Player Matchup

Achilles
Achilles
SM3LK3R
Achilles
Level 89
God Stats
1W - 0L
1,497 SR
Queue Stats
2W - 1L
1,310 Elo+
Party 1
Hou Yi
Hou Yi
The3LGA3
Hou Yi
Level 27
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 1
Janus
Janus
zableofflame
Janus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 1
Team Averages
Level 65
1,421 SR
1,310 Elo+

VS

Team Averages
Level 55
1,683 SR
1,565 Elo+
Hachiman
Hachiman
Delt4xtick
Hachiman
Level 17
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 6L
1,395 Elo+
Solo
Ymir
Ymir
Marbow
Ymir
Level 24
God Stats
2W - 2L
1,762 SR
Queue Stats
12W - 5L
1,767 Elo+
Party 2
Cupid
Cupid
MistaHANDBANANA
Cupid
Level 123
God Stats
17W - 15L
2,061 SR
Queue Stats
584W - 444L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SM3LK3R
Achilles
9
3 / 1 / 3
7,146
715
4,564
6,396
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
The3LGA3
Hou Yi
11
6 / 0 / 2
7,739
774
8,525
4,752
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 7
6,877
688
6,540
4,204
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Delt4xtick
Hachiman
8
0 / 3 / 0
5,841
584
593
6,937
2,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Marbow
Ymir
8
0 / 3 / 1
6,314
631
3,011
11,041
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 3 / 1
6,437
644
3,137
6,296
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Delt4xtick
Hachiman
0
3
0
0
L
Ymir
Marbow
Ymir
0
3
1
0.17
L
1
3
1
0.5
W
Achilles
SM3LK3R
Achilles
3
1
3
4.5
W
Hou Yi
The3LGA3
Hou Yi
6
0
2
7
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
6,741
15,352
Taken
24,274
7,871
Mitigated
13,940
5,525
Healing
2,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Delt4xtick
Hachiman
593
159
0
1,240
6,937
2,330
0
1,594
5,109
0
11,883
L
Ymir
Marbow
Ymir
3,011
839
0
516
11,041
8,618
0
2,692
7,952
13,691
0
L
3,137
2,148
108
306
6,296
2,992
0
1,758
4,291
0
22,644
W
Achilles
SM3LK3R
Achilles
4,564
1,275
0
2,955
6,396
4,833
282
1,113
5,283
0
23,057
W
Hou Yi
The3LGA3
Hou Yi
8,525
4,607
0
1,512
4,752
1,780
150
851
3,901
0
32,996
W
6,540
389
0
1,058
4,204
1,258
342
1,093
3,111
20,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,762
Gold Earned
18,592
124
Minions Killed
85
0
Camps Cleared
0
527,037
Distance Traveled
451,045
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,841
584
19
2
0
134,731
0
L
Ymir
6,314
631
24
2
0
163,258
0
L
Cupid
6,437
644
42
4
0
153,056
0
W
Achilles
7,146
715
27
3
0
187,546
4
W
Hou Yi
7,739
774
58
6
0
156,446
1
W
Janus
6,877
688
39
4
0
183,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role