera
Hera
Bronze III
Grim mudboi
Hera
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,548 MMR
Solo
Sobek
Sobek
Bronze III
rHINOiSasTUD
Sobek
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lifey
Cabrakan
17
2 / 10 / 11
14,697
612
13,055
25,367
37,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Purely Elevated
Danzaburou
19
4 / 6 / 6
15,547
648
21,246
15,690
6,051
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
19
10 / 5 / 4
16,376
682
19,069
26,542
14,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
CthulhuSetCu ChulainnAphroditeBacchus

VS

Bans
PersephoneZeusHelAnubisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 2 / 10
16,116
672
13,916
26,019
26,113
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 11 / 8
15,373
641
22,406
16,382
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 4 / 15
15,870
661
14,076
27,339
44,433
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
16
Kills
21
21
Deaths
17
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
11
2
10
8
L
7
11
8
1
W
Cabrakan
Lifey
Cabrakan
2
10
11
0.75
W
Danzaburou
Purely Elevated
Danzaburou
4
6
6
1.17
W
Chang'e
10
5
4
2.4
L
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,370
Damage
50,398
67,599
Taken
69,740
57,301
Mitigated
77,326
23,550
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,916
4,842
0
8,441
26,019
26,113
255
10,640
15,379
0
62,768
L
22,406
6,452
0
1,902
16,382
6,780
144
9,847
6,535
101,135
0
W
Cabrakan
Lifey
Cabrakan
13,055
1,765
269
2,034
25,367
37,213
394
13,092
12,275
35,687
0
W
Danzaburou
Purely Elevated
Danzaburou
21,246
12,055
0
4,249
15,690
6,051
2,847
8,191
7,499
0
108,008
W
Chang'e
19,069
634
2,747
14,251
26,542
14,037
772
15,389
11,153
90,253
0
L
14,076
1,068
0
9,537
27,339
44,433
225
11,995
15,344
53,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
47,359
255
Minions Killed
253
0
Camps Cleared
0
1,073,877
Distance Traveled
1,273,468
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,116
672
84
4
0
483,323
5
L
Hera
15,373
641
131
5
0
365,281
1
W
Cabrakan
14,697
612
19
1
0
339,573
2
W
Danzaburou
15,547
648
131
5
0
361,394
5
W
Chang'e
16,376
682
105
4
0
372,910
2
L
Sobek
15,870
661
38
2
0
424,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role